Player Matchup

Merlin
Merlin
Chaored
Merlin
Level 103
God Stats
3W - 6L
1,420 SR
Queue Stats
12W - 25L
1,279 Elo+
Party 1
Artemis
Artemis
LCervantesgamer
Artemis
Level 29
God Stats
7W - 9L
1,420 SR
Queue Stats
10W - 14L
1,335 Elo+
Party 1
King Arthur
King Arthur
colme13
King Arthur
Level 57
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 12L
1,242 Elo+
Party 1
Team Averages
Level 63
1,363 SR
1,285 Elo+

VS

Team Averages
Level 48
1,615 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IVIanipulate
Kukulkan
Level 94
God Stats
47W - 15L
1,765 SR
Queue Stats
120W - 82L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
Ultronus27
Cthulhu
Level 25
God Stats
32W - 23L
1,580 SR
Queue Stats
53W - 49L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chaored
Merlin
14
5 / 4 / 0
10,545
659
10,899
9,240
3,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 9 / 3
9,300
581
8,387
14,731
4,833
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
colme13
King Arthur
12
0 / 7 / 5
9,081
568
9,158
15,822
14,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 4 / 10
10,904
682
5,037
8,894
4,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
IVIanipulate
Kukulkan
17
11 / 2 / 8
12,574
786
18,637
10,010
5,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ultronus27
Cthulhu
15
4 / 0 / 11
11,723
733
9,225
18,388
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
20
20
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
10
2.5
L
Merlin
Chaored
Merlin
5
4
0
1.25
W
Kukulkan
IVIanipulate
Kukulkan
11
2
8
7.5
L
1
9
3
0.28
W
Cthulhu
Ultronus27
Cthulhu
4
0
11
9.5
L
King Arthur
colme13
King Arthur
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
32,899
39,793
Taken
37,292
22,036
Mitigated
31,485
2,787
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,037
2,972
0
1,352
8,894
4,069
1,547
4,434
4,460
0
20,230
L
Merlin
Chaored
Merlin
10,899
134
0
250
9,240
3,006
0
7,906
1,334
42,993
0
W
Kukulkan
IVIanipulate
Kukulkan
18,637
2,289
0
1,422
10,010
5,105
784
3,785
6,225
78,640
0
L
8,387
3,661
0
939
14,731
4,833
0
10,961
3,770
0
28,440
W
Cthulhu
Ultronus27
Cthulhu
9,225
1,102
688
3,179
18,388
22,311
200
4,539
13,204
20,796
0
L
King Arthur
colme13
King Arthur
9,158
579
603
995
15,822
14,197
0
9,592
6,230
3,416
19,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
35,201
135
Minions Killed
186
3
Camps Cleared
9
669,173
Distance Traveled
785,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,904
682
24
2
2
240,878
0
L
Merlin
10,545
659
83
5
2
220,472
0
W
Kukulkan
12,574
786
142
9
7
285,541
4
L
Artemis
9,300
581
31
2
0
220,671
0
W
Cthulhu
11,723
733
20
1
0
259,031
2
L
King Arthur
9,081
568
21
1
1
228,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role