Player Matchup

Chernobog
Chernobog
Silver II
MAJOR4JS
Chernobog
Silver II
Level 54
God Stats
1W - 1L
1,511 SR
Queue Stats
86W - 79L
966 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Majorjazz7
Cthulhu
Silver II
Level 68
God Stats
14W - 7L
1,550 SR
Queue Stats
79W - 73L
1,008 MMR
Party 1
Sol
Sol
Silver II
Shockwave26319
Sol
Silver II
Level 68
God Stats
3W - 7L
1,403 SR
Queue Stats
87W - 80L
980 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 63
1,488 SR
985 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,437 SR
1,014 MMR
Ares
Ares
Silver V
 
Ares
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze I
KesseSo
Hades
Bronze I
Level 150
God Stats
8W - 16L
1,369 SR
Queue Stats
327W - 500L
742 MMR
Solo
Yemoja
Yemoja
Silver III
ScottieSpliffen
Yemoja
Silver III
Level 104
God Stats
9W - 14L
1,443 SR
Queue Stats
31W - 37L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MAJOR4JS
Chernobog
15
3 / 5 / 9
11,605
645
14,074
18,639
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Majorjazz7
Cthulhu
16
6 / 0 / 12
13,526
751
18,601
19,025
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
10 / 3 / 7
13,191
733
27,953
16,422
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanJormungandrSobekChang'e

VS

Bans
Morgan Le FayZeusDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 9 / 2
10,524
585
10,482
24,943
25,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
KesseSo
Hades
14
2 / 7 / 4
10,941
608
15,365
22,801
13,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
12,023
668
12,497
25,781
31,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
8
8
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
9
2
0.44
L
Hades
KesseSo
Hades
2
7
4
0.57
W
Chernobog
MAJOR4JS
Chernobog
3
5
9
1.5
W
Cthulhu
Majorjazz7
Cthulhu
6
0
12
12
L
3
3
4
1.67
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,628
Damage
38,344
54,086
Taken
73,525
37,566
Mitigated
69,344
13,733
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,482
372
0
0
24,943
25,073
0
13,555
11,388
15,819
0
L
Hades
KesseSo
Hades
15,365
786
1,116
8,254
22,801
13,035
0
17,092
5,709
50,254
0
W
Chernobog
MAJOR4JS
Chernobog
14,074
8,938
0
3,213
18,639
6,904
1,195
13,511
4,795
0
37,487
W
Cthulhu
Majorjazz7
Cthulhu
18,601
2,158
361
1,883
19,025
24,833
60
10,048
8,369
45,061
0
L
12,497
2,079
1,430
5,575
25,781
31,236
0
16,286
9,495
41,418
0
W
27,953
10,634
0
8,276
16,422
5,829
1,962
13,848
2,330
63,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
33,488
191
Minions Killed
146
10
Camps Cleared
2
983,832
Distance Traveled
869,391
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,524
585
10
1
0
285,077
4
L
Hades
10,941
608
85
5
2
288,774
1
W
Chernobog
11,605
645
53
3
6
312,653
1
W
Cthulhu
13,526
751
48
3
0
377,807
2
L
Yemoja
12,023
668
51
3
0
295,540
1
W
Sol
13,191
733
90
5
4
293,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role