Player Matchup

Kumbhakarna
Kumbhakarna
DeathBlooms55
Kumbhakarna
Level 142
God Stats
3W - 4L
1,715 SR
Queue Stats
40W - 63L
1,346 Elo+
Party 3
Merlin
Merlin
DreamOfCream
Merlin
Level 57
God Stats
12W - 19L
1,288 SR
Queue Stats
69W - 76L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
KillA Teddy91
Danzaburou
Level 139
God Stats
0W - 1L
1,359 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Horus
Horus
Tekytopher
Horus
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 19L
1,610 Elo+
Party 3
Ra
Ra
Tocoslayer
Ra
Level 108
God Stats
2W - 10L
1,312 SR
Queue Stats
97W - 92L
1,433 Elo+
Party 2
Team Averages
Level 120
1,435 SR
1,378 Elo+

VS

Team Averages
Level 114
1,593 SR
1,424 Elo+
Gilgamesh
Gilgamesh
BabyKONG37
Gilgamesh
Level 132
God Stats
20W - 13L
1,559 SR
Queue Stats
381W - 359L
1,463 Elo+
Party 1
Anubis
Anubis
BurlyWhale75
Anubis
Level 28
God Stats
2W - 5L
1,496 SR
Queue Stats
16W - 32L
1,348 Elo+
Solo
Artemis
Artemis
ChaoticJedi17
Artemis
Level 159
God Stats
24W - 16L
1,780 SR
Queue Stats
536W - 515L
1,504 Elo+
Party 1
Bastet
Bastet
MaximusStraight
Bastet
Level 125
God Stats
6W - 5L
1,518 SR
Queue Stats
279W - 321L
1,408 Elo+
Solo
Khepri
Khepri
giannyrodriguez
Khepri
Level 125
God Stats
50W - 33L
1,610 SR
Queue Stats
119W - 136L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeathBlooms55
Kumbhakarna
15
1 / 2 / 3
8,720
671
3,454
19,313
12,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
3 / 5 / 1
8,875
683
7,264
10,729
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KillA Teddy91
Danzaburou
14
0 / 2 / 5
8,744
673
8,774
11,199
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
15
1 / 2 / 3
8,336
641
3,070
11,376
14,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 4
8,826
679
3,748
7,936
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyKONG37
Gilgamesh
16
3 / 1 / 7
9,796
754
8,992
9,608
7,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
18
4 / 0 / 7
10,311
793
13,215
6,022
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
17
2 / 0 / 5
9,822
756
10,361
4,308
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 2 / 6
9,766
751
15,339
9,378
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 5
9,074
698
4,403
10,175
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
6
Kills
13
13
Deaths
6
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyKONG37
Gilgamesh
3
1
7
6.5
W
Anubis
4
0
7
7.5
W
Artemis
2
0
5
4.5
L
Kumbhakarna
DeathBlooms55
Kumbhakarna
1
2
3
1.25
L
Merlin
3
5
1
0.7
L
Danzaburou
KillA Teddy91
Danzaburou
0
2
5
1.25
W
3
2
6
3
L
Horus
1
2
3
1.25
L
1
2
4
1.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
52,310
60,553
Taken
39,491
38,144
Mitigated
29,061
24,646
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyKONG37
Gilgamesh
8,992
1,665
0
1,657
9,608
7,383
383
4,149
5,459
0
36,669
W
Anubis
13,215
980
0
3,675
6,022
3,767
92
2,242
3,780
44,883
0
W
Artemis
10,361
3,420
0
1,149
4,308
2,137
1,597
918
3,390
0
43,060
L
Kumbhakarna
DeathBlooms55
Kumbhakarna
3,454
241
777
5,554
19,313
12,326
0
6,207
13,106
10,938
0
L
Merlin
7,264
628
0
0
10,729
4,024
0
3,261
7,468
32,921
0
L
Danzaburou
KillA Teddy91
Danzaburou
8,774
2,710
0
1,321
11,199
4,046
0
2,645
8,554
0
28,362
W
15,339
3,315
0
2,345
9,378
4,162
20
3,060
6,318
0
32,328
L
Horus
3,070
828
5,770
4,345
11,376
14,780
242
2,953
8,423
0
9,613
L
3,748
337
3,852
3,027
7,936
2,968
0
2,761
5,175
41,768
0
W
4,403
245
399
1,869
10,175
11,612
0
4,580
5,595
14,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
48,769
290
Minions Killed
307
6
Camps Cleared
8
1,198,344
Distance Traveled
1,288,643
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,796
754
70
5
2
280,045
5
W
Anubis
10,311
793
71
5
0
242,427
1
W
Artemis
9,822
756
91
7
3
245,395
1
L
Kumbhakarna
8,720
671
21
2
1
233,278
3
L
Merlin
8,875
683
62
5
0
218,495
1
L
Danzaburou
8,744
673
70
5
1
220,545
2
W
Bastet
9,766
751
47
4
3
298,765
0
L
Horus
8,336
641
17
1
0
257,060
0
L
Ra
8,826
679
120
9
4
268,966
2
W
Khepri
9,074
698
28
2
0
222,011
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role