Player Matchup

Medusa
Medusa
GoneTiller
Medusa
Level 127
God Stats
12W - 12L
1,834 SR
Queue Stats
85W - 84L
1,464 Elo+
Party 1
Thor
Thor
Jango Phett5023
Thor
Level 4
God Stats
6W - 8L
1,707 SR
Queue Stats
6W - 15L
1,520 Elo+
Party 1
Cerberus
Cerberus
SeniorGibbon877
Cerberus
Level 27
God Stats
2W - 7L
1,482 SR
Queue Stats
82W - 70L
1,400 Elo+
Party 1
Team Averages
Level 53
1,674 SR
1,461 Elo+

VS

Team Averages
Level 40
1,365 SR
1,469 Elo+
Chaac
Chaac
Armyz Friction
Chaac
Level 86
God Stats
11W - 10L
1,606 SR
Queue Stats
69W - 89L
1,478 Elo+
Party 2
Merlin
Merlin
BigDongTank
Merlin
Level 6
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Origin90
Ullr
Level 29
God Stats
0W - 1L
1,127 SR
Queue Stats
40W - 42L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GoneTiller
Medusa
18
15 / 3 / 3
14,421
801
26,698
17,070
8,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 10 / 7
10,399
578
3,784
11,975
7,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
16
5 / 0 / 12
12,823
712
9,468
14,210
17,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 8 / 3
12,718
707
21,602
27,299
23,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
10
1 / 8 / 4
9,751
542
4,081
8,476
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
3 / 4 / 4
10,792
600
7,791
14,442
3,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
13
13
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Merlin
1
8
4
0.38
W
Medusa
GoneTiller
Medusa
15
3
3
5.5
W
0
10
7
0.35
L
Ullr
3
4
4
1.25
W
Cerberus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
33,474
43,255
Taken
50,217
33,715
Mitigated
28,486
9,473
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,602
4,115
0
8,568
27,299
23,661
495
5,030
22,269
0
55,000
L
Merlin
4,081
462
0
20
8,476
1,425
0
1,473
7,003
25,072
0
W
Medusa
GoneTiller
Medusa
26,698
12,605
0
6,319
17,070
8,369
2,143
2,051
14,341
0
89,346
W
3,784
1,960
0
99
11,975
7,361
0
1,173
10,468
0
13,540
L
Ullr
7,791
2,680
0
348
14,442
3,400
504
4,030
10,412
0
30,152
W
Cerberus
9,468
363
0
3,055
14,210
17,985
364
1,972
11,605
26,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
33,261
183
Minions Killed
175
5
Camps Cleared
8
888,626
Distance Traveled
791,193
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,718
707
70
4
6
320,663
5
L
Merlin
9,751
542
44
2
2
182,045
3
W
Medusa
14,421
801
128
7
1
312,822
0
W
Thor
10,399
578
20
1
2
215,703
0
L
Ullr
10,792
600
61
3
0
288,485
1
W
Cerberus
12,823
712
35
2
2
360,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role