Player Matchup

Hel
Hel
DragonShatter
Hel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,495 Elo+
Party 2
Pele
Pele
FPS_KraberQueen
Pele
Level 89
God Stats
2W - 4L
1,410 SR
Queue Stats
135W - 119L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
HeroKillerLQ
Zhong Kui
Level 28
God Stats
2W - 4L
1,566 SR
Queue Stats
82W - 63L
1,574 Elo+
Party 2
Team Averages
Level 70
1,492 SR
1,551 Elo+

VS

Team Averages
Level 78
1,693 SR
1,455 Elo+
Danzaburou
Danzaburou
Eclipse AAC
Danzaburou
Level 105
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SirBalu1955
Ymir
Level 49
God Stats
4W - 9L
1,488 SR
Queue Stats
39W - 48L
1,365 Elo+
Solo
Sol
Sol
Wally AAC
Sol
Level 81
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,610
662
5,280
9,595
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 6
7,539
580
3,125
5,337
1,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
HeroKillerLQ
Zhong Kui
12
5 / 2 / 2
8,845
680
13,641
11,750
8,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eclipse AAC
Danzaburou
13
4 / 3 / 5
9,544
734
9,543
9,691
4,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 9
8,397
646
2,074
13,366
14,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 2 / 3
9,884
760
10,252
10,453
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
9
9
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Danzaburou
Eclipse AAC
Danzaburou
4
3
5
2.17
L
0
2
6
1.5
L
Zhong Kui
HeroKillerLQ
Zhong Kui
5
2
2
3
W
0
3
9
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
21,869
26,682
Taken
33,510
14,653
Mitigated
23,077
7,125
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,280
50
2,236
2,624
9,595
4,138
0
6,096
3,499
14,299
0
W
Danzaburou
Eclipse AAC
Danzaburou
9,543
3,624
0
3,041
9,691
4,111
1,108
6,416
3,275
0
41,455
L
3,125
704
174
535
5,337
1,574
0
1,332
4,005
0
15,126
L
Zhong Kui
HeroKillerLQ
Zhong Kui
13,641
1,580
0
1,556
11,750
8,941
0
5,107
6,643
31,229
0
W
2,074
213
541
2,470
13,366
14,949
105
6,565
6,801
12,138
0
W
10,252
4,772
0
4,696
10,453
4,017
2,056
6,777
3,676
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
27,825
100
Minions Killed
144
3
Camps Cleared
9
629,648
Distance Traveled
693,707
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,610
662
34
3
1
228,658
3
W
Danzaburou
9,544
734
69
5
4
231,260
5
L
Pele
7,539
580
16
1
0
168,696
1
L
Zhong Kui
8,845
680
50
4
2
232,294
4
W
Ymir
8,397
646
14
1
2
228,783
0
W
Sol
9,884
760
61
5
3
233,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role