Player Matchup

Nu Wa
Nu Wa
BarneysEgo
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 120L
1,591 Elo+
Party 1
Fafnir
Fafnir
ImProperr
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,581 Elo+
Party 1
The Morrigan
The Morrigan
Kuhlawb
The Morrigan
Level 107
God Stats
0W - 5L
1,533 SR
Queue Stats
290W - 300L
1,553 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,575 Elo+

VS

Team Averages
Level 97
1,626 SR
1,588 Elo+
Danzaburou
Danzaburou
ProximitYonEDGE
Danzaburou
Level 33
God Stats
58W - 40L
1,561 SR
Queue Stats
68W - 49L
1,555 Elo+
Party 2
Hera
Hera
TannerCheese953
Hera
Level 156
God Stats
11W - 8L
1,580 SR
Queue Stats
315W - 232L
1,640 Elo+
Party 2
Hercules
Hercules
ThiccboiT
Hercules
Level 101
God Stats
6W - 9L
1,736 SR
Queue Stats
305W - 304L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 9 / 2
8,881
555
11,111
13,809
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
ImProperr
Fafnir
12
1 / 2 / 2
10,163
635
5,468
23,114
34,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Kuhlawb
The Morrigan
12
3 / 13 / 0
9,460
591
8,849
14,348
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProximitYonEDGE
Danzaburou
15
5 / 4 / 14
11,940
746
10,802
11,423
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
13 / 0 / 8
12,728
796
21,888
11,339
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
ThiccboiT
Hercules
15
6 / 0 / 15
11,773
736
12,842
16,844
12,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
24
24
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
9
2
0.11
L
Fafnir
ImProperr
Fafnir
1
2
2
1
L
The Morrigan
Kuhlawb
The Morrigan
3
13
0
0.23
W
Danzaburou
ProximitYonEDGE
Danzaburou
5
4
14
3
W
13
0
8
17
W
Hercules
ThiccboiT
Hercules
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
45,532
51,271
Taken
39,606
45,530
Mitigated
19,800
7,576
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,111
3,094
0
980
13,809
5,049
0
5,680
7,835
37,629
0
L
Fafnir
ImProperr
Fafnir
5,468
1,626
809
5,537
23,114
34,027
0
8,809
13,839
17,817
0
L
The Morrigan
Kuhlawb
The Morrigan
8,849
1,450
0
250
14,348
6,454
0
6,619
7,416
36,339
2,850
W
Danzaburou
ProximitYonEDGE
Danzaburou
10,802
6,003
0
3,506
11,423
3,520
1,296
8,261
2,658
0
49,936
W
21,888
5,937
0
2,841
11,339
3,459
1,351
7,249
3,830
74,639
0
W
Hercules
ThiccboiT
Hercules
12,842
3,161
0
4,873
16,844
12,821
292
9,424
6,918
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
36,441
142
Minions Killed
209
2
Camps Cleared
9
784,881
Distance Traveled
958,318
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,881
555
75
5
1
257,336
3
L
Fafnir
10,163
635
14
1
0
311,287
4
L
The Morrigan
9,460
591
53
3
1
216,258
2
W
Danzaburou
11,940
746
76
5
4
297,685
0
W
Hera
12,728
796
81
5
5
318,211
3
W
Hercules
11,773
736
52
3
0
342,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role