Player Matchup

Ne Zha
Ne Zha
Ceag9628
Ne Zha
Level 129
God Stats
8W - 14L
1,312 SR
Queue Stats
431W - 434L
1,420 Elo+
Solo
Guan Yu
Guan Yu
ImHighLetsFly
Guan Yu
Level 56
God Stats
24W - 25L
1,472 SR
Queue Stats
176W - 183L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Rabitcoss
Sylvanus
Level 138
God Stats
2W - 0L
1,447 SR
Queue Stats
192W - 217L
1,465 Elo+
Solo
Charybdis
Charybdis
THEGAMER91902
Charybdis
Level 72
God Stats
15W - 10L
1,673 SR
Queue Stats
335W - 340L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
gianmarcos1231
Zhong Kui
Level 104
God Stats
1W - 4L
1,198 SR
Queue Stats
171W - 174L
1,508 Elo+
Solo
Team Averages
Level 100
1,420 SR
1,484 Elo+

VS

Team Averages
Level 90
1,455 SR
1,468 Elo+
Chang'e
Chang'e
BigSmoke_75
Chang'e
Level 90
God Stats
0W - 2L
1,477 SR
Queue Stats
180W - 195L
1,474 Elo+
Party 1
Ymir
Ymir
Bubblegumfrog
Ymir
Level 108
God Stats
8W - 13L
1,396 SR
Queue Stats
162W - 200L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DankMane
Morgan Le Fay
Level 100
God Stats
12W - 20L
1,428 SR
Queue Stats
385W - 473L
1,431 Elo+
Party 1
Neith
Neith
TMGAngelic
Neith
Level 91
God Stats
15W - 11L
1,574 SR
Queue Stats
464W - 462L
1,520 Elo+
Solo
Apollo
Apollo
TheMedic47
Apollo
Level 62
God Stats
3W - 7L
1,400 SR
Queue Stats
120W - 165L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ceag9628
Ne Zha
19
9 / 5 / 7
11,994
545
12,370
20,799
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
16
1 / 4 / 14
9,787
445
7,865
18,041
19,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Rabitcoss
Sylvanus
17
2 / 6 / 9
11,254
512
12,145
19,823
13,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
THEGAMER91902
Charybdis
19
4 / 1 / 6
11,656
530
8,446
15,144
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
gianmarcos1231
Zhong Kui
19
9 / 2 / 6
12,585
572
21,603
16,490
13,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigSmoke_75
Chang'e
15
1 / 7 / 7
10,068
458
7,743
17,177
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 5 / 7
11,488
522
16,120
20,448
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
DankMane
Morgan Le Fay
18
3 / 4 / 10
11,567
526
14,949
16,223
13,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
3 / 6 / 5
11,145
507
14,383
17,901
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
TheMedic47
Apollo
17
3 / 3 / 2
11,571
526
6,434
12,959
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
25
Kills
18
18
Deaths
25
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigSmoke_75
Chang'e
1
7
7
0.64
L
8
5
7
2.3
W
Ne Zha
Ceag9628
Ne Zha
9
5
7
2.5
L
Morgan Le Fay
DankMane
Morgan Le Fay
3
4
10
2
W
Guan Yu
1
4
14
2
W
Sylvanus
Rabitcoss
Sylvanus
2
6
9
1.08
W
Charybdis
THEGAMER91902
Charybdis
4
1
6
7
L
Neith
3
6
5
0.92
L
Apollo
TheMedic47
Apollo
3
3
2
1.33
W
Zhong Kui
gianmarcos1231
Zhong Kui
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,429
Damage
59,629
90,297
Taken
84,708
61,000
Mitigated
35,925
34,964
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigSmoke_75
Chang'e
7,743
394
2,078
6,180
17,177
5,295
108
6,331
10,846
55,799
0
L
16,120
3,029
0
4,046
20,448
7,295
70
11,144
9,304
63,509
0
W
Ne Zha
Ceag9628
Ne Zha
12,370
1,411
0
6,001
20,799
8,947
314
9,145
11,566
0
74,031
L
Morgan Le Fay
DankMane
Morgan Le Fay
14,949
2,795
0
2,812
16,223
13,028
764
5,443
10,780
72,018
0
W
Guan Yu
7,865
1,991
1,718
4,371
18,041
19,447
49
7,215
10,826
0
41,609
W
Sylvanus
Rabitcoss
Sylvanus
12,145
1,755
2,711
7,037
19,823
13,987
1,062
8,118
11,705
51,623
10,146
W
Charybdis
THEGAMER91902
Charybdis
8,446
3,020
0
4,865
15,144
5,318
2,375
5,344
9,800
0
87,860
L
Neith
14,383
7,816
0
7,440
17,901
5,780
1,090
8,820
9,081
0
78,794
L
Apollo
TheMedic47
Apollo
6,434
4,116
0
2,198
12,959
4,527
1,345
1,387
11,572
0
79,640
W
Zhong Kui
gianmarcos1231
Zhong Kui
21,603
1,552
0
8,261
16,490
13,301
197
8,902
7,588
91,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,276
Gold Earned
55,839
573
Minions Killed
570
0
Camps Cleared
0
2,049,850
Distance Traveled
1,969,041
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,068
458
98
4
0
401,635
7
L
Ymir
11,488
522
87
4
0
389,158
1
W
Ne Zha
11,994
545
112
5
0
418,129
2
L
Morgan Le Fay
11,567
526
90
4
0
394,425
2
W
Guan Yu
9,787
445
60
3
0
434,884
11
W
Sylvanus
11,254
512
113
5
0
362,881
4
W
Charybdis
11,656
530
159
7
0
401,303
4
L
Neith
11,145
507
146
7
0
378,282
1
L
Apollo
11,571
526
149
7
0
405,541
10
W
Zhong Kui
12,585
572
129
6
0
432,653
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role