Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
A3Eagle
Ymir
Level 108
God Stats
40W - 25L
1,613 SR
Queue Stats
287W - 249L
1,451 Elo+
Party 3
Serqet
Serqet
Buster
Serqet
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 71L
1,728 Elo+
Party 2
Izanami
Izanami
oORuckusOo
Izanami
Level 39
God Stats
51W - 31L
1,535 SR
Queue Stats
247W - 233L
1,448 Elo+
Party 3
Chaac
Chaac
postsurgery
Chaac
Level 27
God Stats
4W - 1L
1,751 SR
Queue Stats
8W - 2L
1,813 Elo+
Party 2
Team Averages
Level 84
1,580 SR
1,588 Elo+

VS

Team Averages
Level 45
1,577 SR
1,556 Elo+
Vamana
Vamana
AdólfCritler
Vamana
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
126W - 78L
1,640 Elo+
Party 1
Thor
Thor
GeographyBee
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,617 Elo+
Party 1
Yemoja
Yemoja
Kelticknot
Yemoja
Level 69
God Stats
42W - 16L
1,678 SR
Queue Stats
329W - 225L
1,637 Elo+
Party 1
Thoth
Thoth
TiJoeJoe
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 210L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
bosstwon
Danzaburou
Level 68
God Stats
1W - 1L
1,512 SR
Queue Stats
23W - 31L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 3
7,228
723
3,836
2,478
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
A3Eagle
Ymir
9
2 / 0 / 4
5,716
572
2,675
5,322
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Buster
Serqet
11
5 / 2 / 3
6,400
640
4,032
4,926
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
oORuckusOo
Izanami
9
3 / 1 / 2
5,575
558
3,837
3,166
869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 1
5,606
561
3,683
8,494
5,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,688
569
4,036
6,518
2,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 4 / 0
5,810
581
3,479
5,953
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Kelticknot
Yemoja
8
1 / 3 / 0
5,082
508
1,852
6,724
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
TiJoeJoe
Thoth
9
0 / 3 / 0
5,143
514
151
3,580
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
bosstwon
Danzaburou
7
0 / 3 / 1
4,470
447
1,958
5,392
1,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
6
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
3
6.5
W
Ymir
A3Eagle
Ymir
2
0
4
4
L
1
3
2
0.67
W
Serqet
Buster
Serqet
5
2
3
3.25
L
4
4
0
1
L
Yemoja
Kelticknot
Yemoja
1
3
0
0.33
L
Thoth
TiJoeJoe
Thoth
0
3
0
0
L
Danzaburou
bosstwon
Danzaburou
0
3
1
0.17
W
Izanami
oORuckusOo
Izanami
3
1
2
4
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
11,476
24,386
Taken
28,167
12,065
Mitigated
9,705
7,045
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,836
732
0
664
2,478
532
422
43
2,435
40,944
0
W
Ymir
A3Eagle
Ymir
2,675
575
0
1,975
5,322
2,744
0
1,253
4,069
15,838
0
L
4,036
1,867
0
1,890
6,518
2,702
0
1,109
4,917
0
31,078
W
Serqet
Buster
Serqet
4,032
894
0
1,387
4,926
1,955
0
0
4,926
0
29,223
L
3,479
921
0
1,253
5,953
2,101
0
1,592
4,153
0
27,842
L
Yemoja
Kelticknot
Yemoja
1,852
460
720
1,571
6,724
2,986
0
1,648
5,008
13,392
0
L
Thoth
TiJoeJoe
Thoth
151
0
0
220
3,580
728
0
828
2,562
28,289
0
L
Danzaburou
bosstwon
Danzaburou
1,958
854
0
762
5,392
1,188
32
1,666
3,658
0
19,383
W
Izanami
oORuckusOo
Izanami
3,837
2,704
0
996
3,166
869
0
859
2,307
0
32,267
W
3,683
1,114
0
2,023
8,494
5,965
30
0
8,494
3,225
24,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
26,193
319
Minions Killed
245
0
Camps Cleared
0
935,451
Distance Traveled
910,715
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,228
723
86
9
0
194,236
1
W
Ymir
5,716
572
21
2
0
182,434
3
L
Vamana
5,688
569
69
7
0
206,918
4
W
Serqet
6,400
640
61
6
0
213,418
1
L
Thor
5,810
581
60
6
0
213,061
0
L
Yemoja
5,082
508
22
2
0
160,651
1
L
Thoth
5,143
514
65
7
0
157,038
3
L
Danzaburou
4,470
447
29
3
0
173,047
0
W
Izanami
5,575
558
84
8
0
173,012
2
W
Chaac
5,606
561
67
7
0
172,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role