Player Matchup

Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Extinction610_o
Gilgamesh
Level 66
God Stats
2W - 4L
1,425 SR
Queue Stats
157W - 145L
1,426 Elo+
Party 2
Thoth
Thoth
JordotHuncho
Thoth
Level 60
God Stats
42W - 55L
1,425 SR
Queue Stats
333W - 356L
1,454 Elo+
Party 3
Arachne
Arachne
Mask_Assasin555
Arachne
Level 44
God Stats
13W - 8L
1,726 SR
Queue Stats
214W - 219L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
RadGhost44
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,651 Elo+
Party 3
Team Averages
Level 48
1,515 SR
1,480 Elo+

VS

Team Averages
Level 50
1,573 SR
1,475 Elo+
Cerberus
Cerberus
JRchillem
Cerberus
Level 15
God Stats
3W - 0L
1,705 SR
Queue Stats
184W - 142L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Revolt_Fame
Danzaburou
Level 41
God Stats
1W - 1L
1,523 SR
Queue Stats
14W - 12L
1,493 Elo+
Party 1
Osiris
Osiris
ScottFamily04
Osiris
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 41L
1,487 Elo+
Party 1
Thanatos
Thanatos
xFinesTxAlphAx
Thanatos
Level 95
God Stats
3W - 4L
1,632 SR
Queue Stats
84W - 86L
1,574 Elo+
Party 1
Merlin
Merlin
ygfrmda6
Merlin
Level 40
God Stats
5W - 2L
1,507 SR
Queue Stats
76W - 120L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 1
4,513
451
2,359
4,591
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Extinction610_o
Gilgamesh
6
0 / 2 / 0
4,175
418
2,592
7,875
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,353
535
3,618
2,933
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,910
491
1,803
6,401
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
RadGhost44
Sun Wukong
5
0 / 5 / 0
4,080
408
1,058
4,552
1,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JRchillem
Cerberus
10
3 / 0 / 2
6,210
621
5,141
10,301
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Revolt_Fame
Danzaburou
11
2 / 1 / 3
6,573
657
2,625
4,941
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 1
7,021
702
5,574
5,860
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
2 / 1 / 1
5,938
594
2,246
4,901
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ygfrmda6
Merlin
7
0 / 0 / 0
4,785
479
0
1,396
259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
Gilgamesh
Extinction610_o
Gilgamesh
0
2
0
0
W
Cerberus
JRchillem
Cerberus
3
0
2
4
L
2
2
0
1
L
0
2
1
0.25
L
Sun Wukong
RadGhost44
Sun Wukong
0
5
0
0
W
Danzaburou
Revolt_Fame
Danzaburou
2
1
3
3.5
W
7
0
1
7.5
W
Thanatos
2
1
1
2.5
W
Merlin
ygfrmda6
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,430
Damage
15,586
26,352
Taken
27,399
7,818
Mitigated
13,986
4,678
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,359
1,354
0
509
4,591
1,015
125
2,056
2,535
0
17,460
L
Gilgamesh
Extinction610_o
Gilgamesh
2,592
579
0
1,155
7,875
2,010
0
2,245
5,630
0
8,617
W
Cerberus
JRchillem
Cerberus
5,141
205
0
3,336
10,301
5,459
522
1,016
9,285
25,094
0
L
3,618
0
0
489
2,933
700
0
183
2,750
25,126
0
L
1,803
993
0
2,309
6,401
2,216
0
657
5,744
0
24,751
L
Sun Wukong
RadGhost44
Sun Wukong
1,058
481
0
216
4,552
1,877
0
0
4,552
0
8,908
W
Danzaburou
Revolt_Fame
Danzaburou
2,625
1,386
0
908
4,941
1,547
2,354
1,658
3,283
0
28,009
W
5,574
3,563
0
3,280
5,860
4,053
902
0
5,756
0
37,011
W
Thanatos
2,246
848
0
3,610
4,901
2,668
182
944
3,957
0
26,634
W
Merlin
ygfrmda6
Merlin
0
0
0
46
1,396
259
352
0
1,396
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
30,527
161
Minions Killed
280
0
Camps Cleared
0
828,763
Distance Traveled
924,037
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,513
451
28
3
0
119,487
0
L
Gilgamesh
4,175
418
16
2
0
180,204
4
W
Cerberus
6,210
621
55
6
0
200,908
3
L
Thoth
5,353
535
44
4
0
163,822
2
L
Arachne
4,910
491
51
5
0
229,945
0
L
Sun Wukong
4,080
408
22
2
0
135,305
1
W
Danzaburou
6,573
657
65
7
0
171,765
3
W
Osiris
7,021
702
79
8
0
182,841
0
W
Thanatos
5,938
594
50
5
0
217,505
0
W
Merlin
4,785
479
31
3
0
151,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role