Player Matchup

Gilgamesh
Gilgamesh
NarcoticDreams
Gilgamesh
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 27L
1,608 Elo+
Party 1
Agni
Agni
PurpleGnarcotix
Agni
Level 90
God Stats
2W - 3L
1,344 SR
Queue Stats
172W - 152L
1,475 Elo+
Party 1
Medusa
Medusa
TheSpookyGoofy
Medusa
Level 60
God Stats
4W - 3L
1,484 SR
Queue Stats
166W - 138L
1,474 Elo+
Party 1
Team Averages
Level 61
1,443 SR
1,519 Elo+

VS

Team Averages
Level 93
1,632 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Napistum
Baron Samedi
Level 85
God Stats
5W - 4L
1,590 SR
Queue Stats
198W - 220L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
SimpWalk
Hun Batz
Level 126
God Stats
3W - 1L
1,694 SR
Queue Stats
201W - 171L
1,459 Elo+
Party 2
Ymir
Ymir
bruhmomentt
Ymir
Level 68
God Stats
7W - 1L
1,612 SR
Queue Stats
98W - 92L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NarcoticDreams
Gilgamesh
15
6 / 3 / 12
11,038
788
15,073
14,719
13,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 11
10,290
735
16,213
10,119
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 6 / 8
10,746
768
13,763
13,110
4,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Napistum
Baron Samedi
14
8 / 6 / 7
10,788
771
12,257
12,853
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SimpWalk
Hun Batz
14
7 / 8 / 6
10,134
724
12,778
15,223
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 15
9,304
665
6,290
20,444
19,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
19
Kills
16
16
Deaths
19
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Napistum
Baron Samedi
8
6
7
1.92
W
Gilgamesh
NarcoticDreams
Gilgamesh
6
3
12
4
W
4
7
11
1.36
L
Hun Batz
SimpWalk
Hun Batz
7
8
6
1.25
W
9
6
8
2.17
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
31,325
37,948
Taken
48,520
21,214
Mitigated
33,406
7,023
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Napistum
Baron Samedi
12,257
665
2,898
3,428
12,853
7,695
592
5,868
6,724
39,074
0
W
Gilgamesh
NarcoticDreams
Gilgamesh
15,073
3,345
0
3,655
14,719
13,380
0
7,802
6,917
8,992
28,986
W
16,213
1,179
0
962
10,119
3,435
296
5,640
4,479
38,307
0
L
Hun Batz
SimpWalk
Hun Batz
12,778
2,460
0
210
15,223
6,560
0
4,894
9,944
0
31,318
W
13,763
8,996
408
1,998
13,110
4,399
1,074
5,517
7,593
0
27,511
L
6,290
788
0
1,438
20,444
19,151
100
9,266
10,719
15,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
30,226
141
Minions Killed
140
8
Camps Cleared
4
686,029
Distance Traveled
715,747
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,788
771
67
5
2
236,758
2
W
Gilgamesh
11,038
788
56
4
3
238,393
3
W
Agni
10,290
735
49
4
5
221,277
3
L
Hun Batz
10,134
724
51
4
2
239,662
1
W
Medusa
10,746
768
36
3
0
226,359
2
L
Ymir
9,304
665
22
2
0
239,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role