Player Matchup

Fenrir
Fenrir
B0n3s_545
Fenrir
Level 88
God Stats
3W - 2L
1,879 SR
Queue Stats
204W - 244L
1,427 Elo+
Party 2
Achilles
Achilles
Space-Pope7
Achilles
Level 20
God Stats
24W - 27L
1,342 SR
Queue Stats
63W - 85L
1,310 Elo+
Party 2
Zeus
Zeus
sparemedreams
Zeus
Level 106
God Stats
29W - 26L
1,643 SR
Queue Stats
123W - 150L
1,444 Elo+
Party 2
Team Averages
Level 71
1,621 SR
1,394 Elo+

VS

Team Averages
Level 66
1,410 SR
1,327 Elo+
Sol
Sol
BlindPotato22
Sol
Level 54
God Stats
62W - 37L
1,550 SR
Queue Stats
219W - 258L
1,354 Elo+
Party 1
Ganesha
Ganesha
RANDOM__Vd
Ganesha
Level 136
God Stats
1W - 2L
1,298 SR
Queue Stats
83W - 134L
1,367 Elo+
Solo
Neith
Neith
bugsalot56
Neith
Level 8
God Stats
16W - 25L
1,383 SR
Queue Stats
31W - 50L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B0n3s_545
Fenrir
16
6 / 3 / 11
12,758
671
15,530
24,423
19,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Space-Pope7
Achilles
16
2 / 0 / 15
12,104
637
8,136
18,566
24,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
13 / 4 / 4
13,788
726
27,089
14,823
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
11,226
591
19,805
19,009
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
RANDOM__Vd
Ganesha
15
0 / 4 / 5
11,297
595
6,192
19,438
23,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
15
5 / 8 / 2
13,148
692
16,349
19,558
7,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
7
7
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B0n3s_545
Fenrir
6
3
11
3.83
L
2
9
1
0.28
L
Ganesha
RANDOM__Vd
Ganesha
0
4
5
0.63
W
Achilles
Space-Pope7
Achilles
2
0
15
9.5
L
Neith
5
8
2
0.75
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
42,346
57,812
Taken
58,005
49,616
Mitigated
37,542
22,542
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B0n3s_545
Fenrir
15,530
2,718
0
8,342
24,423
19,521
0
9,953
14,470
0
49,446
L
19,805
6,863
0
2,725
19,009
6,774
0
9,261
9,153
54,876
0
L
Ganesha
RANDOM__Vd
Ganesha
6,192
644
0
0
19,438
23,072
0
10,823
7,490
30,293
0
W
Achilles
Space-Pope7
Achilles
8,136
1,686
0
6,817
18,566
24,359
882
9,670
8,896
0
26,705
L
Neith
16,349
7,714
237
4,844
19,558
7,696
0
7,713
11,064
0
35,344
W
27,089
2,466
339
7,044
14,823
5,736
1,422
7,237
7,586
72,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
35,671
186
Minions Killed
173
9
Camps Cleared
6
944,535
Distance Traveled
854,626
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,758
671
52
3
7
334,630
0
L
Sol
11,226
591
100
5
3
285,514
1
L
Ganesha
11,297
595
15
1
0
310,963
2
W
Achilles
12,104
637
16
1
1
364,140
2
L
Neith
13,148
692
58
3
3
258,149
1
W
Zeus
13,788
726
118
6
1
245,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role