Player Matchup

Tiamat
Tiamat
Silver II
MYYN
Tiamat
Silver II
Level 142
God Stats
1W - 7L
1,428 SR
Queue Stats
19W - 33L
1,341 MMR
Party 1
Merlin
Merlin
Gold V
SporkseTTV
Merlin
Gold V
Level 129
God Stats
10W - 12L
1,580 SR
Queue Stats
341W - 446L
1,425 MMR
Solo
Hercules
Hercules
Silver I
XJUSTREY
Hercules
Silver I
Level 36
God Stats
1W - 5L
1,460 SR
Queue Stats
19W - 32L
1,464 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,489 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,445 SR
1,345 MMR
Nox
Nox
Silver V
 
Nox
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver II
Chazybbyttv
Medusa
Silver II
Level 85
God Stats
2W - 1L
1,197 SR
Queue Stats
226W - 341L
1,231 MMR
Party 2
Khepri
Khepri
Silver I
SugarThighs
Khepri
Silver I
Level 126
God Stats
4W - 2L
1,639 SR
Queue Stats
46W - 75L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MYYN
Tiamat
16
4 / 3 / 1
12,502
568
15,797
17,311
13,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SporkseTTV
Merlin
15
0 / 5 / 3
11,955
543
19,876
17,564
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
XJUSTREY
Hercules
16
2 / 3 / 4
13,590
618
8,172
31,212
27,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
OdinAresPersephoneDiscordiaMorgan Le Fay

VS

Bans
Baron SamediThothMercurySolGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 2 / 5
12,949
589
16,745
10,810
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
7 / 4 / 4
13,866
630
27,298
22,500
11,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
17
1 / 0 / 9
14,131
642
12,577
18,089
28,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
5
2.75
W
Medusa
7
4
4
2.25
L
Tiamat
MYYN
Tiamat
4
3
1
1.5
L
Merlin
SporkseTTV
Merlin
0
5
3
0.3
W
Khepri
1
0
9
5.5
L
Hercules
XJUSTREY
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,845
Damage
56,620
66,087
Taken
51,399
49,320
Mitigated
46,024
22,169
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,745
368
0
2,507
10,810
5,449
1,314
8,953
1,857
60,922
0
W
Medusa
27,298
12,700
0
3,330
22,500
11,654
1,151
15,669
6,831
0
77,015
L
Tiamat
MYYN
Tiamat
15,797
1,131
502
8,259
17,311
13,910
646
8,132
9,179
52,050
0
L
Merlin
SporkseTTV
Merlin
19,876
492
0
2,496
17,564
8,123
0
7,071
10,493
90,758
0
W
Khepri
12,577
1,106
0
4,303
18,089
28,921
120
11,766
6,323
31,326
0
L
Hercules
XJUSTREY
Hercules
8,172
2,700
0
10,912
31,212
27,287
0
15,043
16,169
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
40,946
253
Minions Killed
250
11
Camps Cleared
7
1,189,857
Distance Traveled
1,244,144
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,949
589
108
5
2
363,212
6
W
Medusa
13,866
630
95
4
3
416,883
2
L
Tiamat
12,502
568
74
3
5
398,123
7
L
Merlin
11,955
543
156
7
5
364,681
2
W
Khepri
14,131
642
47
2
2
464,049
0
L
Hercules
13,590
618
23
1
1
427,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role