Player Matchup

Charybdis
Charybdis
Drakenkof
Charybdis
Level 67
God Stats
5W - 16L
1,141 SR
Queue Stats
272W - 321L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Unstealthy man
Nu Wa
Level 128
God Stats
1W - 9L
1,271 SR
Queue Stats
206W - 261L
1,433 Elo+
Party 1
Artio
Artio
iKH405
Artio
Level 26
God Stats
9W - 13L
1,455 SR
Queue Stats
87W - 148L
1,240 Elo+
Party 1
Team Averages
Level 74
1,289 SR
1,349 Elo+

VS

Team Averages
Level 73
1,635 SR
1,325 Elo+
Medusa
Medusa
AyoIJayI
Medusa
Level 18
God Stats
2W - 0L
1,668 SR
Queue Stats
14W - 22L
1,342 Elo+
Solo
Eset
Eset
Frost2728
Eset
Level 119
God Stats
23W - 24L
1,560 SR
Queue Stats
346W - 520L
1,306 Elo+
Solo
Charybdis
Charybdis
LTFlame2
Charybdis
Level 83
God Stats
3W - 8L
1,677 SR
Queue Stats
26W - 39L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drakenkof
Charybdis
14
3 / 11 / 6
10,790
635
10,960
19,716
5,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 8 / 4
13,121
772
15,297
15,176
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
iKH405
Artio
11
1 / 7 / 4
9,725
572
3,875
18,001
18,723
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyoIJayI
Medusa
14
6 / 4 / 12
11,553
680
17,099
12,348
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
17
14 / 4 / 10
13,501
794
15,665
11,610
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
LTFlame2
Charybdis
14
6 / 4 / 13
11,477
675
11,218
15,896
5,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
26
26
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
AyoIJayI
Medusa
6
4
12
3
L
Charybdis
Drakenkof
Charybdis
3
11
6
0.55
W
Eset
14
4
10
4.75
W
Charybdis
LTFlame2
Charybdis
6
4
13
3.13
L
8
8
4
1.25
L
Artio
iKH405
Artio
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
43,982
52,893
Taken
39,854
29,267
Mitigated
13,174
6,276
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AyoIJayI
Medusa
17,099
7,741
169
329
12,348
4,161
754
7,398
4,950
0
34,398
L
Charybdis
Drakenkof
Charybdis
10,960
3,340
282
3,589
19,716
5,917
456
6,067
13,649
0
39,144
W
Eset
15,665
826
1,397
4,072
11,610
3,733
653
6,246
5,364
46,127
0
W
Charybdis
LTFlame2
Charybdis
11,218
6,444
0
282
15,896
5,280
1,044
6,045
9,851
0
40,562
L
15,297
2,678
148
802
15,176
4,627
967
4,577
10,599
44,261
0
L
Artio
iKH405
Artio
3,875
548
392
1,063
18,001
18,723
315
5,225
12,776
9,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
36,531
131
Minions Killed
174
4
Camps Cleared
6
695,653
Distance Traveled
806,184
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,553
680
40
2
1
302,460
1
L
Charybdis
10,790
635
67
4
3
251,809
1
W
Eset
13,501
794
74
4
4
251,702
4
W
Charybdis
11,477
675
60
4
1
252,022
0
L
Nu Wa
13,121
772
59
3
1
239,571
0
L
Artio
9,725
572
5
0
0
204,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role