Player Matchup

Medusa
Medusa
Gold V
Blackbunny232
Medusa
Gold V
Level 158
God Stats
24W - 24L
1,638 SR
Queue Stats
1,018W - 1,050L
1,272 MMR
Party 1
Vamana
Vamana
Gold I
SanctumOfShadow
Vamana
Gold I
Level 156
God Stats
15W - 17L
1,611 SR
Queue Stats
392W - 339L
1,553 MMR
Party 1
Thoth
Thoth
Platinum III
TRUE x RAZE
Thoth
Platinum III
Level 96
God Stats
19W - 18L
1,562 SR
Queue Stats
280W - 262L
1,666 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,604 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,500 SR
1,490 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Tendere
Bastet
Gold II
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 55L
1,502 MMR
Solo
Hera
Hera
Bronze III
loli_haydenlord
Hera
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 2
8,838
680
9,871
15,806
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 4
9,243
711
7,406
14,396
8,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 7 / 6
9,581
737
8,123
12,031
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayAthenaGilgameshAphrodite

VS

Bans
PersephoneChaacVulcanCupidZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 5 / 9
9,487
730
7,259
13,202
17,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Tendere
Bastet
14
11 / 4 / 7
11,000
846
16,032
11,080
4,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 12
10,000
769
13,021
11,550
3,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
20
20
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
5
9
1.9
L
4
9
2
0.56
L
3
4
4
1.25
L
3
7
6
0.86
W
Bastet
Tendere
Bastet
11
4
7
3.63
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
36,312
42,233
Taken
35,832
17,770
Mitigated
26,426
5,974
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,259
868
209
1,457
13,202
17,824
225
2,025
10,913
14,908
0
L
9,871
4,121
0
1,120
15,806
5,561
248
7,033
8,773
0
18,433
L
7,406
2,815
0
3,475
14,396
8,681
0
7,038
7,358
0
25,998
L
8,123
307
0
1,379
12,031
3,528
12
6,590
5,441
29,382
0
W
Bastet
Tendere
Bastet
16,032
4,449
0
1,069
11,080
4,790
541
3,364
7,716
0
38,263
W
13,021
2,816
609
5,892
11,550
3,812
1,279
3,488
8,062
52,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,487
125
Minions Killed
134
4
Camps Cleared
6
701,253
Distance Traveled
732,305
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,487
730
14
1
0
208,731
0
L
Medusa
8,838
680
20
2
0
221,643
1
L
Vamana
9,243
711
49
4
2
253,289
6
L
Thoth
9,581
737
56
4
2
226,321
2
W
Bastet
11,000
846
28
2
3
286,734
2
W
Hera
10,000
769
92
7
3
236,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role