Player Matchup

Cerberus
Cerberus
Eguski
Cerberus
Level 29
God Stats
10W - 6L
1,510 SR
Queue Stats
270W - 281L
1,505 Elo+
Solo
Izanami
Izanami
IJBDIRTYSAMURAI
Izanami
Level 29
God Stats
206W - 221L
1,483 SR
Queue Stats
399W - 464L
1,413 Elo+
Solo
Kukulkan
Kukulkan
IzThizW0W
Kukulkan
Level 5
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 5L
1,189 Elo+
Solo
Bastet
Bastet
PathOfTheCrazies
Bastet
Level 14
God Stats
14W - 9L
1,681 SR
Queue Stats
23W - 25L
1,435 Elo+
Solo
Bellona
Bellona
懵懂的橘子
Bellona
Level 27
God Stats
2W - 1L
1,707 SR
Queue Stats
37W - 43L
1,423 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,393 Elo+

VS

Team Averages
Level 24
1,569 SR
1,427 Elo+
Cerberus
Cerberus
MintedEdition
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,206 Elo+
Solo
Ares
Ares
Shawtylol
Ares
Level 17
God Stats
8W - 1L
1,672 SR
Queue Stats
44W - 19L
1,559 Elo+
Party 1
Merlin
Merlin
Spahr
Merlin
Level 47
God Stats
9W - 2L
1,644 SR
Queue Stats
96W - 56L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
namechange
Danzaburou
Level 27
God Stats
3W - 2L
1,515 SR
Queue Stats
23W - 13L
1,370 Elo+
Party 1
Mulan
Mulan
pinkfuzzball
Mulan
Level 17
God Stats
21W - 15L
1,513 SR
Queue Stats
24W - 15L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eguski
Cerberus
20
2 / 10 / 12
13,300
1,023
14,588
33,364
50,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 10 / 8
14,025
1,079
32,333
21,118
10,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
IzThizW0W
Kukulkan
16
0 / 1 / 0
9,788
753
270
711
223
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 5
15,773
1,213
22,610
19,432
8,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 11 / 10
13,566
1,044
18,710
34,796
29,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MintedEdition
Cerberus
20
2 / 3 / 21
12,091
930
2,845
15,864
10,832
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
20
8 / 3 / 21
13,328
1,025
14,508
20,539
33,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Spahr
Merlin
20
6 / 4 / 25
14,329
1,102
29,117
17,686
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
namechange
Danzaburou
20
10 / 5 / 22
15,383
1,183
36,435
17,977
8,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 21
14,174
1,090
19,064
22,295
27,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
145
23
Kills
35
35
Deaths
23
35
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Eguski
Cerberus
2
10
12
0.8
L
4
10
8
0.8
L
Kukulkan
IzThizW0W
Kukulkan
0
1
0
0
W
Cerberus
MintedEdition
Cerberus
2
3
21
4.17
L
13
3
5
5.17
W
Ares
8
3
21
6.17
W
Merlin
Spahr
Merlin
6
4
25
4.63
W
Danzaburou
namechange
Danzaburou
10
5
22
4.2
W
9
8
21
2.44
L
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,511
Damage
101,969
109,421
Taken
94,361
99,033
Mitigated
89,760
3,053
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Eguski
Cerberus
14,588
1,078
19
2,498
33,364
50,485
0
13,501
19,863
24,835
0
L
32,333
23,623
0
0
21,118
10,103
0
8,026
13,092
0
101,427
L
Kukulkan
IzThizW0W
Kukulkan
270
88
0
0
711
223
0
340
371
1,247
0
W
Cerberus
MintedEdition
Cerberus
2,845
19
0
483
15,864
10,832
0
1,844
14,020
15,023
0
L
22,610
4,679
0
0
19,432
8,712
0
8,930
10,502
0
33,613
W
Ares
14,508
1,438
0
0
20,539
33,563
0
4,625
15,914
23,523
0
W
Merlin
Spahr
Merlin
29,117
1,085
783
2,801
17,686
9,033
0
1,770
15,916
84,942
0
W
Danzaburou
namechange
Danzaburou
36,435
24,902
0
4,509
17,977
8,644
0
4,110
13,867
0
63,338
W
19,064
4,565
0
1,498
22,295
27,688
0
3,138
19,157
0
33,248
L
18,710
6,674
0
536
34,796
29,510
0
15,673
19,123
629
41,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
69,305
259
Minions Killed
304
6
Camps Cleared
6
1,053,049
Distance Traveled
1,101,926
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,300
1,023
22
2
0
243,473
0
L
Izanami
14,025
1,079
175
13
2
211,968
0
L
Kukulkan
9,788
753
2
0
1
18,521
0
W
Cerberus
12,091
930
50
4
0
213,760
3
L
Bastet
15,773
1,213
23
2
2
311,306
0
W
Ares
13,328
1,025
15
1
0
241,331
1
W
Merlin
14,329
1,102
139
11
1
240,335
0
W
Danzaburou
15,383
1,183
66
5
4
196,806
1
W
Mulan
14,174
1,090
34
3
1
209,694
0
L
Bellona
13,566
1,044
37
3
1
267,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role