Player Matchup

Guan Yu
Guan Yu
IV Trident
Guan Yu
Level 85
God Stats
1W - 2L
1,735 SR
Queue Stats
6W - 6L
1,726 Elo+
Party 2
Awilix
Awilix
JacobbGX
Awilix
Level 102
God Stats
2W - 2L
1,799 SR
Queue Stats
12W - 12L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
MANNG0
Danzaburou
Level 148
God Stats
1W - 1L
1,609 SR
Queue Stats
195W - 201L
1,514 Elo+
Party 2
Chang'e
Chang'e
Spade19
Chang'e
Level 108
God Stats
4W - 5L
1,539 SR
Queue Stats
143W - 123L
1,472 Elo+
Party 2
Ares
Ares
bucsman20
Ares
Level 24
God Stats
5W - 4L
1,718 SR
Queue Stats
9W - 9L
1,386 Elo+
Party 2
Team Averages
Level 93
1,680 SR
1,523 Elo+

VS

Team Averages
Level 63
1,590 SR
1,502 Elo+
Aphrodite
Aphrodite
BigBoiiBigBrain
Aphrodite
Level 99
God Stats
3W - 2L
1,669 SR
Queue Stats
449W - 337L
1,551 Elo+
Party 1
Fenrir
Fenrir
BlazeUnicron
Fenrir
Level 26
God Stats
4W - 3L
1,529 SR
Queue Stats
240W - 155L
1,558 Elo+
Party 1
Izanami
Izanami
PlainMyth
Izanami
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,556 Elo+
Party 1
Horus
Horus
S0cialism0
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,290 Elo+
Solo
Bacchus
Bacchus
ZATTY1000
Bacchus
Level 127
God Stats
4W - 0L
1,753 SR
Queue Stats
328W - 266L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IV Trident
Guan Yu
15
4 / 2 / 5
10,258
466
5,869
14,612
19,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
JacobbGX
Awilix
17
2 / 6 / 6
11,049
502
10,521
17,707
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
MANNG0
Danzaburou
17
3 / 3 / 1
11,385
518
10,806
12,216
4,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Spade19
Chang'e
14
2 / 6 / 3
9,895
450
13,840
19,607
9,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
12
0 / 5 / 6
8,916
405
5,512
15,130
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigBoiiBigBrain
Aphrodite
17
3 / 0 / 11
10,879
495
10,322
12,758
6,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
17
3 / 2 / 7
10,434
474
8,730
12,690
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
PlainMyth
Izanami
20
9 / 3 / 7
12,978
590
16,917
11,409
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
1 / 3 / 8
9,672
440
4,864
15,389
10,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
ZATTY1000
Bacchus
15
6 / 4 / 13
10,917
496
13,071
20,245
27,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
11
Kills
22
22
Deaths
12
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigBoiiBigBrain
Aphrodite
3
0
11
8.5
W
Fenrir
3
2
7
3.25
L
Guan Yu
IV Trident
Guan Yu
4
2
5
3.25
L
Awilix
JacobbGX
Awilix
2
6
6
0.83
L
Danzaburou
MANNG0
Danzaburou
3
3
1
1.17
W
Izanami
PlainMyth
Izanami
9
3
7
4.17
W
Horus
1
3
8
1.67
L
Chang'e
Spade19
Chang'e
2
6
3
0.58
W
Bacchus
ZATTY1000
Bacchus
6
4
13
3.13
L
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
53,904
79,272
Taken
72,491
55,400
Mitigated
57,118
24,185
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigBoiiBigBrain
Aphrodite
10,322
1,428
6,215
8,586
12,758
6,681
1,055
5,095
7,575
69,682
0
W
Fenrir
8,730
1,856
0
1,240
12,690
8,678
294
1,192
11,449
0
72,696
L
Guan Yu
IV Trident
Guan Yu
5,869
341
2,709
5,672
14,612
19,727
78
3,346
11,266
0
39,809
L
Awilix
JacobbGX
Awilix
10,521
4,174
0
336
17,707
7,288
160
4,339
13,368
0
83,752
L
Danzaburou
MANNG0
Danzaburou
10,806
5,998
0
3,980
12,216
4,609
567
2,332
9,884
0
104,619
W
Izanami
PlainMyth
Izanami
16,917
11,959
0
3,022
11,409
4,341
4,473
2,096
9,268
0
130,262
W
Horus
4,864
2,681
498
2,624
15,389
10,134
1,231
4,951
9,979
0
29,728
L
Chang'e
Spade19
Chang'e
13,840
1,278
3,076
7,715
19,607
9,100
781
9,168
10,397
69,672
0
W
Bacchus
ZATTY1000
Bacchus
13,071
2,520
693
2,098
20,245
27,284
550
5,930
14,093
31,070
0
L
Ares
5,512
469
0
697
15,130
14,676
159
4,323
10,807
25,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
54,880
502
Minions Killed
504
0
Camps Cleared
0
1,975,098
Distance Traveled
2,166,336
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,879
495
126
6
0
463,521
1
W
Fenrir
10,434
474
92
4
0
450,490
4
L
Guan Yu
10,258
466
70
3
0
415,025
2
L
Awilix
11,049
502
135
6
0
421,210
0
L
Danzaburou
11,385
518
159
7
0
383,774
3
W
Izanami
12,978
590
214
10
0
405,512
1
W
Horus
9,672
440
51
2
0
402,804
0
L
Chang'e
9,895
450
111
5
0
368,178
3
W
Bacchus
10,917
496
21
1
0
444,009
8
L
Ares
8,916
405
27
1
0
386,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role