Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LucianoNSC
Janus
Level 29
God Stats
5W - 5L
1,677 SR
Queue Stats
190W - 196L
1,582 Elo+
Solo
Izanami
Izanami
RemoveTankBoots
Izanami
Level 27
God Stats
2W - 1L
1,846 SR
Queue Stats
93W - 76L
1,632 Elo+
Solo
Loki
Loki
Sadrows
Loki
Level 20
God Stats
0W - 6L
1,199 SR
Queue Stats
74W - 110L
1,511 Elo+
Solo
Cerberus
Cerberus
mugiwugi23
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,624 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,570 Elo+

VS

Team Averages
Level 25
1,493 SR
1,704 Elo+
Susano
Susano
BEEFYBOI26
Susano
Level 22
God Stats
12W - 3L
1,500 SR
Queue Stats
289W - 66L
1,873 Elo+
Party 1
Artemis
Artemis
ButterScotchBB
Artemis
Level 28
God Stats
33W - 20L
1,646 SR
Queue Stats
179W - 196L
1,609 Elo+
Solo
Hercules
Hercules
GoodTimeAnt
Hercules
Level 28
God Stats
2W - 1L
1,250 SR
Queue Stats
48W - 43L
1,608 Elo+
Solo
Ra
Ra
WaterMeImaTree
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 82L
1,797 Elo+
Party 1
Aphrodite
Aphrodite
xStrohx
Aphrodite
Level 25
God Stats
8W - 6L
1,569 SR
Queue Stats
156W - 156L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 6 / 4
8,728
513
6,848
12,882
9,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
13
0 / 7 / 0
8,254
486
3,714
11,788
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 2
10,594
623
10,849
11,579
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Sadrows
Loki
13
1 / 6 / 1
8,154
480
2,397
9,931
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
mugiwugi23
Cerberus
16
1 / 0 / 1
9,633
567
7,441
8,755
7,609
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BEEFYBOI26
Susano
19
13 / 0 / 4
12,174
716
13,858
11,883
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 0
10,117
595
5,509
11,239
3,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
GoodTimeAnt
Hercules
17
1 / 2 / 1
10,179
599
4,255
11,685
7,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 13
11,601
682
10,630
9,166
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
xStrohx
Aphrodite
13
0 / 6 / 6
8,591
505
3,635
13,520
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
22
23
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
4
1
W
Susano
BEEFYBOI26
Susano
13
0
4
15
W
3
4
0
0.75
W
Hercules
GoodTimeAnt
Hercules
1
2
1
0.75
L
Janus
0
7
0
0
L
6
4
2
1.75
L
Loki
Sadrows
Loki
1
6
1
0.25
W
5
0
13
11.5
L
Cerberus
mugiwugi23
Cerberus
1
0
1
1.5
W
Aphrodite
xStrohx
Aphrodite
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
37,887
54,935
Taken
57,493
28,762
Mitigated
27,042
10,453
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,848
1,735
0
1,134
12,882
9,895
0
4,276
8,404
0
41,873
W
Susano
BEEFYBOI26
Susano
13,858
4,916
0
6,077
11,883
4,712
31
2,105
9,611
0
89,360
W
5,509
3,362
0
4,568
11,239
3,548
2,300
715
10,490
0
79,015
W
Hercules
GoodTimeAnt
Hercules
4,255
1,725
0
4,971
11,685
7,410
281
4,727
6,958
1,183
64,498
L
Janus
3,714
146
0
859
11,788
3,469
0
3,854
7,680
53,733
0
L
10,849
6,184
0
3,482
11,579
4,108
2,581
1,982
9,555
0
97,797
L
Loki
Sadrows
Loki
2,397
451
0
0
9,931
3,681
0
2,015
7,818
0
54,428
W
10,630
1,008
2,130
4,295
9,166
4,054
1,590
2,394
6,636
80,956
0
L
Cerberus
mugiwugi23
Cerberus
7,441
920
0
4,978
8,755
7,609
0
1,724
6,974
68,348
0
W
Aphrodite
xStrohx
Aphrodite
3,635
209
1,844
4,250
13,520
7,318
458
1,280
12,206
23,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
52,662
637
Minions Killed
590
0
Camps Cleared
0
1,695,156
Distance Traveled
1,814,631
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,728
513
70
4
0
350,132
4
W
Susano
12,174
716
130
8
0
417,821
3
W
Artemis
10,117
595
128
8
0
299,017
6
W
Hercules
10,179
599
142
8
0
331,396
9
L
Janus
8,254
486
122
7
0
338,717
3
L
Izanami
10,594
623
179
11
0
308,992
3
L
Loki
8,154
480
92
5
0
335,471
5
W
Ra
11,601
682
150
9
0
406,126
3
L
Cerberus
9,633
567
174
10
0
361,844
1
W
Aphrodite
8,591
505
40
2
0
360,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role