Player Matchup

Set
Set
Cyro1144
Set
Level 18
God Stats
30W - 31L
1,447 SR
Queue Stats
32W - 39L
1,316 Elo+
Solo
Bacchus
Bacchus
DARKRIDE2
Bacchus
Level 43
God Stats
5W - 5L
1,504 SR
Queue Stats
368W - 391L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
S1LV3RW0LF11
Sylvanus
Level 47
God Stats
12W - 12L
1,430 SR
Queue Stats
222W - 217L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
SRTsniper_1027
Kukulkan
Level 27
God Stats
2W - 3L
1,438 SR
Queue Stats
121W - 136L
1,329 Elo+
Party 1
Artemis
Artemis
yanksnorth
Artemis
Level 5
God Stats
13W - 13L
1,276 SR
Queue Stats
41W - 40L
1,403 Elo+
Party 1
Team Averages
Level 28
1,419 SR
1,347 Elo+

VS

Team Averages
Level 11
1,490 SR
1,416 Elo+
Medusa
Medusa
GoatedOnStik
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Just Joshin03
Scylla
Level 24
God Stats
4W - 4L
1,584 SR
Queue Stats
71W - 86L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Kcast5
Cthulhu
Level 8
God Stats
9W - 10L
1,458 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 2
Bellona
Bellona
Mariapajote1234
Bellona
Level 15
God Stats
23W - 15L
1,612 SR
Queue Stats
74W - 84L
1,351 Elo+
Solo
Hel
Hel
Shadowslay1
Hel
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,098
554
1,960
5,467
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DARKRIDE2
Bacchus
9
6 / 1 / 4
5,811
528
4,929
4,483
3,900
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
S1LV3RW0LF11
Sylvanus
13
15 / 0 / 4
8,439
767
11,271
8,224
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
9
5 / 0 / 4
6,092
554
5,071
3,111
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
yanksnorth
Artemis
6
2 / 1 / 3
4,893
445
1,465
1,392
410
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 6 / 0
4,154
378
1,946
6,069
1,709
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 6 / 0
4,504
409
2,802
5,581
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kcast5
Cthulhu
6
0 / 7 / 2
4,428
403
2,321
7,189
3,373
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 10 / 0
4,205
382
3,840
9,919
4,789
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
4,194
381
393
4,446
1,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
32
Kills
2
2
Deaths
32
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Bacchus
DARKRIDE2
Bacchus
6
1
4
8
L
Medusa
0
6
0
0
L
2
6
0
0.33
L
Cthulhu
Kcast5
Cthulhu
0
7
2
0.14
L
0
10
0
0
W
Sylvanus
S1LV3RW0LF11
Sylvanus
15
0
4
17
W
Kukulkan
5
0
4
7
L
0
3
0
0
W
Artemis
yanksnorth
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
11,302
22,677
Taken
33,204
11,732
Mitigated
13,088
7,422
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,960
662
0
3,306
5,467
2,128
168
602
4,865
0
25,998
W
Bacchus
DARKRIDE2
Bacchus
4,929
951
0
403
4,483
3,900
177
1,425
3,058
15,164
0
L
Medusa
1,946
1,006
0
239
6,069
1,709
0
4,195
1,874
0
12,828
L
2,802
186
0
0
5,581
1,307
0
3,122
2,459
12,216
0
L
Cthulhu
Kcast5
Cthulhu
2,321
209
0
0
7,189
3,373
0
3,914
3,275
10,068
0
L
3,840
1,133
0
939
9,919
4,789
0
5,734
4,185
0
12,283
W
Sylvanus
S1LV3RW0LF11
Sylvanus
11,271
4,296
176
3,537
8,224
4,279
1,100
2,377
5,847
39,892
7,114
W
Kukulkan
5,071
635
0
0
3,111
1,015
410
528
2,583
27,158
0
L
393
116
273
235
4,446
1,910
0
2,926
1,520
5,758
0
W
Artemis
yanksnorth
Artemis
1,465
518
0
0
1,392
410
561
584
808
0
7,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
21,485
238
Minions Killed
98
0
Camps Cleared
0
920,771
Distance Traveled
894,547
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,098
554
63
6
0
215,335
1
W
Bacchus
5,811
528
17
2
0
214,878
3
L
Medusa
4,154
378
20
2
0
172,740
0
L
Scylla
4,504
409
18
2
0
187,658
1
L
Cthulhu
4,428
403
23
2
0
176,419
2
L
Bellona
4,205
382
23
2
0
194,040
0
W
Sylvanus
8,439
767
93
8
0
180,638
1
W
Kukulkan
6,092
554
45
4
0
205,526
1
L
Hel
4,194
381
14
1
0
163,690
0
W
Artemis
4,893
445
20
2
0
104,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role