Player Matchup

Awilix
Awilix
BlackyTheWolfy7
Awilix
Level 68
God Stats
3W - 1L
1,774 SR
Queue Stats
201W - 241L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
MR N0 M0DZ
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 74L
1,319 Elo+
Party 1
Baba Yaga
Baba Yaga
iBeholdOblivion
Baba Yaga
Level 27
God Stats
1W - 2L
1,227 SR
Queue Stats
28W - 44L
1,265 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,318 Elo+

VS

Team Averages
Level 49
1,417 SR
1,371 Elo+
Awilix
Awilix
Nettiic
Awilix
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 118L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
adins223
Morgan Le Fay
Level 14
God Stats
9W - 10L
1,482 SR
Queue Stats
114W - 133L
1,440 Elo+
Party 2
Neith
Neith
attie-vanvan0
Neith
Level 21
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 13L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 8 / 3
15,510
816
18,749
16,973
6,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
MR N0 M0DZ
Cthulhu
16
3 / 6 / 13
12,791
673
12,311
21,657
25,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
iBeholdOblivion
Baba Yaga
17
6 / 5 / 16
13,632
717
13,441
20,289
12,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Nettiic
Awilix
17
11 / 9 / 6
14,905
784
22,587
19,409
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
adins223
Morgan Le Fay
15
6 / 8 / 7
13,181
694
12,382
15,494
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 11 / 9
12,564
661
10,542
16,662
6,311
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
27
Kills
19
19
Deaths
28
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
18
8
3
2.44
W
Cthulhu
MR N0 M0DZ
Cthulhu
3
6
13
1.58
L
Awilix
Nettiic
Awilix
11
9
6
1.56
L
Morgan Le Fay
adins223
Morgan Le Fay
6
8
7
1.19
L
2
11
9
0.59
W
Baba Yaga
iBeholdOblivion
Baba Yaga
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
45,511
58,919
Taken
51,565
44,559
Mitigated
20,253
6,699
Healing
1,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,749
9,563
0
300
16,973
6,594
1,768
2,718
14,095
0
57,107
W
Cthulhu
MR N0 M0DZ
Cthulhu
12,311
959
463
959
21,657
25,169
232
6,627
14,398
37,971
0
L
Awilix
Nettiic
Awilix
22,587
7,887
0
473
19,409
7,927
0
10,057
9,352
0
52,462
L
Morgan Le Fay
adins223
Morgan Le Fay
12,382
1,432
0
259
15,494
6,015
318
5,788
9,706
33,478
0
L
10,542
6,806
0
341
16,662
6,311
588
10,236
6,426
0
33,526
W
Baba Yaga
iBeholdOblivion
Baba Yaga
13,441
1,079
307
4,670
20,289
12,796
116
2,944
17,029
51,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
40,650
200
Minions Killed
180
6
Camps Cleared
8
983,615
Distance Traveled
859,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,510
816
53
3
4
327,808
2
W
Cthulhu
12,791
673
61
3
1
349,550
1
L
Awilix
14,905
784
55
3
5
327,694
1
L
Morgan Le Fay
13,181
694
51
3
3
281,206
1
L
Neith
12,564
661
74
4
0
250,787
0
W
Baba Yaga
13,632
717
86
5
1
306,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role