Player Matchup

Charybdis
Charybdis
GenoR8tor
Charybdis
Level 67
God Stats
11W - 4L
1,598 SR
Queue Stats
30W - 22L
1,569 Elo+
Party 1
Fenrir
Fenrir
The_Shield617
Fenrir
Level 124
God Stats
10W - 8L
1,515 SR
Queue Stats
178W - 127L
1,577 Elo+
Party 1
Scylla
Scylla
shadowbriman
Scylla
Level 137
God Stats
22W - 22L
1,467 SR
Queue Stats
349W - 316L
1,581 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,576 Elo+

VS

Team Averages
Level 80
1,575 SR
1,515 Elo+
Aphrodite
Aphrodite
CrisAuditore21
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,446 Elo+
Solo
Terra
Terra
Dragon115g
Terra
Level 85
God Stats
7W - 7L
1,502 SR
Queue Stats
295W - 237L
1,540 Elo+
Party 2
Skadi
Skadi
little will1
Skadi
Level 68
God Stats
5W - 7L
1,724 SR
Queue Stats
310W - 272L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GenoR8tor
Charybdis
18
8 / 3 / 11
14,145
707
21,048
13,757
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 6 / 12
14,096
705
14,648
17,626
15,439
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
5 / 3 / 14
13,060
653
22,082
10,571
3,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrisAuditore21
Aphrodite
15
3 / 7 / 7
12,558
628
7,591
17,632
24,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
15
6 / 6 / 6
13,581
679
15,081
32,003
37,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 8 / 8
12,228
611
10,607
15,279
7,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
21
Kills
12
12
Deaths
21
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CrisAuditore21
Aphrodite
3
7
7
0.93
L
Terra
6
6
6
1.5
W
Charybdis
GenoR8tor
Charybdis
8
3
11
4.5
W
8
6
12
2.33
L
3
8
8
0.88
W
Scylla
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,778
Damage
33,279
41,954
Taken
64,914
23,839
Mitigated
69,882
3,212
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CrisAuditore21
Aphrodite
7,591
1,468
4,497
4,789
17,632
24,587
700
6,835
10,797
38,822
0
L
Terra
15,081
2,865
1,847
6,000
32,003
37,783
507
11,830
20,173
37,157
0
W
Charybdis
GenoR8tor
Charybdis
21,048
9,112
55
577
13,757
4,957
420
7,846
5,911
0
79,795
W
14,648
2,628
689
1,661
17,626
15,439
1,385
9,004
8,622
2,723
24,866
L
10,607
2,558
227
1,500
15,279
7,512
1,632
4,946
10,333
0
43,286
W
Scylla
22,082
2,043
0
230
10,571
3,443
1,383
6,106
4,465
56,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
38,367
223
Minions Killed
213
8
Camps Cleared
7
941,442
Distance Traveled
924,028
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,558
628
77
4
2
276,030
1
L
Terra
13,581
679
53
3
4
355,048
5
W
Charybdis
14,145
707
121
6
5
304,570
3
W
Fenrir
14,096
705
26
1
0
297,265
0
L
Skadi
12,228
611
83
4
1
292,950
3
W
Scylla
13,060
653
76
4
3
339,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role