Player Matchup

Fenrir
Fenrir
EcoMr
Fenrir
Level 68
God Stats
29W - 18L
1,695 SR
Queue Stats
450W - 334L
1,651 Elo+
Solo
Scylla
Scylla
MatoATuAbuela
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 2
Horus
Horus
TruchaFiscal
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,406 Elo+
Party 2
Team Averages
Level 38
1,565 SR
1,492 Elo+

VS

Team Averages
Level 71
1,530 SR
1,357 Elo+
Izanami
Izanami
AlberTroller
Izanami
Level 80
God Stats
8W - 4L
1,712 SR
Queue Stats
358W - 438L
1,475 Elo+
Party 1
Nemesis
Nemesis
BlackDeathhh
Nemesis
Level 17
God Stats
0W - 3L
1,534 SR
Queue Stats
3W - 14L
1,126 Elo+
Solo
Fafnir
Fafnir
ImDraygon
Fafnir
Level 117
God Stats
1W - 2L
1,345 SR
Queue Stats
178W - 200L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EcoMr
Fenrir
15
11 / 2 / 4
10,818
773
17,881
17,826
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 10
9,838
703
17,560
7,449
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 13
9,867
705
10,167
9,165
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlberTroller
Izanami
12
2 / 7 / 2
8,862
633
12,012
14,749
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
BlackDeathhh
Nemesis
11
0 / 6 / 1
7,660
547
4,022
15,567
6,539
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Fafnir
ImDraygon
Fafnir
12
2 / 3 / 2
8,723
623
10,106
21,198
24,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlberTroller
Izanami
2
7
2
0.43
L
Nemesis
BlackDeathhh
Nemesis
0
6
1
0.08
W
Fenrir
EcoMr
Fenrir
11
2
4
6.5
L
Fafnir
ImDraygon
Fafnir
2
3
2
1
W
4
1
10
9
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
26,140
34,440
Taken
51,514
23,453
Mitigated
36,947
12,697
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlberTroller
Izanami
12,012
7,613
0
1,381
14,749
5,446
0
5,366
9,065
0
41,979
L
Nemesis
BlackDeathhh
Nemesis
4,022
1,043
0
863
15,567
6,539
48
5,699
9,549
0
9,250
W
Fenrir
EcoMr
Fenrir
17,881
5,204
0
3,311
17,826
11,670
0
5,533
12,293
212
33,647
L
Fafnir
ImDraygon
Fafnir
10,106
4,150
0
4,115
21,198
24,962
42
7,369
13,001
25,826
0
W
17,560
3,263
263
2,865
7,449
2,546
82
3,547
3,902
49,237
0
W
10,167
3,826
2,110
4,148
9,165
9,237
40
1,760
7,405
0
15,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
25,245
131
Minions Killed
115
4
Camps Cleared
7
776,038
Distance Traveled
670,349
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,862
633
80
6
5
231,778
3
L
Nemesis
7,660
547
15
1
2
206,307
0
W
Fenrir
10,818
773
34
2
2
271,976
1
L
Fafnir
8,723
623
20
1
0
232,264
1
W
Scylla
9,838
703
84
6
2
238,892
1
W
Horus
9,867
705
13
1
0
265,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role