Player Matchup

Tiamat
Tiamat
CrackedIce
Tiamat
Level 29
God Stats
31W - 24L
1,632 SR
Queue Stats
147W - 104L
1,632 Elo+
Party 2
Apollo
Apollo
CrackinCold1s
Apollo
Level 102
God Stats
36W - 37L
1,585 SR
Queue Stats
419W - 348L
1,624 Elo+
Party 2
Xing Tian
Xing Tian
Jobe205
Xing Tian
Level 13
God Stats
2W - 1L
1,532 SR
Queue Stats
27W - 18L
1,558 Elo+
Party 2
Artemis
Artemis
goodpopi
Artemis
Level 42
God Stats
4W - 1L
1,788 SR
Queue Stats
134W - 121L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
thelasttatertot
Baron Samedi
Level 109
God Stats
24W - 14L
1,661 SR
Queue Stats
571W - 477L
1,652 Elo+
Party 2
Team Averages
Level 59
1,640 SR
1,613 Elo+

VS

Team Averages
Level 55
1,587 SR
1,617 Elo+
Raijin
Raijin
FalataMutata
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 160L
1,475 Elo+
Party 1
Charybdis
Charybdis
RattleStake
Charybdis
Level 102
God Stats
20W - 18L
1,466 SR
Queue Stats
425W - 356L
1,694 Elo+
Party 3
Gilgamesh
Gilgamesh
StrykerCVL
Gilgamesh
Level 29
God Stats
13W - 10L
1,776 SR
Queue Stats
59W - 44L
1,674 Elo+
Party 3
Thanatos
Thanatos
firefire198
Thanatos
Level 66
God Stats
30W - 49L
1,465 SR
Queue Stats
344W - 354L
1,503 Elo+
Party 1
Cerberus
Cerberus
jensenrli
Cerberus
Level 49
God Stats
21W - 13L
1,728 SR
Queue Stats
123W - 78L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrackedIce
Tiamat
13
1 / 0 / 1
7,225
602
3,932
4,140
3,094
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 6
7,578
632
7,151
7,060
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Jobe205
Xing Tian
9
0 / 1 / 3
5,574
465
1,434
6,102
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
goodpopi
Artemis
12
4 / 1 / 0
6,878
573
6,166
5,085
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
thelasttatertot
Baron Samedi
12
4 / 1 / 1
7,372
614
3,623
3,895
1,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 5 / 1
5,389
449
1,632
6,190
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
RattleStake
Charybdis
10
0 / 3 / 2
5,741
478
4,701
5,827
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
StrykerCVL
Gilgamesh
10
0 / 1 / 0
5,337
445
1,694
6,296
2,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
firefire198
Thanatos
12
2 / 3 / 0
6,746
562
3,302
9,581
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jensenrli
Cerberus
10
1 / 0 / 2
6,150
513
2,449
8,566
5,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
3
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CrackedIce
Tiamat
1
0
1
1.5
W
3
1
6
6
L
Raijin
0
5
1
0.1
W
Xing Tian
Jobe205
Xing Tian
0
1
3
1.5
L
Charybdis
RattleStake
Charybdis
0
3
2
0.33
L
Gilgamesh
StrykerCVL
Gilgamesh
0
1
0
0
L
Thanatos
firefire198
Thanatos
2
3
0
0.67
W
Artemis
goodpopi
Artemis
4
1
0
4
L
Cerberus
jensenrli
Cerberus
1
0
2
2
W
Baron Samedi
thelasttatertot
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
13,778
26,282
Taken
36,460
12,852
Mitigated
15,702
9,285
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CrackedIce
Tiamat
3,932
636
0
3,126
4,140
3,094
656
218
3,759
40,872
0
W
7,151
4,049
0
1,454
7,060
2,962
0
688
6,352
0
50,130
L
Raijin
1,632
59
0
750
6,190
1,719
0
3,288
2,902
19,935
0
W
Xing Tian
Jobe205
Xing Tian
1,434
149
0
734
6,102
3,447
0
1,116
4,944
10,303
0
L
Charybdis
RattleStake
Charybdis
4,701
3,066
0
1,761
5,827
1,819
0
414
5,413
0
38,847
L
Gilgamesh
StrykerCVL
Gilgamesh
1,694
415
0
1,997
6,296
2,961
0
2,019
4,277
0
24,735
L
Thanatos
firefire198
Thanatos
3,302
68
0
6,738
9,581
3,215
0
1,184
8,397
0
43,817
W
Artemis
goodpopi
Artemis
6,166
2,429
0
2,270
5,085
1,595
0
775
4,308
0
40,273
L
Cerberus
jensenrli
Cerberus
2,449
132
268
3,522
8,566
5,988
0
2,084
6,482
15,938
0
W
Baron Samedi
thelasttatertot
Baron Samedi
3,623
573
121
1,580
3,895
1,754
602
978
2,675
41,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
29,363
338
Minions Killed
310
0
Camps Cleared
0
1,088,664
Distance Traveled
1,103,907
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,225
602
81
7
0
189,076
4
W
Apollo
7,578
632
90
8
0
249,825
4
L
Raijin
5,389
449
47
4
0
199,659
4
W
Xing Tian
5,574
465
9
1
0
225,400
1
L
Charybdis
5,741
478
91
8
0
200,007
5
L
Gilgamesh
5,337
445
60
5
0
241,682
0
L
Thanatos
6,746
562
89
7
0
218,133
0
W
Artemis
6,878
573
80
7
0
213,394
4
L
Cerberus
6,150
513
23
2
0
244,426
2
W
Baron Samedi
7,372
614
78
7
0
210,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role