Player Matchup

Cerberus
Cerberus
BreakNeckJim
Cerberus
Level 12
God Stats
19W - 16L
1,260 SR
Queue Stats
42W - 42L
1,399 Elo+
Party 3
Ullr
Ullr
HeyFRISK
Ullr
Level 5
God Stats
4W - 7L
1,648 SR
Queue Stats
5W - 9L
1,613 Elo+
Party 2
Serqet
Serqet
SpikedMapleSyrup
Serqet
Level 17
God Stats
3W - 2L
1,643 SR
Queue Stats
92W - 86L
1,520 Elo+
Party 3
Sol
Sol
potatoeskin
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,531 Elo+
Party 3
Hachiman
Hachiman
sourpickle109
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,613 Elo+
Party 2
Team Averages
Level 15
1,510 SR
1,535 Elo+

VS

Team Averages
Level 14
1,501 SR
1,546 Elo+
Thanatos
Thanatos
LordEbix
Thanatos
Level 28
God Stats
44W - 40L
1,540 SR
Queue Stats
136W - 126L
1,522 Elo+
Party 1
Artemis
Artemis
Mish11333
Artemis
Level 6
God Stats
6W - 12L
1,310 SR
Queue Stats
7W - 12L
1,396 Elo+
Solo
Fafnir
Fafnir
Zephil005
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,789 Elo+
Solo
Nox
Nox
indirctmedal
Nox
Level 21
God Stats
12W - 7L
1,642 SR
Queue Stats
76W - 70L
1,505 Elo+
Party 1
Medusa
Medusa
seroxxores
Medusa
Level 9
God Stats
9W - 9L
1,511 SR
Queue Stats
37W - 38L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BreakNeckJim
Cerberus
20
3 / 7 / 16
14,036
936
9,393
28,591
39,473
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
3 / 9 / 17
14,135
942
16,523
26,793
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 12 / 9
14,238
949
11,263
21,720
8,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 4 / 11
13,649
910
18,882
14,080
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
sourpickle109
Hachiman
20
7 / 5 / 11
14,996
1,000
21,692
16,311
6,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordEbix
Thanatos
20
23 / 3 / 10
19,097
1,273
37,428
20,825
13,836
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Mish11333
Artemis
20
3 / 7 / 17
13,767
918
14,397
14,693
6,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Zephil005
Fafnir
20
6 / 4 / 29
16,749
1,117
18,618
26,458
38,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 4 / 17
14,730
982
15,472
10,488
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
seroxxores
Medusa
20
0 / 4 / 18
13,220
881
16,250
11,342
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
128
22
Kills
37
37
Deaths
22
64
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BreakNeckJim
Cerberus
3
7
16
1.57
L
Ullr
3
9
17
1.28
W
Thanatos
LordEbix
Thanatos
23
3
10
9.33
W
Artemis
Mish11333
Artemis
3
7
17
1.64
L
6
12
9
0.88
W
Fafnir
Zephil005
Fafnir
6
4
29
5.13
W
5
4
17
3.38
L
3
4
11
2.13
W
Medusa
seroxxores
Medusa
0
4
18
2.25
L
Hachiman
sourpickle109
Hachiman
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,753
Damage
102,165
107,495
Taken
83,806
71,289
Mitigated
69,767
10,546
Healing
24,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BreakNeckJim
Cerberus
9,393
616
0
4,751
28,591
39,473
0
8,099
19,678
21,590
0
L
Ullr
16,523
11,553
0
3,038
26,793
11,056
0
9,366
17,081
0
41,398
W
Thanatos
LordEbix
Thanatos
37,428
19,112
0
13,933
20,825
13,836
0
6,338
13,791
0
54,883
W
Artemis
Mish11333
Artemis
14,397
5,960
0
926
14,693
6,336
0
5,026
9,147
0
49,976
L
11,263
3,558
0
208
21,720
8,823
0
6,061
15,344
0
17,742
W
Fafnir
Zephil005
Fafnir
18,618
5,295
89
8,667
26,458
38,837
0
9,829
15,921
31,406
0
W
15,472
384
0
273
10,488
5,024
0
3,136
7,205
23,583
0
L
18,882
2,734
307
1,989
14,080
5,470
0
4,958
8,941
64,313
0
W
Medusa
seroxxores
Medusa
16,250
4,190
0
541
11,342
5,734
0
3,946
7,311
0
62,463
L
Hachiman
sourpickle109
Hachiman
21,692
14,954
0
253
16,311
6,467
0
5,606
10,432
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
77,563
277
Minions Killed
280
9
Camps Cleared
9
1,324,589
Distance Traveled
1,301,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,036
936
22
1
0
291,976
0
L
Ullr
14,135
942
67
4
0
252,610
1
W
Thanatos
19,097
1,273
50
3
5
312,072
0
W
Artemis
13,767
918
81
5
2
218,660
0
L
Serqet
14,238
949
15
1
7
282,234
0
W
Fafnir
16,749
1,117
19
1
0
259,134
2
W
Nox
14,730
982
23
2
1
274,892
0
L
Sol
13,649
910
111
7
2
264,269
0
W
Medusa
13,220
881
107
7
1
237,018
0
L
Hachiman
14,996
1,000
62
4
0
233,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role