Player Matchup

Hun Batz
Hun Batz
ASneakyBoy
Hun Batz
Level 57
God Stats
2W - 0L
1,250 SR
Queue Stats
209W - 178L
1,628 Elo+
Party 1
Set
Set
CarlySlayJ
Set
Level 120
God Stats
1W - 1L
1,292 SR
Queue Stats
435W - 426L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Hrazzad
Danzaburou
Level 109
God Stats
6W - 4L
1,469 SR
Queue Stats
325W - 291L
1,615 Elo+
Party 3
Raijin
Raijin
RawrXDAndChill
Raijin
Level 108
God Stats
4W - 3L
1,794 SR
Queue Stats
247W - 213L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
SirHotbod
Cernunnos
Level 156
God Stats
7W - 5L
1,401 SR
Queue Stats
378W - 367L
1,562 Elo+
Party 3
Team Averages
Level 110
1,441 SR
1,592 Elo+

VS

Team Averages
Level 136
1,469 SR
1,635 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KevinxzT7
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,633 Elo+
Party 4
Izanami
Izanami
ZealousCone00
Izanami
Level 148
God Stats
0W - 5L
1,344 SR
Queue Stats
239W - 221L
1,584 Elo+
Solo
Ymir
Ymir
killagent
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,867 Elo+
Party 4
Ah Puch
Ah Puch
superbatman130
Ah Puch
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 68L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASneakyBoy
Hun Batz
17
4 / 6 / 12
10,426
802
11,882
11,917
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 6 / 16
9,744
750
3,972
12,920
12,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Hrazzad
Danzaburou
20
6 / 3 / 15
12,036
926
15,830
13,050
5,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 8
10,962
843
12,102
12,588
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SirHotbod
Cernunnos
18
8 / 5 / 12
11,239
865
9,860
12,059
5,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 6 / 12
9,958
766
7,386
9,606
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
KevinxzT7
Neith
17
7 / 4 / 11
10,484
806
9,985
9,841
4,012
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
19
7 / 5 / 11
11,182
860
9,604
12,178
8,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
16
2 / 6 / 12
9,733
749
7,915
18,521
26,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 4 / 15
10,335
795
17,852
9,519
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
87
25
Kills
26
26
Deaths
25
63
Assists
61
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
6
12
1.67
W
Hun Batz
ASneakyBoy
Hun Batz
4
6
12
1.67
W
0
6
16
1.33
W
Danzaburou
Hrazzad
Danzaburou
6
3
15
4.5
L
Neith
KevinxzT7
Neith
7
4
11
3.13
W
7
6
8
1.83
W
Cernunnos
SirHotbod
Cernunnos
8
5
12
2.8
L
Izanami
7
5
11
2.5
L
Ymir
2
6
12
1.33
L
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,646
Damage
52,742
62,534
Taken
59,665
35,000
Mitigated
47,753
16,465
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,386
200
1,632
1,168
9,606
3,867
240
1,410
8,071
11,582
1,206
W
Hun Batz
ASneakyBoy
Hun Batz
11,882
1,499
1,447
2,030
11,917
6,252
0
6,259
5,658
0
19,604
W
3,972
1,522
1,267
935
12,920
12,922
814
6,512
6,408
114
12,415
W
Danzaburou
Hrazzad
Danzaburou
15,830
5,579
1,138
4,662
13,050
5,966
1,644
6,133
6,917
0
38,437
L
Neith
KevinxzT7
Neith
9,985
3,918
1,293
2,232
9,841
4,012
630
471
9,330
0
17,277
W
12,102
309
1,567
1,457
12,588
4,733
602
6,457
6,131
27,538
0
W
Cernunnos
SirHotbod
Cernunnos
9,860
4,258
614
1,348
12,059
5,127
1,544
6,692
5,367
0
29,793
L
Izanami
9,604
4,611
1,949
1,921
12,178
8,748
2,095
2,982
9,006
0
27,635
L
Ymir
7,915
336
1,593
2,429
18,521
26,921
81
5,369
12,708
20,257
0
L
17,852
546
926
1,275
9,519
4,205
456
1,954
7,521
30,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,407
Gold Earned
51,692
165
Minions Killed
126
0
Camps Cleared
0
1,141,428
Distance Traveled
1,174,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,958
766
11
1
0
230,044
0
W
Hun Batz
10,426
802
22
2
0
247,947
0
W
Set
9,744
750
12
1
0
215,090
1
W
Danzaburou
12,036
926
47
4
0
257,851
0
L
Neith
10,484
806
11
1
0
249,668
0
W
Raijin
10,962
843
34
3
0
213,070
0
W
Cernunnos
11,239
865
50
4
0
207,470
2
L
Izanami
11,182
860
49
4
0
221,653
0
L
Ymir
9,733
749
17
1
0
231,111
4
L
Ah Puch
10,335
795
38
3
0
242,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role