Player Matchup

Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kel37
Ra
Level 94
God Stats
0W - 3L
1,166 SR
Queue Stats
89W - 92L
1,447 Elo+
Party 1
Terra
Terra
deener9
Terra
Level 88
God Stats
0W - 1L
1,819 SR
Queue Stats
80W - 68L
1,489 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,479 Elo+

VS

Team Averages
Level 85
1,492 SR
1,572 Elo+
Hades
Hades
Akapancho854
Hades
Level 75
God Stats
17W - 11L
1,499 SR
Queue Stats
112W - 55L
1,624 Elo+
Party 2
Hou Yi
Hou Yi
AphoticV2
Hou Yi
Level 111
God Stats
9W - 4L
1,613 SR
Queue Stats
38W - 24L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
SoberBrian
Aphrodite
Level 69
God Stats
1W - 2L
1,364 SR
Queue Stats
94W - 63L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 6 / 0
9,353
550
6,964
22,761
25,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
13
0 / 8 / 0
9,503
559
6,301
12,904
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
deener9
Terra
12
0 / 8 / 1
9,321
548
8,807
19,993
10,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 10
12,617
742
23,647
14,692
12,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
AphoticV2
Hou Yi
16
8 / 1 / 12
12,164
716
21,160
11,044
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
SoberBrian
Aphrodite
13
2 / 0 / 13
10,937
643
4,238
6,161
5,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
22
22
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
0
0.17
W
12
0
10
17
W
Hou Yi
AphoticV2
Hou Yi
8
1
12
14
L
Ra
0
8
0
0
W
Aphrodite
SoberBrian
Aphrodite
2
0
13
8.5
L
Terra
deener9
Terra
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
49,045
55,658
Taken
31,897
40,528
Mitigated
23,068
17,477
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,964
1,914
681
4,311
22,761
25,268
105
9,141
13,620
467
13,387
W
23,647
2,707
685
6,406
14,692
12,977
514
5,840
7,941
64,537
0
W
Hou Yi
AphoticV2
Hou Yi
21,160
10,997
652
2,381
11,044
4,215
839
6,195
4,315
0
59,183
L
Ra
6,301
304
2,656
2,024
12,904
4,440
253
9,526
3,378
41,760
0
W
Aphrodite
SoberBrian
Aphrodite
4,238
1,216
3,485
3,829
6,161
5,876
150
3,032
2,739
11,203
0
L
Terra
deener9
Terra
8,807
2,058
3,232
4,573
19,993
10,820
186
9,634
10,359
22,262
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
35,718
158
Minions Killed
179
5
Camps Cleared
7
844,563
Distance Traveled
770,798
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,353
550
25
1
0
281,525
4
W
Hades
12,617
742
87
5
4
317,552
1
W
Hou Yi
12,164
716
75
4
2
273,326
0
L
Ra
9,503
559
96
6
1
284,321
2
W
Aphrodite
10,937
643
17
1
1
179,920
2
L
Terra
9,321
548
37
2
4
278,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role