Player Matchup

Loki
Loki
CRBNSteelOwl
Loki
Level 66
God Stats
9W - 9L
1,496 SR
Queue Stats
123W - 146L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
YuureiOokami
Cernunnos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 168L
1,365 Elo+
Solo
Cupid
Cupid
sboc8
Cupid
Level 59
God Stats
10W - 20L
1,263 SR
Queue Stats
33W - 58L
1,328 Elo+
Solo
Zeus
Zeus
sidebeachbecky
Zeus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 131L
1,285 Elo+
Solo
Jormungandr
Jormungandr
xNCARTERXx
Jormungandr
Level 79
God Stats
1W - 2L
1,421 SR
Queue Stats
164W - 191L
1,385 Elo+
Party 1
Team Averages
Level 81
1,436 SR
1,346 Elo+

VS

Team Averages
Level 87
1,440 SR
1,350 Elo+
Ravana
Ravana
DaquanOGMixtape
Ravana
Level 84
God Stats
4W - 4L
1,453 SR
Queue Stats
15W - 24L
1,308 Elo+
Solo
Ah Puch
Ah Puch
XxGamerboyxX640
Ah Puch
Level 63
God Stats
2W - 2L
1,446 SR
Queue Stats
220W - 254L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
bigkontrykang
Zhong Kui
Level 121
God Stats
58W - 65L
1,442 SR
Queue Stats
96W - 108L
1,346 Elo+
Solo
Khepri
Khepri
boymandudebro20
Khepri
Level 68
God Stats
1W - 0L
1,280 SR
Queue Stats
88W - 106L
1,368 Elo+
Solo
Izanami
Izanami
draaamatic
Izanami
Level 101
God Stats
8W - 4L
1,579 SR
Queue Stats
15W - 12L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,073
434
4,987
10,730
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
YuureiOokami
Cernunnos
9
1 / 6 / 0
5,985
428
5,955
10,636
2,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
sboc8
Cupid
9
0 / 4 / 1
5,448
389
3,386
7,305
1,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 8 / 1
6,179
441
5,850
9,605
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xNCARTERXx
Jormungandr
8
0 / 5 / 1
5,594
400
4,671
11,553
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 7
8,505
608
9,187
7,484
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 7
8,204
586
9,924
6,420
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
bigkontrykang
Zhong Kui
14
3 / 0 / 5
8,408
601
7,679
10,854
8,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 10
7,081
506
4,006
11,023
9,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
draaamatic
Izanami
13
8 / 1 / 4
8,711
622
5,823
6,923
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
29
29
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
9
0
7
12.5
W
7
1
7
10.5
L
Cernunnos
YuureiOokami
Cernunnos
1
6
0
0.17
W
Zhong Kui
bigkontrykang
Zhong Kui
3
0
5
5.5
W
2
1
10
7
W
Izanami
draaamatic
Izanami
8
1
4
10
L
Cupid
sboc8
Cupid
0
4
1
0.13
L
0
8
1
0.06
L
Jormungandr
xNCARTERXx
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
36,619
49,829
Taken
42,704
17,980
Mitigated
24,711
6,123
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,987
1,449
104
512
10,730
2,928
0
4,170
6,486
0
27,560
W
9,187
3,413
279
1,629
7,484
2,771
364
1,366
5,960
0
47,151
W
9,924
1,109
0
1,496
6,420
2,088
197
2,631
3,479
41,452
0
L
Cernunnos
YuureiOokami
Cernunnos
5,955
3,369
150
2,191
10,636
2,464
0
3,717
6,845
0
27,402
W
Zhong Kui
bigkontrykang
Zhong Kui
7,679
1,070
0
8,041
10,854
8,061
312
2,973
7,787
48,962
0
W
4,006
344
0
360
11,023
9,567
427
1,640
9,275
19,633
0
W
Izanami
draaamatic
Izanami
5,823
3,833
219
307
6,923
2,224
3,547
1,245
5,612
0
57,634
L
Cupid
sboc8
Cupid
3,386
1,881
358
575
7,305
1,590
0
2,276
4,997
0
20,268
L
5,850
843
0
1,734
9,605
2,656
212
4,731
4,556
32,342
0
L
Jormungandr
xNCARTERXx
Jormungandr
4,671
1,203
0
499
11,553
8,342
0
6,067
5,336
24,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
40,909
223
Minions Killed
397
0
Camps Cleared
0
1,142,231
Distance Traveled
1,329,825
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,073
434
46
3
0
259,777
0
W
Ravana
8,505
608
79
6
0
313,590
2
W
Ah Puch
8,204
586
73
5
0
257,472
3
L
Cernunnos
5,985
428
38
3
0
214,769
4
W
Zhong Kui
8,408
601
117
8
0
243,453
2
W
Khepri
7,081
506
24
2
0
264,144
0
W
Izanami
8,711
622
104
7
0
251,166
0
L
Cupid
5,448
389
41
3
0
233,593
0
L
Zeus
6,179
441
61
4
0
194,151
4
L
Jormungandr
5,594
400
37
3
0
239,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role