Player Matchup

Anubis
Anubis
HungTurtle
Anubis
Level 25
God Stats
35W - 32L
1,781 SR
Queue Stats
101W - 105L
1,510 Elo+
Party 2
Ymir
Ymir
Twitch_EntityEgo
Ymir
Level 16
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo
Fenrir
Fenrir
hansyboy99
Fenrir
Level 84
God Stats
9W - 9L
1,673 SR
Queue Stats
166W - 178L
1,516 Elo+
Party 2
Team Averages
Level 42
1,721 SR
1,455 Elo+

VS

Team Averages
Level 34
1,316 SR
1,416 Elo+
Scylla
Scylla
ANGRYJOERICKMAN
Scylla
Level 68
God Stats
14W - 23L
1,250 SR
Queue Stats
243W - 224L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Charb1043
Cthulhu
Level 16
God Stats
54W - 53L
1,284 SR
Queue Stats
80W - 94L
1,437 Elo+
Party 1
Bastet
Bastet
XJ0T4X
Bastet
Level 18
God Stats
2W - 3L
1,414 SR
Queue Stats
139W - 215L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HungTurtle
Anubis
14
1 / 4 / 12
10,637
665
10,611
11,843
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 8
11,597
725
6,388
11,580
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
hansyboy99
Fenrir
16
10 / 2 / 5
12,214
763
13,597
13,214
6,839
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,887
618
10,896
15,260
4,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Charb1043
Cthulhu
14
4 / 5 / 2
10,704
669
10,852
17,850
21,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
XJ0T4X
Bastet
6
1 / 4 / 0
8,359
522
2,059
4,221
876

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
7
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Cthulhu
Charb1043
Cthulhu
4
5
2
1
W
Anubis
HungTurtle
Anubis
1
4
12
1.75
W
6
1
8
10
L
Bastet
XJ0T4X
Bastet
1
4
0
0.25
W
Fenrir
hansyboy99
Fenrir
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
23,807
36,637
Taken
37,331
16,484
Mitigated
26,419
9,741
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,896
127
0
1,964
15,260
4,173
0
6,054
9,206
38,494
0
L
Cthulhu
Charb1043
Cthulhu
10,852
200
86
612
17,850
21,370
0
9,985
7,865
29,293
0
W
Anubis
HungTurtle
Anubis
10,611
642
0
4,677
11,843
4,983
775
8,444
3,399
39,690
0
W
6,388
1,191
0
2,408
11,580
4,662
933
7,525
4,055
40,695
0
L
Bastet
XJ0T4X
Bastet
2,059
313
0
0
4,221
876
0
1,427
2,794
0
4,566
W
Fenrir
hansyboy99
Fenrir
13,597
3,104
490
2,166
13,214
6,839
741
6,819
6,281
0
41,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
28,950
189
Minions Killed
116
11
Camps Cleared
3
844,081
Distance Traveled
612,180
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,887
618
62
4
2
260,817
3
L
Cthulhu
10,704
669
48
3
1
265,539
0
W
Anubis
10,637
665
69
4
1
270,761
1
W
Ymir
11,597
725
73
5
5
239,321
1
L
Bastet
8,359
522
6
0
0
85,824
0
W
Fenrir
12,214
763
47
3
5
333,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role