Player Matchup

Hercules
Hercules
ArcAngelUriel1
Hercules
Level 127
God Stats
0W - 2L
1,611 SR
Queue Stats
173W - 161L
1,672 Elo+
Party 1
Bacchus
Bacchus
DauthiThreyja
Bacchus
Level 88
God Stats
29W - 22L
1,755 SR
Queue Stats
163W - 151L
1,635 Elo+
Party 1
Apollo
Apollo
FallOutTay
Apollo
Level 140
God Stats
1W - 4L
1,584 SR
Queue Stats
96W - 77L
1,627 Elo+
Party 1
Vulcan
Vulcan
TheOnlyVexTTV
Vulcan
Level 111
God Stats
2W - 2L
1,620 SR
Queue Stats
131W - 103L
1,674 Elo+
Party 1
Thanatos
Thanatos
grymashes
Thanatos
Level 108
God Stats
2W - 3L
1,705 SR
Queue Stats
17W - 23L
1,486 Elo+
Party 1
Team Averages
Level 115
1,655 SR
1,619 Elo+

VS

Team Averages
Level 139
1,601 SR
1,738 Elo+
Anubis
Anubis
DominantTop
Anubis
Level 159
God Stats
2W - 1L
1,738 SR
Queue Stats
46W - 16L
1,808 Elo+
Party 2
Jormungandr
Jormungandr
JFJF8PRO
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
713W - 687L
1,631 Elo+
Solo
Neith
Neith
Meownitalu
Neith
Level 94
God Stats
1W - 0L
1,870 SR
Queue Stats
17W - 8L
1,781 Elo+
Party 2
Ra
Ra
Tacamahac
Ra
Level 160
God Stats
2W - 0L
1,399 SR
Queue Stats
305W - 251L
1,796 Elo+
Party 2
Ne Zha
Ne Zha
Zombiexe
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 0
6,495
650
4,937
11,542
4,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
8
0 / 2 / 5
5,380
538
3,318
4,648
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
FallOutTay
Apollo
8
2 / 5 / 0
4,982
498
2,483
6,525
1,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,233
623
3,437
4,232
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
grymashes
Thanatos
8
2 / 4 / 2
5,290
529
2,721
6,386
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 1 / 7
5,712
571
2,527
5,511
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
JFJF8PRO
Jormungandr
11
3 / 2 / 0
6,942
694
5,911
6,407
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
11
4 / 2 / 1
6,344
634
3,824
5,920
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 5
6,971
697
3,828
4,366
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zombiexe
Ne Zha
11
5 / 4 / 6
6,657
666
6,157
7,349
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
17
17
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
0
1
L
Bacchus
0
2
5
1.25
W
Anubis
1
1
7
4.5
L
Apollo
FallOutTay
Apollo
2
5
0
0.4
W
Jormungandr
JFJF8PRO
Jormungandr
3
2
0
1.5
W
Neith
4
2
1
2.25
W
4
1
5
6.5
L
3
3
1
1.17
W
Ne Zha
Zombiexe
Ne Zha
5
4
6
2
L
Thanatos
grymashes
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
22,247
33,333
Taken
29,553
11,180
Mitigated
14,287
10,213
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,937
2,379
0
4,272
11,542
4,380
0
6,019
5,523
0
30,841
L
Bacchus
3,318
736
0
966
4,648
2,509
0
1,979
2,669
9,890
0
W
Anubis
2,527
271
0
1,259
5,511
2,198
132
2,467
2,993
18,382
0
L
Apollo
FallOutTay
Apollo
2,483
1,310
0
1,132
6,525
1,339
450
677
5,848
0
26,553
W
Jormungandr
JFJF8PRO
Jormungandr
5,911
3,228
0
1,850
6,407
5,614
0
160
6,247
34,471
0
W
Neith
3,824
1,450
0
2,397
5,920
1,754
290
1,381
4,497
0
34,354
W
3,828
818
1,060
2,258
4,366
1,461
200
1,606
2,666
48,296
0
L
3,437
1,200
0
750
4,232
1,362
0
1,560
2,672
42,141
0
W
Ne Zha
Zombiexe
Ne Zha
6,157
3,055
0
2,098
7,349
3,260
620
956
6,237
0
38,594
L
Thanatos
grymashes
Thanatos
2,721
969
0
3,093
6,386
1,590
0
2,031
4,355
0
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
32,626
273
Minions Killed
323
0
Camps Cleared
0
966,123
Distance Traveled
953,609
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,495
650
79
8
0
204,463
1
L
Bacchus
5,380
538
12
1
0
208,693
4
W
Anubis
5,712
571
29
3
0
174,862
1
L
Apollo
4,982
498
52
5
0
159,659
2
W
Jormungandr
6,942
694
79
8
0
171,450
5
W
Neith
6,344
634
71
7
0
177,873
3
W
Ra
6,971
697
80
8
0
211,798
2
L
Vulcan
6,233
623
92
9
0
200,656
5
W
Ne Zha
6,657
666
64
6
0
217,626
1
L
Thanatos
5,290
529
38
4
0
192,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role