Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Kanede
Athena
Level 57
God Stats
13W - 11L
1,537 SR
Queue Stats
67W - 54L
1,572 Elo+
Party 2
Mercury
Mercury
KiloOfPepsi
Mercury
Level 105
God Stats
38W - 20L
1,655 SR
Queue Stats
325W - 276L
1,609 Elo+
Party 2
Chronos
Chronos
Knightmare13167
Chronos
Level 128
God Stats
2W - 3L
1,346 SR
Queue Stats
148W - 170L
1,527 Elo+
Party 2
Artemis
Artemis
Spa7his
Artemis
Level 24
God Stats
22W - 15L
1,753 SR
Queue Stats
72W - 54L
1,636 Elo+
Party 2
Team Averages
Level 88
1,558 SR
1,569 Elo+

VS

Team Averages
Level 81
1,594 SR
1,538 Elo+
Horus
Horus
Gm0tiC
Horus
Level 44
God Stats
26W - 15L
1,796 SR
Queue Stats
66W - 55L
1,605 Elo+
Party 1
Pele
Pele
Issei Uchiha
Pele
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,425 Elo+
Party 3
Da Ji
Da Ji
TheMaster1765
Da Ji
Level 26
God Stats
3W - 4L
1,600 SR
Queue Stats
28W - 26L
1,505 Elo+
Party 3
Aphrodite
Aphrodite
holyr
Aphrodite
Level 103
God Stats
0W - 4L
1,420 SR
Queue Stats
232W - 220L
1,532 Elo+
Party 1
Chiron
Chiron
king_fastfree
Chiron
Level 160
God Stats
88W - 68L
1,652 SR
Queue Stats
1,040W - 972L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 2 / 4
8,777
627
11,000
10,719
9,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Kanede
Athena
11
0 / 1 / 15
7,351
525
4,496
11,243
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
KiloOfPepsi
Mercury
15
10 / 1 / 2
8,975
641
10,950
9,058
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 4
8,799
629
4,520
7,990
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Spa7his
Artemis
12
3 / 2 / 9
7,485
535
7,582
5,851
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gm0tiC
Horus
10
0 / 5 / 2
6,504
465
3,454
11,846
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 2
6,776
484
6,433
13,593
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 4 / 2
7,362
526
3,188
9,339
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
holyr
Aphrodite
10
1 / 4 / 2
6,514
465
5,994
9,179
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 3 / 2
8,456
604
7,731
7,740
2,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
7
7
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
4
4
L
Horus
Gm0tiC
Horus
0
5
2
0.2
L
0
8
2
0.13
W
Athena
Kanede
Athena
0
1
15
7.5
W
Mercury
KiloOfPepsi
Mercury
10
1
2
11
W
5
1
4
7
W
Artemis
Spa7his
Artemis
3
2
9
3.75
L
2
4
2
0.75
L
Aphrodite
holyr
Aphrodite
1
4
2
0.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
26,800
44,861
Taken
51,697
30,942
Mitigated
23,815
13,891
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,000
1,745
0
1,897
10,719
9,721
153
0
10,719
43,385
0
L
Horus
Gm0tiC
Horus
3,454
1,609
282
1,923
11,846
8,445
518
2,081
9,700
0
13,313
L
6,433
2,065
0
1,697
13,593
4,946
0
8,400
5,193
0
30,307
W
Athena
Kanede
Athena
4,496
1,170
0
2,699
11,243
10,869
468
2,677
8,566
18,746
0
W
Mercury
KiloOfPepsi
Mercury
10,950
6,157
0
3,234
9,058
4,611
594
2,080
6,978
0
73,323
W
4,520
1,837
0
3,453
7,990
3,644
952
0
7,990
53,903
4,329
W
Artemis
Spa7his
Artemis
7,582
3,599
0
2,608
5,851
2,097
1,136
1,237
4,614
0
38,874
L
3,188
462
0
1,233
9,339
3,704
0
3,050
6,243
0
43,298
L
Aphrodite
holyr
Aphrodite
5,994
488
2,886
4,117
9,179
4,087
444
1,928
7,090
30,972
0
L
7,731
2,026
441
2,039
7,740
2,633
793
3,956
3,743
0
48,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
35,612
420
Minions Killed
324
0
Camps Cleared
0
1,492,145
Distance Traveled
1,354,690
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,777
627
90
6
0
268,235
4
L
Horus
6,504
465
28
2
0
278,675
0
L
Pele
6,776
484
69
5
0
260,828
1
W
Athena
7,351
525
19
1
0
310,636
6
W
Mercury
8,975
641
116
8
0
358,236
3
W
Chronos
8,799
629
105
8
0
294,559
1
W
Artemis
7,485
535
90
6
0
260,479
0
L
Da Ji
7,362
526
86
6
0
288,325
0
L
Aphrodite
6,514
465
44
3
0
269,660
3
L
Chiron
8,456
604
97
7
0
257,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role