Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Darknight122100
Charybdis
Level 85
God Stats
15W - 13L
1,600 SR
Queue Stats
121W - 93L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Twistedtranz
Sylvanus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,391 Elo+
Solo
Zeus
Zeus
ZacharyLuke
Zeus
Level 45
God Stats
7W - 12L
1,305 SR
Queue Stats
390W - 428L
1,430 Elo+
Solo
Pele
Pele
sunflowerbabyc
Pele
Level 43
God Stats
30W - 58L
1,363 SR
Queue Stats
239W - 269L
1,342 Elo+
Solo
Team Averages
Level 76
1,454 SR
1,435 Elo+

VS

Team Averages
Level 63
1,379 SR
1,355 Elo+
Jormungandr
Jormungandr
Hectic_StuNeR
Jormungandr
Level 81
God Stats
1W - 2L
1,255 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Chaac
Chaac
IDPC99
Chaac
Level 30
God Stats
3W - 7L
1,370 SR
Queue Stats
44W - 88L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
LoganMc
Nu Wa
Level 48
God Stats
18W - 22L
1,452 SR
Queue Stats
27W - 39L
1,422 Elo+
Solo
Danzaburou
Danzaburou
NoxHelknight
Danzaburou
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 31L
1,469 Elo+
Solo
Scylla
Scylla
hugondorf
Scylla
Level 48
God Stats
6W - 9L
1,320 SR
Queue Stats
138W - 205L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 1 / 4
9,908
826
7,284
8,762
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Darknight122100
Charybdis
17
4 / 3 / 3
11,491
958
12,814
15,056
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Twistedtranz
Sylvanus
17
0 / 5 / 4
10,025
835
5,388
18,481
25,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 12 / 5
10,361
863
10,568
19,345
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 12 / 3
10,676
890
7,202
20,645
11,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hectic_StuNeR
Jormungandr
19
6 / 1 / 23
12,284
1,024
15,913
8,984
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
IDPC99
Chaac
19
4 / 1 / 24
12,202
1,017
14,062
12,695
13,996
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
LoganMc
Nu Wa
19
2 / 1 / 20
11,300
942
14,528
5,937
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NoxHelknight
Danzaburou
20
14 / 1 / 12
13,945
1,162
17,584
10,397
3,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
hugondorf
Scylla
19
7 / 3 / 22
12,367
1,031
16,996
11,575
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
7
Kills
33
33
Deaths
7
19
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
4
2
L
Charybdis
Darknight122100
Charybdis
4
3
3
1.83
W
Jormungandr
Hectic_StuNeR
Jormungandr
6
1
23
17.5
W
Chaac
IDPC99
Chaac
4
1
24
16
W
Nu Wa
LoganMc
Nu Wa
2
1
20
12
W
Danzaburou
NoxHelknight
Danzaburou
14
1
12
20
L
Sylvanus
Twistedtranz
Sylvanus
0
5
4
0.4
L
1
12
5
0.29
W
Scylla
hugondorf
Scylla
7
3
22
6
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
79,083
82,289
Taken
49,588
54,271
Mitigated
27,703
7,130
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,284
307
0
0
8,762
2,801
0
4,221
4,427
22,676
0
L
Charybdis
Darknight122100
Charybdis
12,814
5,629
0
20
15,056
5,931
0
9,416
5,362
0
46,170
W
Jormungandr
Hectic_StuNeR
Jormungandr
15,913
1,214
208
2,894
8,984
3,675
0
5,582
3,402
42,922
0
W
Chaac
IDPC99
Chaac
14,062
1,554
0
4,571
12,695
13,996
0
4,849
7,846
0
30,065
W
Nu Wa
LoganMc
Nu Wa
14,528
5,177
301
656
5,937
1,839
0
2,735
3,202
34,571
0
W
Danzaburou
NoxHelknight
Danzaburou
17,584
7,358
0
2,579
10,397
3,997
0
4,201
6,196
0
45,606
L
Sylvanus
Twistedtranz
Sylvanus
5,388
2,091
3,170
2,564
18,481
25,640
0
12,098
6,048
18,630
0
L
10,568
1,348
0
794
19,345
8,270
0
10,143
9,053
36,557
0
W
Scylla
hugondorf
Scylla
16,996
1,075
0
3,556
11,575
4,196
0
5,873
5,702
25,502
0
L
7,202
1,861
0
582
20,645
11,629
0
10,491
9,962
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
62,098
263
Minions Killed
252
3
Camps Cleared
14
969,701
Distance Traveled
1,102,368
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,908
826
34
3
1
219,345
0
L
Charybdis
11,491
958
86
7
1
204,875
0
W
Jormungandr
12,284
1,024
72
6
1
223,572
1
W
Chaac
12,202
1,017
36
3
0
240,376
0
W
Nu Wa
11,300
942
56
5
1
209,347
0
W
Danzaburou
13,945
1,162
64
5
12
223,868
1
L
Sylvanus
10,025
835
29
2
0
171,122
1
L
Zeus
10,361
863
70
6
0
167,405
2
W
Scylla
12,367
1,031
24
2
0
205,205
1
L
Pele
10,676
890
44
4
1
206,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role