Player Matchup

Ra
Ra
Forte011
Ra
Level 13
God Stats
1W - 3L
1,186 SR
Queue Stats
24W - 49L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
JuanDavidVITA
Jing Wei
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 34L
1,385 Elo+
Party 1
Tiamat
Tiamat
MagicPantza
Tiamat
Level 60
God Stats
4W - 8L
1,207 SR
Queue Stats
102W - 138L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
NinjaSlaegan
Cthulhu
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 2
Medusa
Medusa
lapiz_lazuli06
Medusa
Level 26
God Stats
5W - 6L
1,100 SR
Queue Stats
122W - 153L
1,293 Elo+
Party 1
Team Averages
Level 26
1,253 SR
1,327 Elo+

VS

Team Averages
Level 9
1,527 SR
1,349 Elo+
Thor
Thor
DarkLag5921
Thor
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 59L
1,317 Elo+
Solo
Fenrir
Fenrir
FadedStorm1
Fenrir
Level 22
God Stats
3W - 2L
1,634 SR
Queue Stats
37W - 22L
1,459 Elo+
Solo
Cerberus
Cerberus
Roo-Birdie
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 3
Artemis
Artemis
josafatchilly22
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Solo
Hel
Hel
t1ny101
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
10,009
910
4,277
7,556
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
JuanDavidVITA
Jing Wei
18
8 / 1 / 18
11,528
1,048
22,579
12,675
4,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
19
9 / 0 / 20
11,949
1,086
18,754
7,858
6,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
NinjaSlaegan
Cthulhu
18
3 / 0 / 24
11,092
1,008
16,075
10,433
10,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
17 / 0 / 14
13,115
1,192
22,808
11,701
7,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 0
9,836
894
11,744
25,765
10,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
0 / 2 / 0
8,685
790
4,989
5,939
2,081
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Roo-Birdie
Cerberus
17
0 / 9 / 2
9,963
906
4,767
23,629
25,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 10 / 0
9,517
865
16,878
21,385
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
15
0 / 5 / 0
8,847
804
5,254
15,264
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
5
38
Kills
3
3
Deaths
38
85
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
L
Fenrir
0
2
0
0
W
1
2
9
2.75
W
Jing Wei
JuanDavidVITA
Jing Wei
8
1
18
17
W
Tiamat
9
0
20
19
W
Cthulhu
NinjaSlaegan
Cthulhu
3
0
24
15
L
Cerberus
Roo-Birdie
Cerberus
0
9
2
0.11
L
1
10
0
0.1
W
17
0
14
24
L
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,493
Damage
43,632
50,223
Taken
91,982
32,741
Mitigated
56,569
12,074
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,744
2,485
0
1,269
25,765
10,270
0
11,597
14,168
0
25,319
L
Fenrir
4,989
1,819
0
230
5,939
2,081
0
1,932
4,007
0
9,135
W
4,277
558
1,551
156
7,556
2,708
0
2,095
5,278
27,023
0
W
Jing Wei
JuanDavidVITA
Jing Wei
22,579
20,194
0
4,764
12,675
4,981
0
1,183
11,164
0
35,233
W
Tiamat
18,754
2,729
975
2,710
7,858
6,905
0
1,346
6,295
27,912
0
W
Cthulhu
NinjaSlaegan
Cthulhu
16,075
949
311
0
10,433
10,888
0
2,488
7,543
28,295
0
L
Cerberus
Roo-Birdie
Cerberus
4,767
308
0
1,418
23,629
25,445
0
10,113
13,516
23,676
0
L
16,878
6,637
0
2,493
21,385
9,944
0
8,175
13,210
0
29,415
W
22,808
13,144
546
1,061
11,701
7,259
0
2,909
8,466
0
28,180
L
Hel
5,254
1,410
1,406
1,817
15,264
8,829
0
7,289
7,975
9,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
46,848
154
Minions Killed
127
0
Camps Cleared
4
1,118,086
Distance Traveled
830,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,836
894
18
2
4
199,668
0
L
Fenrir
8,685
790
19
2
0
114,469
0
W
Ra
10,009
910
70
6
0
192,999
0
W
Jing Wei
11,528
1,048
32
3
0
211,962
0
W
Tiamat
11,949
1,086
18
2
0
246,231
0
W
Cthulhu
11,092
1,008
21
2
0
237,077
0
L
Cerberus
9,963
906
51
5
0
182,380
0
L
Artemis
9,517
865
30
3
0
184,345
0
W
Medusa
13,115
1,192
13
1
0
229,817
0
L
Hel
8,847
804
9
1
0
149,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role