Player Matchup

Gilgamesh
Gilgamesh
DanyellMow
Gilgamesh
Level 39
God Stats
5W - 6L
1,840 SR
Queue Stats
151W - 115L
1,688 Elo+
Party 1
Anubis
Anubis
ErickLow
Anubis
Level 136
God Stats
25W - 7L
1,976 SR
Queue Stats
107W - 68L
1,745 Elo+
Party 1
Bacchus
Bacchus
Favata74
Bacchus
Level 4
God Stats
10W - 11L
1,815 SR
Queue Stats
52W - 36L
1,778 Elo+
Party 1
Nemesis
Nemesis
NeithThighs
Nemesis
Level 25
God Stats
4W - 1L
1,700 SR
Queue Stats
65W - 37L
1,704 Elo+
Party 1
Anhur
Anhur
lOratezl
Anhur
Level 29
God Stats
3W - 4L
1,549 SR
Queue Stats
225W - 171L
1,706 Elo+
Solo
Team Averages
Level 47
1,776 SR
1,724 Elo+

VS

Team Averages
Level 22
1,650 SR
1,611 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Nightmare1180
Hercules
Level 28
God Stats
26W - 27L
1,596 SR
Queue Stats
97W - 80L
1,662 Elo+
Solo
Thoth
Thoth
letusplaysmote
Thoth
Level 29
God Stats
5W - 3L
1,732 SR
Queue Stats
108W - 54L
1,720 Elo+
Solo
Danzaburou
Danzaburou
neokevinlevin
Danzaburou
Level 15
God Stats
3W - 1L
1,718 SR
Queue Stats
23W - 33L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
rop707
Ao Kuang
Level 28
God Stats
7W - 12L
1,702 SR
Queue Stats
400W - 364L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanyellMow
Gilgamesh
15
6 / 4 / 4
10,018
626
7,318
11,063
8,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ErickLow
Anubis
15
3 / 5 / 10
9,561
598
10,583
11,516
5,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Favata74
Bacchus
14
2 / 1 / 14
8,897
556
8,235
5,562
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
NeithThighs
Nemesis
17
6 / 3 / 5
10,238
640
7,001
11,420
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
lOratezl
Anhur
18
9 / 1 / 4
10,812
676
7,831
10,890
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 6 / 3
8,090
506
3,770
11,114
8,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Nightmare1180
Hercules
10
3 / 4 / 7
7,223
451
5,204
14,576
4,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 6
8,118
507
10,480
11,720
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
neokevinlevin
Danzaburou
11
1 / 8 / 2
7,247
453
3,614
9,575
2,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
rop707
Ao Kuang
14
4 / 3 / 4
8,590
537
9,080
11,407
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
26
Kills
14
14
Deaths
26
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
6
3
0.75
W
Gilgamesh
DanyellMow
Gilgamesh
6
4
4
2
W
Anubis
ErickLow
Anubis
3
5
10
1.6
W
Bacchus
Favata74
Bacchus
2
1
14
9
W
Nemesis
NeithThighs
Nemesis
6
3
5
2.83
L
Hercules
Nightmare1180
Hercules
3
4
7
1.63
W
Anhur
lOratezl
Anhur
9
1
4
11
L
3
5
6
1.2
L
Danzaburou
neokevinlevin
Danzaburou
1
8
2
0.25
L
Ao Kuang
rop707
Ao Kuang
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
32,148
50,451
Taken
58,392
29,066
Mitigated
22,218
13,663
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,770
828
288
2,867
11,114
8,974
546
3,049
8,065
0
35,662
W
Gilgamesh
DanyellMow
Gilgamesh
7,318
1,800
0
2,100
11,063
8,146
0
5,038
5,949
8,066
44,132
W
Anubis
ErickLow
Anubis
10,583
596
0
5,207
11,516
5,756
197
6,252
4,786
61,380
0
W
Bacchus
Favata74
Bacchus
8,235
206
0
1,001
5,562
6,282
0
1,026
4,459
20,825
0
W
Nemesis
NeithThighs
Nemesis
7,001
2,869
0
1,467
11,420
5,012
0
3,429
7,831
0
83,862
L
Hercules
Nightmare1180
Hercules
5,204
1,500
118
4,205
14,576
4,476
0
8,125
6,420
0
18,631
W
Anhur
lOratezl
Anhur
7,831
3,500
0
3,888
10,890
3,870
471
3,150
7,740
0
97,690
L
10,480
272
0
3,040
11,720
3,265
59
4,067
7,619
46,899
0
L
Danzaburou
neokevinlevin
Danzaburou
3,614
785
0
1,031
9,575
2,033
0
2,214
7,361
0
43,304
L
Ao Kuang
rop707
Ao Kuang
9,080
1,849
0
2,541
11,407
3,470
0
2,388
8,912
53,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
39,268
528
Minions Killed
394
0
Camps Cleared
0
1,598,615
Distance Traveled
1,557,825
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,090
506
87
5
0
278,510
5
W
Gilgamesh
10,018
626
101
6
0
310,011
7
W
Anubis
9,561
598
101
6
0
294,747
2
W
Bacchus
8,897
556
27
2
0
351,135
3
W
Nemesis
10,238
640
142
9
0
333,192
4
L
Hercules
7,223
451
36
2
0
328,814
5
W
Anhur
10,812
676
157
10
0
309,530
5
L
Thoth
8,118
507
96
6
0
304,112
2
L
Danzaburou
7,247
453
84
5
0
302,069
5
L
Ao Kuang
8,590
537
91
6
0
344,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role