Player Matchup

Aphrodite
Aphrodite
Arch-Dark-Angel
Aphrodite
Level 16
God Stats
30W - 38L
1,512 SR
Queue Stats
56W - 71L
1,466 Elo+
Party 2
Fenrir
Fenrir
Extra Dr Pepper
Fenrir
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
71W - 57L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
Ray-the-Shame
Cthulhu
Level 23
God Stats
40W - 47L
1,557 SR
Queue Stats
51W - 69L
1,432 Elo+
Party 2
Artemis
Artemis
brandonjaimee
Artemis
Level 28
God Stats
108W - 115L
1,551 SR
Queue Stats
136W - 146L
1,516 Elo+
Solo
Heimdallr
Heimdallr
flareblitz909
Heimdallr
Level 29
God Stats
3W - 5L
1,318 SR
Queue Stats
72W - 54L
1,512 Elo+
Party 3
Team Averages
Level 25
1,531 SR
1,475 Elo+

VS

Team Averages
Level 24
1,547 SR
1,468 Elo+
Charybdis
Charybdis
Bopzm
Charybdis
Level 20
God Stats
4W - 1L
1,684 SR
Queue Stats
61W - 47L
1,542 Elo+
Party 1
Horus
Horus
KHEPERA999NETERU
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Discordia
Discordia
Unmei no Kibo
Discordia
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 69L
1,518 Elo+
Party 1
Fenrir
Fenrir
dk_504
Fenrir
Level 28
God Stats
24W - 31L
1,550 SR
Queue Stats
158W - 170L
1,558 Elo+
Solo
Cerberus
Cerberus
koss62
Cerberus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 286L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arch-Dark-Angel
Aphrodite
17
3 / 2 / 12
10,453
950
5,985
9,240
6,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 9 / 10
10,388
944
11,046
19,429
8,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
18
5 / 1 / 8
11,372
1,034
20,354
14,674
13,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
17
6 / 4 / 7
11,019
1,002
16,232
13,476
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
flareblitz909
Heimdallr
17
5 / 4 / 12
11,465
1,042
17,471
17,605
7,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bopzm
Charybdis
18
4 / 4 / 12
12,084
1,099
29,896
14,378
5,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 11 / 8
9,628
875
3,036
26,329
19,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Unmei no Kibo
Discordia
17
4 / 2 / 6
11,058
1,005
13,099
9,247
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
dk_504
Fenrir
18
7 / 2 / 7
12,182
1,107
12,851
14,793
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
koss62
Cerberus
18
5 / 3 / 11
12,394
1,127
10,150
16,282
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
64
22
Kills
20
20
Deaths
22
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arch-Dark-Angel
Aphrodite
3
2
12
4.5
W
Charybdis
Bopzm
Charybdis
4
4
12
2.5
L
3
9
10
0.89
W
0
11
8
0.36
L
Cthulhu
5
1
8
9
W
Discordia
Unmei no Kibo
Discordia
4
2
6
3.5
L
Artemis
6
4
7
2.38
W
Fenrir
dk_504
Fenrir
7
2
7
5.25
L
Heimdallr
flareblitz909
Heimdallr
5
4
12
2.75
W
Cerberus
koss62
Cerberus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
69,032
74,424
Taken
81,029
43,551
Mitigated
54,115
14,666
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arch-Dark-Angel
Aphrodite
5,985
1,364
4,580
2,921
9,240
6,704
0
4,337
4,903
14,020
0
W
Charybdis
Bopzm
Charybdis
29,896
17,030
0
1,969
14,378
5,543
0
6,462
7,916
0
66,946
L
11,046
3,831
0
1,544
19,429
8,911
0
3,819
15,610
0
23,768
W
3,036
715
470
3,524
26,329
19,263
0
7,220
19,109
2,273
4,727
L
Cthulhu
20,354
868
1,218
0
14,674
13,852
0
3,951
10,723
44,282
0
W
Discordia
Unmei no Kibo
Discordia
13,099
1,182
0
385
9,247
3,584
0
3,768
5,479
33,645
0
L
Artemis
16,232
9,453
0
2,682
13,476
6,172
0
3,935
9,541
0
36,482
W
Fenrir
dk_504
Fenrir
12,851
2,848
0
2,469
14,793
6,338
0
3,910
10,883
0
27,014
L
Heimdallr
flareblitz909
Heimdallr
17,471
9,206
0
1,721
17,605
7,912
0
8,024
9,581
0
41,529
W
Cerberus
koss62
Cerberus
10,150
475
0
3,140
16,282
19,387
0
4,979
11,303
29,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
57,346
197
Minions Killed
208
7
Camps Cleared
7
1,001,565
Distance Traveled
1,095,193
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,453
950
19
2
0
199,008
0
W
Charybdis
12,084
1,099
57
5
3
187,213
0
L
Fenrir
10,388
944
20
2
2
199,790
0
W
Horus
9,628
875
6
1
1
178,787
0
L
Cthulhu
11,372
1,034
55
5
1
227,875
0
W
Discordia
11,058
1,005
51
5
1
210,606
1
L
Artemis
11,019
1,002
61
6
2
175,975
4
W
Fenrir
12,182
1,107
33
3
2
322,241
0
L
Heimdallr
11,465
1,042
42
4
2
198,917
1
W
Cerberus
12,394
1,127
61
6
0
196,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role