Player Matchup

Kumbhakarna
Kumbhakarna
Munketsu
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,411 Elo+
Solo
Fenrir
Fenrir
Smitty7010
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
VioletBeau
Izanami
Level 21
God Stats
2W - 2L
1,724 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 1
Chernobog
Chernobog
Waxblunts420
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,609 Elo+
Party 1
Hel
Hel
deathblade0987
Hel
Level 22
God Stats
1W - 2L
1,184 SR
Queue Stats
13W - 16L
1,409 Elo+
Party 2
Team Averages
Level 15
1,482 SR
1,469 Elo+

VS

Team Averages
Level 16
1,405 SR
1,292 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eternalpoison
Hachiman
Level 6
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Neith
Neith
Hurtimus
Neith
Level 7
God Stats
7W - 12L
1,268 SR
Queue Stats
7W - 14L
1,227 Elo+
Solo
Artemis
Artemis
Matherial
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,207 Elo+
Solo
Bakasura
Bakasura
croutonz
Bakasura
Level 26
God Stats
1W - 1L
1,326 SR
Queue Stats
26W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Munketsu
Kumbhakarna
18
1 / 10 / 14
10,706
973
6,605
23,234
30,288
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Smitty7010
Fenrir
17
6 / 11 / 10
12,086
1,099
13,434
23,927
13,942
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
VioletBeau
Izanami
18
6 / 7 / 10
12,796
1,163
15,936
19,739
7,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Waxblunts420
Chernobog
18
5 / 13 / 12
11,672
1,061
15,736
23,299
8,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 11 / 10
10,401
946
6,604
16,886
10,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
9 / 3 / 36
13,385
1,217
16,154
17,183
25,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Eternalpoison
Hachiman
19
8 / 8 / 23
12,303
1,118
15,577
11,631
4,537
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Hurtimus
Neith
19
3 / 1 / 24
11,345
1,031
11,030
8,476
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Matherial
Artemis
19
10 / 5 / 24
13,138
1,194
18,483
11,889
5,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
croutonz
Bakasura
20
21 / 4 / 15
14,978
1,362
35,532
16,332
8,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
173
20
Kills
51
52
Deaths
21
56
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
3
36
9
W
Hachiman
Eternalpoison
Hachiman
8
8
23
2.44
W
Neith
Hurtimus
Neith
3
1
24
15
W
Artemis
Matherial
Artemis
10
5
24
4.4
L
Kumbhakarna
Munketsu
Kumbhakarna
1
10
14
0.8
L
Fenrir
Smitty7010
Fenrir
6
11
10
1
L
Izanami
VioletBeau
Izanami
6
7
10
1.57
L
Chernobog
Waxblunts420
Chernobog
5
13
12
0.85
W
Bakasura
croutonz
Bakasura
21
4
15
7.13
L
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,315
Damage
96,776
107,085
Taken
65,511
71,288
Mitigated
47,704
9,287
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,154
1,656
0
3,261
17,183
25,569
0
4,068
12,875
31,685
0
W
Hachiman
Eternalpoison
Hachiman
15,577
11,293
0
0
11,631
4,537
0
2,327
9,304
53
33,163
W
Neith
Hurtimus
Neith
11,030
6,216
0
1,908
8,476
3,844
0
1,825
6,651
0
42,890
W
Artemis
Matherial
Artemis
18,483
12,069
0
1,704
11,889
5,596
0
2,155
9,734
0
33,187
L
Kumbhakarna
Munketsu
Kumbhakarna
6,605
964
280
456
23,234
30,288
0
2,436
18,935
12,357
0
L
Fenrir
Smitty7010
Fenrir
13,434
3,831
0
770
23,927
13,942
0
3,408
19,557
0
25,590
L
Izanami
VioletBeau
Izanami
15,936
12,570
0
1,925
19,739
7,689
0
3,218
15,777
0
49,003
L
Chernobog
Waxblunts420
Chernobog
15,736
8,582
0
1,336
23,299
8,557
0
3,195
17,701
0
43,157
W
Bakasura
croutonz
Bakasura
35,532
24,915
0
4,498
16,332
8,158
0
2,834
13,498
0
39,585
L
6,604
1,934
3,070
1,450
16,886
10,812
0
3,897
11,874
24,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,661
Gold Earned
65,149
197
Minions Killed
226
1
Camps Cleared
7
874,749
Distance Traveled
860,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,385
1,217
46
4
0
198,333
0
W
Hachiman
12,303
1,118
43
4
0
130,980
2
W
Neith
11,345
1,031
76
7
2
154,181
0
W
Artemis
13,138
1,194
38
3
0
161,242
0
L
Kumbhakarna
10,706
973
11
1
0
169,798
0
L
Fenrir
12,086
1,099
33
3
0
202,016
0
L
Izanami
12,796
1,163
65
6
0
160,818
0
L
Chernobog
11,672
1,061
49
4
1
187,819
0
W
Bakasura
14,978
1,362
23
2
5
215,585
0
L
Hel
10,401
946
39
4
0
154,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role