Player Matchup

Ratatoskr
Ratatoskr
Fael_CRF
Ratatoskr
Level 27
God Stats
12W - 22L
1,398 SR
Queue Stats
29W - 38L
1,375 Elo+
Party 3
Sol
Sol
Jgoia23
Sol
Level 98
God Stats
15W - 12L
1,570 SR
Queue Stats
579W - 613L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 21
God Stats
41W - 74L
1,385 SR
Queue Stats
43W - 80L
1,331 Elo+
Party 3
Sun Wukong
Sun Wukong
joao_vitttor
Sun Wukong
Level 87
God Stats
9W - 3L
1,823 SR
Queue Stats
497W - 542L
1,511 Elo+
Party 3
Athena
Athena
mantovani_18
Athena
Level 17
God Stats
11W - 20L
1,413 SR
Queue Stats
21W - 48L
1,265 Elo+
Party 3
Team Averages
Level 50
1,518 SR
1,395 Elo+

VS

Team Averages
Level 60
1,442 SR
1,342 Elo+
Fenrir
Fenrir
Escobal18
Fenrir
Level 25
God Stats
17W - 22L
1,375 SR
Queue Stats
85W - 163L
1,214 Elo+
Party 2
Neith
Neith
Gabriel-Paiva07
Neith
Level 29
God Stats
1W - 2L
1,358 SR
Queue Stats
53W - 82L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Master Neumann
Nu Wa
Level 75
God Stats
43W - 44L
1,490 SR
Queue Stats
549W - 727L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
furia-violeta
Gilgamesh
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 365L
1,326 Elo+
Party 1
Ares
Ares
vinnie_santorini
Ares
Level 95
God Stats
24W - 27L
1,486 SR
Queue Stats
572W - 776L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fael_CRF
Ratatoskr
14
2 / 2 / 3
8,401
467
4,397
8,906
2,906
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
14
5 / 3 / 5
8,748
486
16,802
15,924
6,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Murilo1130
Kukulkan
15
2 / 1 / 3
8,714
484
7,049
7,822
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
joao_vitttor
Sun Wukong
16
5 / 2 / 4
9,681
538
9,537
8,987
6,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
13
2 / 1 / 6
7,857
437
2,820
12,356
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Escobal18
Fenrir
12
1 / 4 / 1
7,498
417
1,992
9,879
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 2
7,478
415
9,038
11,745
3,834
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
8,423
468
11,614
9,611
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
furia-violeta
Gilgamesh
12
2 / 3 / 2
7,703
428
6,732
11,641
5,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
8,147
453
8,101
16,084
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
9
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Escobal18
Fenrir
1
4
1
0.38
W
Ratatoskr
Fael_CRF
Ratatoskr
2
2
3
1.75
L
3
4
2
1
W
Sol
5
3
5
2.5
L
1
3
1
0.5
W
Kukulkan
Murilo1130
Kukulkan
2
1
3
3.5
L
Gilgamesh
furia-violeta
Gilgamesh
2
3
2
1
W
Sun Wukong
joao_vitttor
Sun Wukong
5
2
4
3.5
W
Athena
2
1
6
5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
37,477
53,995
Taken
58,960
28,229
Mitigated
30,254
18,874
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Escobal18
Fenrir
1,992
412
0
6
9,879
3,764
0
1,927
7,852
0
45,942
W
Ratatoskr
Fael_CRF
Ratatoskr
4,397
686
0
3,893
8,906
2,906
0
2,138
6,616
0
54,020
L
9,038
1,823
0
4,329
11,745
3,834
216
7,800
3,945
0
42,859
W
Sol
16,802
5,530
0
9,556
15,924
6,257
1,855
5,582
10,173
69,849
0
L
11,614
5,162
0
1,737
9,611
3,612
675
5,586
3,780
55,977
0
W
Kukulkan
Murilo1130
Kukulkan
7,049
201
109
2,123
7,822
3,100
0
5,074
2,542
66,043
0
L
Gilgamesh
furia-violeta
Gilgamesh
6,732
969
0
1,383
11,641
5,694
0
2,900
8,693
0
35,529
W
Sun Wukong
joao_vitttor
Sun Wukong
9,537
2,084
0
2,333
8,987
6,410
0
1,642
7,212
0
57,487
W
Athena
2,820
508
0
860
12,356
9,556
0
4,465
7,737
19,133
0
L
8,101
256
143
4,178
16,084
13,350
0
7,933
8,019
28,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
39,249
488
Minions Killed
379
0
Camps Cleared
0
1,692,380
Distance Traveled
1,529,463
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,498
417
81
5
0
303,663
0
W
Ratatoskr
8,401
467
98
5
0
370,688
1
L
Neith
7,478
415
79
4
0
309,388
1
W
Sol
8,748
486
101
6
0
300,086
0
L
Nu Wa
8,423
468
110
6
0
291,043
2
W
Kukulkan
8,714
484
143
8
0
305,057
0
L
Gilgamesh
7,703
428
82
5
0
278,238
0
W
Sun Wukong
9,681
538
120
7
0
362,252
5
W
Athena
7,857
437
26
1
0
354,297
0
L
Ares
8,147
453
27
2
0
347,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role