Player Matchup

Cupid
Cupid
KINGSLEEPY47
Cupid
Level 60
God Stats
4W - 4L
1,480 SR
Queue Stats
264W - 272L
1,535 Elo+
Party 1
Khepri
Khepri
LinksnipesTtv
Khepri
Level 29
God Stats
11W - 8L
1,640 SR
Queue Stats
93W - 90L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
TKOSteezy
Cu Chulainn
Level 5
God Stats
4W - 3L
1,732 SR
Queue Stats
11W - 12L
1,706 Elo+
Party 1
Olorun
Olorun
b01willis
Olorun
Level 26
God Stats
2W - 3L
1,248 SR
Queue Stats
121W - 115L
1,610 Elo+
Solo
Thanatos
Thanatos
tehpuertoric4n
Thanatos
Level 29
God Stats
14W - 10L
1,643 SR
Queue Stats
161W - 166L
1,574 Elo+
Solo
Team Averages
Level 30
1,549 SR
1,604 Elo+

VS

Team Averages
Level 27
1,612 SR
1,696 Elo+
Ares
Ares
GreenDiamante
Ares
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
68W - 41L
1,642 Elo+
Party 2
Awilix
Awilix
OhPugs
Awilix
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 10L
1,775 Elo+
Party 2
Bellona
Bellona
Veldyn
Bellona
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 4L
1,761 Elo+
Party 2
Olorun
Olorun
mtv9802
Olorun
Level 27
God Stats
0W - 2L
1,611 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 2
Ymir
Ymir
twistedprimal
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,186
599
4,522
5,274
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 4
6,041
503
2,012
6,955
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TKOSteezy
Cu Chulainn
11
3 / 1 / 4
6,868
572
7,014
8,093
5,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
b01willis
Olorun
11
2 / 3 / 5
7,057
588
3,837
7,038
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
13
9 / 1 / 1
8,339
695
5,533
8,134
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,629
469
4,355
7,296
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
OhPugs
Awilix
11
5 / 5 / 3
6,834
570
8,227
8,509
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Veldyn
Bellona
9
0 / 6 / 0
5,517
460
3,722
9,656
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
mtv9802
Olorun
11
3 / 4 / 3
6,451
538
6,139
6,713
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

2
0 / 1 / 0
3,862
322
285
933
483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
9
9
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
4
2
1
2.25
W
0
2
4
1
L
Awilix
OhPugs
Awilix
5
5
3
1.3
W
Cu Chulainn
TKOSteezy
Cu Chulainn
3
1
4
5
L
Bellona
Veldyn
Bellona
0
6
0
0
W
Olorun
b01willis
Olorun
2
3
5
1.5
L
Olorun
mtv9802
Olorun
3
4
3
1.13
W
Thanatos
9
1
1
9.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
22,728
35,494
Taken
33,107
17,680
Mitigated
14,798
12,419
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
348
53
2,194
7,296
3,701
0
2,115
5,090
17,098
0
W
4,522
3,177
91
1,218
5,274
1,589
362
1,558
3,502
0
44,097
W
2,012
258
0
827
6,955
5,187
0
3,245
3,454
14,783
0
L
Awilix
OhPugs
Awilix
8,227
3,362
0
2,078
8,509
2,127
0
839
7,582
0
31,869
W
Cu Chulainn
TKOSteezy
Cu Chulainn
7,014
1,629
0
2,118
8,093
5,202
0
2,734
5,301
2,347
33,658
L
Bellona
Veldyn
Bellona
3,722
2,018
0
1,869
9,656
5,985
168
373
9,069
0
31,438
W
Olorun
b01willis
Olorun
3,837
1,536
331
2,093
7,038
2,959
580
1,615
5,387
32,344
4,300
L
Olorun
mtv9802
Olorun
6,139
3,111
133
1,735
6,713
2,502
0
2,426
4,242
27,528
2,337
W
Thanatos
5,533
2,912
0
5,741
8,134
2,743
2,545
342
7,792
0
44,162
L
285
0
0
37
933
483
0
198
735
2,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
28,293
345
Minions Killed
189
0
Camps Cleared
0
1,143,930
Distance Traveled
980,046
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,629
469
24
2
0
209,395
0
W
Cupid
7,186
599
89
7
0
223,089
1
W
Khepri
6,041
503
17
1
0
242,048
5
L
Awilix
6,834
570
52
4
0
264,496
6
W
Cu Chulainn
6,868
572
74
6
0
221,636
5
L
Bellona
5,517
460
61
5
0
250,043
2
W
Olorun
7,057
588
81
7
0
212,064
5
L
Olorun
6,451
538
49
4
0
215,721
2
W
Thanatos
8,339
695
84
7
0
245,093
0
L
Ymir
3,862
322
3
0
0
40,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role