Player Matchup

Gilgamesh
Gilgamesh
Queeflover
Gilgamesh
Level 145
God Stats
17W - 8L
1,569 SR
Queue Stats
45W - 27L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
thoradd
Danzaburou
Level 122
God Stats
19W - 9L
1,618 SR
Queue Stats
37W - 31L
1,555 Elo+
Party 1
Discordia
Discordia
vensus
Discordia
Level 125
God Stats
9W - 5L
1,483 SR
Queue Stats
88W - 54L
1,648 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,617 Elo+

VS

Team Averages
Level 96
1,516 SR
1,615 Elo+
Da Ji
Da Ji
KrustyKlaus
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 2
Heimdallr
Heimdallr
SoftInting
Heimdallr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
jakebot
Zhong Kui
Level 143
God Stats
0W - 1L
1,549 SR
Queue Stats
13W - 8L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Queeflover
Gilgamesh
16
5 / 6 / 13
13,182
775
9,348
24,376
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
thoradd
Danzaburou
17
9 / 5 / 10
13,505
794
19,609
18,226
6,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
vensus
Discordia
17
8 / 6 / 11
13,372
787
12,889
12,043
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 8
10,944
644
11,451
14,811
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SoftInting
Heimdallr
15
5 / 7 / 12
12,022
707
15,347
15,995
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
jakebot
Zhong Kui
16
9 / 7 / 3
12,883
758
17,843
21,902
16,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
22
Kills
17
17
Deaths
22
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
W
Gilgamesh
Queeflover
Gilgamesh
5
6
13
1.92
L
Heimdallr
SoftInting
Heimdallr
5
7
12
1.57
L
Zhong Kui
jakebot
Zhong Kui
9
7
3
1.5
W
Danzaburou
thoradd
Danzaburou
9
5
10
2.8
W
Discordia
vensus
Discordia
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
44,641
54,645
Taken
52,708
30,727
Mitigated
31,332
19,260
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,451
1,998
0
1,232
14,811
7,759
315
3,721
11,090
0
32,019
W
Gilgamesh
Queeflover
Gilgamesh
9,348
2,104
528
7,229
24,376
21,262
537
6,353
18,017
0
33,281
L
Heimdallr
SoftInting
Heimdallr
15,347
7,782
0
2,936
15,995
7,468
626
3,705
12,290
0
55,160
L
Zhong Kui
jakebot
Zhong Kui
17,843
934
0
4,966
21,902
16,105
270
7,011
14,891
54,946
0
W
Danzaburou
thoradd
Danzaburou
19,609
12,434
371
8,626
18,226
6,147
2,223
6,596
11,630
0
55,459
W
Discordia
vensus
Discordia
12,889
952
1,101
1,405
12,043
3,318
326
5,546
6,497
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
35,849
166
Minions Killed
191
5
Camps Cleared
9
963,081
Distance Traveled
775,688
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,944
644
24
1
2
256,359
2
W
Gilgamesh
13,182
775
37
2
1
384,898
6
L
Heimdallr
12,022
707
67
4
2
274,898
0
L
Zhong Kui
12,883
758
100
6
5
244,431
2
W
Danzaburou
13,505
794
76
4
3
285,621
3
W
Discordia
13,372
787
53
3
1
292,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role