Player Matchup

Khepri
Khepri
NicolBolasED
Khepri
Level 27
God Stats
9W - 7L
1,464 SR
Queue Stats
158W - 124L
1,510 Elo+
Party 1
Anhur
Anhur
NonToxíc
Anhur
Level 47
God Stats
2W - 1L
1,673 SR
Queue Stats
44W - 38L
1,710 Elo+
Solo
Merlin
Merlin
Rendandan
Merlin
Level 47
God Stats
7W - 9L
1,424 SR
Queue Stats
236W - 191L
1,528 Elo+
Party 1
King Arthur
King Arthur
Shàmwoohoo
King Arthur
Level 65
God Stats
9W - 11L
1,129 SR
Queue Stats
245W - 171L
1,546 Elo+
Party 1
Vulcan
Vulcan
Yegetta
Vulcan
Level 67
God Stats
9W - 10L
1,304 SR
Queue Stats
396W - 305L
1,539 Elo+
Party 1
Team Averages
Level 51
1,399 SR
1,567 Elo+

VS

Team Averages
Level 61
1,575 SR
1,471 Elo+
Arachne
Arachne
C0smicShadow550
Arachne
Level 38
God Stats
18W - 14L
1,566 SR
Queue Stats
50W - 55L
1,374 Elo+
Solo
Kukulkan
Kukulkan
ChiefinFiend
Kukulkan
Level 65
God Stats
17W - 15L
1,636 SR
Queue Stats
328W - 349L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Doer
Ah Muzen Cab
Level 125
God Stats
106W - 75L
1,673 SR
Queue Stats
203W - 159L
1,545 Elo+
Party 2
Mercury
Mercury
Dontruin
Mercury
Level 46
God Stats
0W - 2L
1,547 SR
Queue Stats
229W - 190L
1,528 Elo+
Solo
Sobek
Sobek
o Nasty I Am o
Sobek
Level 31
God Stats
4W - 11L
1,452 SR
Queue Stats
79W - 89L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 0 / 14
10,865
988
4,819
10,262
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
NonToxíc
Anhur
18
11 / 1 / 9
12,577
1,143
17,874
9,935
5,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Rendandan
Merlin
18
6 / 1 / 11
10,965
997
14,344
10,060
5,732
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Shàmwoohoo
King Arthur
17
6 / 3 / 13
11,089
1,008
18,766
15,375
18,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Yegetta
Vulcan
17
1 / 2 / 16
10,508
955
18,287
8,311
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
9,289
844
5,810
14,839
6,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ChiefinFiend
Kukulkan
16
1 / 5 / 3
9,741
886
12,392
11,583
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Doer
Ah Muzen Cab
17
3 / 4 / 2
10,945
995
15,509
12,930
4,940
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Dontruin
Mercury
16
2 / 6 / 4
10,096
918
10,497
17,046
7,197
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 3
9,623
875
4,241
21,273
22,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
24
Kills
7
7
Deaths
24
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Kukulkan
ChiefinFiend
Kukulkan
1
5
3
0.5
L
Ah Muzen Cab
Doer
Ah Muzen Cab
3
4
2
1
L
Mercury
Dontruin
Mercury
2
6
4
0.67
W
Khepri
0
0
14
7
W
Anhur
NonToxíc
Anhur
11
1
9
15.5
W
Merlin
Rendandan
Merlin
6
1
11
11.5
W
King Arthur
Shàmwoohoo
King Arthur
6
3
13
4.17
W
Vulcan
Yegetta
Vulcan
1
2
16
4.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,090
Damage
48,449
53,943
Taken
77,671
48,957
Mitigated
46,144
6,460
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
3,650
0
1,107
14,839
6,292
0
8,946
5,893
0
9,466
L
Kukulkan
ChiefinFiend
Kukulkan
12,392
1,448
968
495
11,583
5,414
0
4,363
7,220
42,620
0
L
Ah Muzen Cab
Doer
Ah Muzen Cab
15,509
4,438
0
2,739
12,930
4,940
0
4,924
8,006
0
66,099
L
Mercury
Dontruin
Mercury
10,497
3,656
0
0
17,046
7,197
0
7,833
9,213
0
23,993
W
Khepri
4,819
376
548
1,811
10,262
14,967
0
2,868
7,394
15,786
0
W
Anhur
NonToxíc
Anhur
17,874
12,173
0
2,155
9,935
5,153
0
1,893
7,781
0
37,375
W
Merlin
Rendandan
Merlin
14,344
1,407
0
1,448
10,060
5,732
0
1,988
8,072
37,534
0
W
King Arthur
Shàmwoohoo
King Arthur
18,766
1,663
0
101
15,375
18,995
0
6,336
8,874
256
31,255
W
Vulcan
Yegetta
Vulcan
18,287
4,627
0
397
8,311
4,110
0
3,548
4,763
40,827
0
L
4,241
337
0
762
21,273
22,301
0
11,605
9,668
8,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
49,694
237
Minions Killed
218
8
Camps Cleared
10
1,062,199
Distance Traveled
1,066,779
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,289
844
5
0
0
176,700
0
L
Kukulkan
9,741
886
86
8
2
175,736
0
L
Ah Muzen Cab
10,945
995
94
9
2
226,672
0
L
Mercury
10,096
918
24
2
5
260,970
0
W
Khepri
10,865
988
26
2
1
216,025
0
W
Anhur
12,577
1,143
71
6
6
209,062
3
W
Merlin
10,965
997
51
5
1
205,034
0
W
King Arthur
11,089
1,008
32
3
0
216,567
0
W
Vulcan
10,508
955
57
5
0
215,511
0
L
Sobek
9,623
875
9
1
1
226,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role