Player Matchup

Eset
Eset
AlexanderTropic
Eset
Level 59
God Stats
1W - 4L
1,269 SR
Queue Stats
187W - 166L
1,351 Elo+
Party 2
Anhur
Anhur
Antisemeticc
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,213 Elo+
Party 2
Horus
Horus
deadlydabber007
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,095 Elo+
Party 3
Skadi
Skadi
ghostpoof
Skadi
Level 44
God Stats
0W - 2L
1,932 SR
Queue Stats
50W - 62L
1,350 Elo+
Solo
Ymir
Ymir
only_1wayoutflex
Ymir
Level 44
God Stats
0W - 2L
1,303 SR
Queue Stats
52W - 91L
1,277 Elo+
Party 3
Team Averages
Level 48
1,501 SR
1,257 Elo+

VS

Team Averages
Level 71
1,562 SR
1,379 Elo+
Hel
Hel
CaeloVI
Hel
Level 108
God Stats
4W - 0L
1,831 SR
Queue Stats
141W - 123L
1,452 Elo+
Party 1
Osiris
Osiris
MuskyDragon
Osiris
Level 64
God Stats
3W - 0L
1,888 SR
Queue Stats
106W - 91L
1,440 Elo+
Party 1
Hera
Hera
RawdogLePusse
Hera
Level 67
God Stats
2W - 2L
1,112 SR
Queue Stats
108W - 95L
1,408 Elo+
Party 1
Camazotz
Camazotz
prolapsgiver
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,232 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slhim9
Ah Muzen Cab
Level 100
God Stats
6W - 4L
1,477 SR
Queue Stats
124W - 145L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
10,435
696
25,070
13,070
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 7 / 5
10,852
723
18,945
15,081
7,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 9
9,472
631
5,958
25,639
26,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ghostpoof
Skadi
16
2 / 7 / 7
9,901
660
21,025
16,855
8,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 9
9,260
617
9,855
17,927
13,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 1 / 12
10,401
693
7,854
14,976
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
19
7 / 2 / 12
11,477
765
15,134
32,217
23,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 5 / 14
11,157
744
29,746
16,580
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
prolapsgiver
Camazotz
18
9 / 4 / 7
11,347
756
16,284
26,099
19,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
slhim9
Ah Muzen Cab
17
2 / 1 / 10
10,472
698
11,007
8,933
3,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
13
Kills
24
24
Deaths
13
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
L
6
7
5
1.21
W
Hel
2
1
12
8
W
Osiris
7
2
12
6.5
W
4
5
14
2.2
L
1
4
9
1.38
L
Skadi
ghostpoof
Skadi
2
7
7
0.79
L
1
4
9
1.38
W
Camazotz
prolapsgiver
Camazotz
9
4
7
3.13
W
Ah Muzen Cab
slhim9
Ah Muzen Cab
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,853
Damage
80,025
88,572
Taken
98,805
63,452
Mitigated
58,707
24,811
Healing
65,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,070
2,927
2,135
3,677
13,070
7,008
648
5,220
7,676
51,471
0
L
18,945
8,330
0
398
15,081
7,402
1,121
6,588
8,189
0
32,241
W
Hel
7,854
634
20,451
11,017
14,976
6,040
1,710
5,443
9,533
20,577
0
W
Osiris
15,134
4,406
916
14,406
32,217
23,009
561
9,316
22,901
0
23,435
W
29,746
7,572
864
785
16,580
6,620
623
6,688
9,892
53,871
0
L
5,958
2,763
3,146
8,249
25,639
26,997
108
9,445
15,300
552
11,726
L
Skadi
ghostpoof
Skadi
21,025
8,841
2,355
1,663
16,855
8,363
0
8,121
8,417
0
46,591
L
9,855
1,877
470
2,718
17,927
13,682
0
8,226
9,426
18,561
0
W
Camazotz
prolapsgiver
Camazotz
16,284
4,458
356
12,371
26,099
19,727
829
9,548
16,551
0
22,431
W
Ah Muzen Cab
slhim9
Ah Muzen Cab
11,007
4,530
724
3,427
8,933
3,311
1,683
4,036
4,897
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
54,854
145
Minions Killed
151
0
Camps Cleared
0
1,234,511
Distance Traveled
1,364,598
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,435
696
48
3
0
267,087
0
L
Anhur
10,852
723
30
2
0
230,151
0
W
Hel
10,401
693
25
2
0
306,923
0
W
Osiris
11,477
765
13
1
0
304,207
0
W
Hera
11,157
744
51
3
0
257,844
0
L
Horus
9,472
631
13
1
0
261,370
0
L
Skadi
9,901
660
39
3
0
227,261
5
L
Ymir
9,260
617
15
1
0
248,642
0
W
Camazotz
11,347
756
13
1
0
279,588
2
W
Ah Muzen Cab
10,472
698
49
3
0
216,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role