Player Matchup

Ymir
Ymir
Gabongox
Ymir
Level 142
God Stats
2W - 1L
1,665 SR
Queue Stats
81W - 30L
1,778 Elo+
Party 1
Eset
Eset
Jabavi
Eset
Level 160
God Stats
2W - 0L
1,544 SR
Queue Stats
62W - 28L
1,734 Elo+
Party 1
Fenrir
Fenrir
LordPuas
Fenrir
Level 142
God Stats
20W - 10L
1,668 SR
Queue Stats
106W - 50L
1,764 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TITON9222
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,608 SR
Queue Stats
39W - 17L
1,756 Elo+
Party 1
Team Averages
Level 132
1,621 SR
1,758 Elo+

VS

Team Averages
Level 123
1,566 SR
1,516 Elo+
Thor
Thor
Darrkski
Thor
Level 155
God Stats
0W - 2L
1,754 SR
Queue Stats
79W - 88L
1,524 Elo+
Solo
King Arthur
King Arthur
GoodLuck2x
King Arthur
Level 49
God Stats
4W - 7L
1,442 SR
Queue Stats
102W - 122L
1,459 Elo+
Solo
Merlin
Merlin
IsaelRamos25
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,530 Elo+
Solo
Scylla
Scylla
ufameauma28
Scylla
Level 160
God Stats
0W - 1L
1,568 SR
Queue Stats
117W - 126L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 9
9,060
824
5,538
12,152
12,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Jabavi
Eset
15
4 / 1 / 7
9,096
827
7,567
6,094
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
LordPuas
Fenrir
14
4 / 1 / 4
8,911
810
8,284
10,940
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TITON9222
Ah Muzen Cab
16
4 / 0 / 7
9,506
864
7,022
5,512
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 4 / 0
7,880
716
6,117
8,508
3,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GoodLuck2x
King Arthur
12
0 / 4 / 0
7,084
644
5,421
11,528
8,701
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
13
1 / 3 / 1
7,768
706
4,283
6,798
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
0 / 4 / 1
7,569
688
7,582
7,050
2,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
0
0.25
W
Ymir
3
0
9
7.5
L
King Arthur
GoodLuck2x
King Arthur
0
4
0
0
L
Merlin
1
3
1
0.5
W
Eset
Jabavi
Eset
4
1
7
7.5
W
Fenrir
LordPuas
Fenrir
4
1
4
6
W
Ah Muzen Cab
TITON9222
Ah Muzen Cab
4
0
7
7.5
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
23,403
34,698
Taken
33,884
26,083
Mitigated
18,178
6,966
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,117
693
0
1,011
8,508
3,589
0
2,772
5,736
0
25,218
W
Ymir
5,538
1,136
0
471
12,152
12,059
324
4,365
7,787
17,821
0
L
King Arthur
GoodLuck2x
King Arthur
5,421
454
0
1,285
11,528
8,701
64
4,618
6,910
0
16,810
L
Merlin
4,283
211
0
1,934
6,798
3,031
210
3,205
3,593
23,821
0
W
Eset
Jabavi
Eset
7,567
391
490
1,218
6,094
2,169
691
1,657
4,437
28,642
0
W
Fenrir
LordPuas
Fenrir
8,284
1,490
0
2,112
10,940
9,570
0
2,631
8,309
0
22,319
W
Ah Muzen Cab
TITON9222
Ah Muzen Cab
7,022
3,745
0
2,675
5,512
2,285
1,917
3,539
1,973
0
43,059
L
Scylla
7,582
474
0
1,078
7,050
2,857
0
3,195
3,855
29,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
30,301
195
Minions Killed
181
9
Camps Cleared
9
941,142
Distance Traveled
748,078
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,880
716
48
4
3
193,719
3
W
Ymir
9,060
824
25
2
1
223,539
5
L
King Arthur
7,084
644
33
3
2
195,986
1
L
Merlin
7,768
706
45
4
2
185,813
0
W
Eset
9,096
827
57
5
2
238,660
0
W
Fenrir
8,911
810
28
3
1
233,037
2
W
Ah Muzen Cab
9,506
864
85
8
5
245,906
0
L
Scylla
7,569
688
55
5
2
172,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role