Player Matchup

Scylla
Scylla
DKNIDKNI
Scylla
Level 80
God Stats
1W - 4L
1,243 SR
Queue Stats
383W - 425L
1,444 Elo+
Party 2
Osiris
Osiris
Flagaboy
Osiris
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
324W - 352L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
The F Bomb 1
Danzaburou
Level 62
God Stats
57W - 52L
1,534 SR
Queue Stats
221W - 271L
1,446 Elo+
Party 2
Chaac
Chaac
Torgoski54
Chaac
Level 28
God Stats
9W - 4L
1,600 SR
Queue Stats
74W - 92L
1,387 Elo+
Party 2
Hades
Hades
slayer_of_puss44
Hades
Level 49
God Stats
22W - 25L
1,523 SR
Queue Stats
174W - 204L
1,448 Elo+
Party 2
Team Averages
Level 58
1,480 SR
1,431 Elo+

VS

Team Averages
Level 83
1,435 SR
1,458 Elo+
Hel
Hel
Chief Roses
Hel
Level 31
God Stats
0W - 1L
1,542 SR
Queue Stats
17W - 18L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DiscreetLee
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Hergulio83
Cthulhu
Level 68
God Stats
34W - 52L
1,395 SR
Queue Stats
415W - 504L
1,313 Elo+
Solo
Ullr
Ullr
ItsNinjaMon
Ullr
Level 126
God Stats
0W - 2L
1,243 SR
Queue Stats
157W - 115L
1,475 Elo+
Party 1
Charybdis
Charybdis
Mewwtant
Charybdis
Level 68
God Stats
7W - 6L
1,493 SR
Queue Stats
118W - 116L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DKNIDKNI
Scylla
18
2 / 1 / 9
10,546
586
6,639
8,831
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Flagaboy
Osiris
16
12 / 4 / 3
10,654
592
11,174
11,838
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
The F Bomb 1
Danzaburou
16
5 / 3 / 3
10,048
558
11,118
12,499
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
1 / 0 / 4
8,949
497
5,034
8,098
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 1
10,194
566
6,651
8,054
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,800
433
4,565
11,595
8,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DiscreetLee
Morgan Le Fay
14
3 / 6 / 2
8,994
500
6,231
13,440
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Hergulio83
Cthulhu
14
1 / 1 / 1
8,282
460
5,482
9,936
5,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 2
8,941
497
7,143
13,493
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Mewwtant
Charybdis
13
1 / 7 / 0
7,758
431
3,807
12,958
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
8
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Scylla
DKNIDKNI
Scylla
2
1
9
6.5
L
Morgan Le Fay
DiscreetLee
Morgan Le Fay
3
6
2
0.67
W
Osiris
Flagaboy
Osiris
12
4
3
3.38
L
Cthulhu
Hergulio83
Cthulhu
1
1
1
1.5
L
1
7
2
0.29
L
Charybdis
Mewwtant
Charybdis
1
7
0
0.14
W
Danzaburou
The F Bomb 1
Danzaburou
5
3
3
2.17
W
Chaac
1
0
4
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
27,228
49,320
Taken
61,422
29,667
Mitigated
27,125
17,907
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,565
523
2,419
4,366
11,595
8,638
0
688
10,903
31,627
0
W
Scylla
DKNIDKNI
Scylla
6,639
989
0
2,252
8,831
2,881
199
1,694
6,997
63,681
0
L
Morgan Le Fay
DiscreetLee
Morgan Le Fay
6,231
839
0
1,154
13,440
4,798
0
2,160
11,176
55,648
0
W
Osiris
Flagaboy
Osiris
11,174
4,866
0
3,105
11,838
8,791
1,205
3,291
8,325
0
56,501
L
Cthulhu
Hergulio83
Cthulhu
5,482
0
0
3,133
9,936
5,075
0
5,319
4,611
45,980
0
L
7,143
2,500
0
943
13,493
4,368
690
4,853
8,392
0
57,372
L
Charybdis
Mewwtant
Charybdis
3,807
2,195
0
0
12,958
4,246
0
156
12,802
0
50,459
W
Danzaburou
The F Bomb 1
Danzaburou
11,118
4,893
0
5,099
12,499
4,979
1,847
4,795
7,622
0
66,322
W
Chaac
5,034
178
0
1,578
8,098
7,974
213
2,027
6,043
0
31,793
W
6,651
863
98
5,775
8,054
5,042
2,581
3,999
4,055
54,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
41,775
492
Minions Killed
444
0
Camps Cleared
0
1,695,094
Distance Traveled
1,473,990
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,800
433
49
3
0
313,775
10
W
Scylla
10,546
586
126
7
0
354,168
0
L
Morgan Le Fay
8,994
500
100
6
0
320,494
1
W
Osiris
10,654
592
79
4
0
341,388
1
L
Cthulhu
8,282
460
96
5
0
290,266
1
L
Ullr
8,941
497
106
6
0
290,352
2
L
Charybdis
7,758
431
93
5
0
259,103
4
W
Danzaburou
10,048
558
119
7
0
329,320
4
W
Chaac
8,949
497
40
2
0
333,347
3
W
Hades
10,194
566
128
7
0
336,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role