Player Matchup

Morgan Le Fay
Morgan Le Fay
Crāsh
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,807 SR
Queue Stats
76W - 10L
2,095 Elo+
Party 1
Ganesha
Ganesha
Prosperity
Ganesha
Level 157
God Stats
4W - 1L
1,616 SR
Queue Stats
99W - 14L
2,114 Elo+
Party 1
Charybdis
Charybdis
Ziraak
Charybdis
Level 160
God Stats
1W - 0L
1,547 SR
Queue Stats
37W - 8L
2,087 Elo+
Party 1
Team Averages
Level 159
1,657 SR
2,098 Elo+

VS

Team Averages
Level 64
1,646 SR
1,498 Elo+
Cthulhu
Cthulhu
AstralDrag0n
Cthulhu
Level 69
God Stats
6W - 6L
1,675 SR
Queue Stats
30W - 35L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Creadordelmal
Zhong Kui
Level 14
God Stats
0W - 2L
1,506 SR
Queue Stats
33W - 24L
1,348 Elo+
Solo
Hou Yi
Hou Yi
iSigil
Hou Yi
Level 109
God Stats
2W - 1L
1,758 SR
Queue Stats
48W - 62L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crāsh
Morgan Le Fay
12
7 / 0 / 3
8,064
806
11,786
5,876
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Prosperity
Ganesha
11
0 / 0 / 10
7,723
772
4,214
9,993
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Ziraak
Charybdis
11
3 / 0 / 6
7,251
725
4,941
4,402
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstralDrag0n
Cthulhu
8
0 / 2 / 0
5,588
559
4,441
8,850
8,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Creadordelmal
Zhong Kui
9
0 / 1 / 0
5,636
564
3,501
5,920
3,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
iSigil
Hou Yi
8
0 / 7 / 0
5,708
571
4,743
9,410
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AstralDrag0n
Cthulhu
0
2
0
0
L
Zhong Kui
Creadordelmal
Zhong Kui
0
1
0
0
W
Morgan Le Fay
Crāsh
Morgan Le Fay
7
0
3
8.5
W
Ganesha
Prosperity
Ganesha
0
0
10
5
W
Charybdis
Ziraak
Charybdis
3
0
6
6
L
Hou Yi
iSigil
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
12,685
20,271
Taken
24,180
13,601
Mitigated
14,723
8,704
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AstralDrag0n
Cthulhu
4,441
358
52
520
8,850
8,573
0
5,216
3,324
10,350
0
L
Zhong Kui
Creadordelmal
Zhong Kui
3,501
383
98
1,146
5,920
3,287
0
3,824
1,841
14,476
0
W
Morgan Le Fay
Crāsh
Morgan Le Fay
11,786
753
0
2,012
5,876
2,337
732
2,350
3,526
29,433
0
W
Ganesha
Prosperity
Ganesha
4,214
479
0
4,825
9,993
9,635
142
4,799
5,194
14,191
0
W
Charybdis
Ziraak
Charybdis
4,941
2,640
0
1,867
4,402
1,629
1,566
1,414
2,988
0
26,458
L
Hou Yi
iSigil
Hou Yi
4,743
2,306
0
416
9,410
2,863
0
6,132
2,900
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
16,932
114
Minions Killed
84
7
Camps Cleared
2
557,276
Distance Traveled
515,932
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,588
559
23
2
0
197,256
1
L
Zhong Kui
5,636
564
36
4
1
172,731
3
W
Morgan Le Fay
8,064
806
53
5
2
198,413
6
W
Ganesha
7,723
772
0
0
0
177,284
4
W
Charybdis
7,251
725
61
6
5
181,579
4
L
Hou Yi
5,708
571
25
3
1
145,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role