Player Matchup

Ra
Ra
Boomaman007
Ra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,328 Elo+
Party 1
Pele
Pele
Kakarot IIX
Pele
Level 41
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Horus
Horus
jhasuelespina852
Horus
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
phasma99
Cernunnos
Level 54
God Stats
1W - 4L
1,315 SR
Queue Stats
12W - 24L
1,270 Elo+
Party 1
Team Averages
Level 68
1,449 SR
1,360 Elo+

VS

Team Averages
Level 140
1,379 SR
1,507 Elo+
Ne Zha
Ne Zha
FLAMINGHAWK64
Ne Zha
Level 155
God Stats
3W - 3L
1,391 SR
Queue Stats
105W - 127L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
MethazineDream
Cthulhu
Level 116
God Stats
11W - 12L
1,351 SR
Queue Stats
42W - 62L
1,442 Elo+
Party 2
Loki
Loki
Millz_Stacks
Loki
Level 146
God Stats
1W - 0L
1,334 SR
Queue Stats
134W - 155L
1,516 Elo+
Solo
Charybdis
Charybdis
Trillogi
Charybdis
Level 142
God Stats
36W - 54L
1,438 SR
Queue Stats
111W - 135L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,673
723
7,167
10,370
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 5 / 1
8,724
727
4,606
10,018
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 1
8,254
688
2,980
8,036
5,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
phasma99
Cernunnos
15
0 / 5 / 1
8,451
704
3,482
9,752
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
11,068
922
10,656
8,748
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 6
9,845
820
8,464
8,348
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 2 / 4
9,357
780
5,352
7,702
2,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Trillogi
Charybdis
16
1 / 0 / 8
9,947
829
7,205
7,103
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
18
18
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
10
1
6
13
L
2
5
1
0.5
W
4
1
6
7
W
3
2
4
2.5
W
Charybdis
Trillogi
Charybdis
1
0
8
5
L
0
2
1
0.25
L
Cernunnos
phasma99
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
31,677
38,176
Taken
31,901
16,153
Mitigated
19,509
6,378
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,167
287
348
2,017
10,370
3,604
386
3,079
7,035
30,323
0
W
10,656
2,336
0
1,326
8,748
3,918
574
2,667
6,081
0
39,909
L
4,606
853
101
1,221
10,018
3,185
0
1,742
8,127
0
25,048
W
8,464
33
520
1,595
8,348
10,164
280
2,725
5,623
32,327
0
W
5,352
2,466
0
2,360
7,702
2,598
0
2,141
5,561
0
22,693
W
Charybdis
Trillogi
Charybdis
7,205
3,111
0
2,444
7,103
2,829
3,028
706
6,397
0
49,133
L
2,980
2,377
931
1,760
8,036
5,709
566
1,759
6,079
0
16,640
L
Cernunnos
phasma99
Cernunnos
3,482
958
0
0
9,752
3,655
725
1,595
7,920
0
34,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
40,217
197
Minions Killed
231
6
Camps Cleared
17
781,963
Distance Traveled
1,020,454
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,673
723
61
5
1
183,290
3
W
Ne Zha
11,068
922
60
5
7
266,565
2
L
Pele
8,724
727
33
3
5
217,599
3
W
Cthulhu
9,845
820
54
5
1
262,457
0
W
Loki
9,357
780
38
3
3
262,193
4
W
Charybdis
9,947
829
79
7
6
229,239
3
L
Horus
8,254
688
40
3
0
191,285
0
L
Cernunnos
8,451
704
63
5
0
189,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role