Player Matchup

Nemesis
Nemesis
AlienatedLlama
Nemesis
Level 4
God Stats
4W - 7L
1,774 SR
Queue Stats
51W - 69L
1,724 Elo+
Party 3
Zeus
Zeus
RobertRoundtree
Zeus
Level 28
God Stats
124W - 91L
1,492 SR
Queue Stats
228W - 202L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
eXs Punkabilly
Guan Yu
Level 121
God Stats
0W - 1L
1,496 SR
Queue Stats
71W - 110L
1,356 Elo+
Party 3
Izanami
Izanami
jcarter0108
Izanami
Level 56
God Stats
95W - 70L
1,497 SR
Queue Stats
238W - 219L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
xTheTaggerung
Jormungandr
Level 86
God Stats
32W - 33L
1,435 SR
Queue Stats
446W - 483L
1,450 Elo+
Party 3
Team Averages
Level 59
1,539 SR
1,491 Elo+

VS

Team Averages
Level 113
1,614 SR
1,600 Elo+
Cthulhu
Cthulhu
AstroKami-
Cthulhu
Level 148
God Stats
14W - 4L
1,659 SR
Queue Stats
345W - 203L
1,624 Elo+
Party 2
Persephone
Persephone
Joc-SerialKiller
Persephone
Level 29
God Stats
95W - 25L
1,809 SR
Queue Stats
239W - 73L
1,773 Elo+
Party 2
Thor
Thor
Mahikou
Thor
Level 81
God Stats
1W - 1L
1,271 SR
Queue Stats
117W - 119L
1,381 Elo+
Solo
Charybdis
Charybdis
rocks619
Charybdis
Level 149
God Stats
5W - 5L
1,546 SR
Queue Stats
173W - 118L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
slash39393
Amaterasu
Level 158
God Stats
7W - 1L
1,787 SR
Queue Stats
545W - 319L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
8,947
895
5,629
13,803
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 14 / 3
9,561
956
15,347
20,108
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 12 / 4
9,851
985
11,369
23,387
20,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jcarter0108
Izanami
15
0 / 7 / 3
9,057
906
11,359
20,636
6,697
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
xTheTaggerung
Jormungandr
16
2 / 5 / 3
10,127
1,013
12,325
19,255
20,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroKami-
Cthulhu
18
6 / 1 / 23
11,562
1,156
14,787
16,925
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Joc-SerialKiller
Persephone
19
7 / 0 / 23
12,125
1,213
19,560
5,834
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Mahikou
Thor
17
2 / 3 / 17
9,890
989
9,158
11,292
4,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
rocks619
Charybdis
18
11 / 4 / 15
12,119
1,212
18,970
10,905
3,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
slash39393
Amaterasu
19
21 / 0 / 16
14,681
1,468
28,338
19,300
16,111
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
8
Kills
47
47
Deaths
8
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Cthulhu
AstroKami-
Cthulhu
6
1
23
17.5
W
Persephone
Joc-SerialKiller
Persephone
7
0
23
18.5
W
Thor
Mahikou
Thor
2
3
17
3.5
L
3
14
3
0.32
L
2
12
4
0.33
L
Izanami
jcarter0108
Izanami
0
7
3
0.21
W
Charybdis
rocks619
Charybdis
11
4
15
4.63
W
Amaterasu
slash39393
Amaterasu
21
0
16
29
L
Jormungandr
xTheTaggerung
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,029
Damage
90,813
97,189
Taken
64,256
59,214
Mitigated
41,250
6,477
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,629
1,011
0
1,181
13,803
5,385
0
5,441
8,185
0
17,343
W
Cthulhu
AstroKami-
Cthulhu
14,787
1,797
213
1,598
16,925
15,411
0
7,421
9,256
24,916
0
W
Persephone
Joc-SerialKiller
Persephone
19,560
1,239
0
1,326
5,834
2,311
0
2,935
2,833
46,873
0
W
Thor
Mahikou
Thor
9,158
2,285
0
314
11,292
4,038
0
6,008
5,095
0
19,787
L
15,347
1,776
104
807
20,108
5,563
0
5,193
14,586
22,705
0
L
11,369
4,032
1,358
2,178
23,387
20,876
0
9,430
13,507
0
21,176
L
Izanami
jcarter0108
Izanami
11,359
8,989
0
0
20,636
6,697
0
5,451
14,850
0
31,226
W
Charybdis
rocks619
Charybdis
18,970
9,573
0
0
10,905
3,379
0
4,847
5,905
166
30,965
W
Amaterasu
slash39393
Amaterasu
28,338
19,180
1,465
8,004
19,300
16,111
0
5,542
13,495
0
32,526
L
Jormungandr
xTheTaggerung
Jormungandr
12,325
2,568
0
849
19,255
20,693
0
7,327
11,548
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
60,377
152
Minions Killed
167
4
Camps Cleared
5
854,729
Distance Traveled
1,051,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,947
895
27
3
2
185,569
0
W
Cthulhu
11,562
1,156
29
3
1
228,686
0
W
Persephone
12,125
1,213
80
8
2
232,273
0
W
Thor
9,890
989
11
1
0
187,765
0
L
Zeus
9,561
956
21
2
1
151,519
0
L
Guan Yu
9,851
985
21
2
0
162,509
0
L
Izanami
9,057
906
43
4
0
173,835
0
W
Charybdis
12,119
1,212
30
3
2
161,079
0
W
Amaterasu
14,681
1,468
17
2
0
242,130
3
L
Jormungandr
10,127
1,013
40
4
1
181,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role