Player Matchup

Neith
Neith
LowkeyStrats
Neith
Level 31
God Stats
8W - 7L
1,444 SR
Queue Stats
111W - 69L
1,574 Elo+
Party 1
Ymir
Ymir
MansuReeq
Ymir
Level 25
God Stats
7W - 5L
1,637 SR
Queue Stats
44W - 35L
1,567 Elo+
Party 1
Anubis
Anubis
RocketBukakké
Anubis
Level 29
God Stats
94W - 68L
1,676 SR
Queue Stats
175W - 158L
1,595 Elo+
Solo
Chaac
Chaac
SmizzlyDoo13
Chaac
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 1
Arachne
Arachne
kashmoneyPhD
Arachne
Level 49
God Stats
29W - 21L
1,532 SR
Queue Stats
176W - 111L
1,610 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,526 Elo+

VS

Team Averages
Level 23
1,466 SR
1,527 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CETUS3000
Chaac
Level 24
God Stats
0W - 2L
1,350 SR
Queue Stats
6W - 8L
1,556 Elo+
Solo
Chang'e
Chang'e
GodTreed
Chang'e
Level 18
God Stats
1W - 2L
1,674 SR
Queue Stats
5W - 4L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Skullymitsu
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Trigalv
Jing Wei
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,981
498
4,952
4,066
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 1 / 3
4,768
477
1,146
3,113
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
7,086
709
4,552
4,264
1,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
6,549
655
4,926
4,698
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
kashmoneyPhD
Arachne
8
0 / 0 / 0
5,148
515
737
4,882
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 3 / 0
5,014
501
4,288
6,000
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
CETUS3000
Chaac
9
0 / 2 / 0
4,820
482
1,836
8,066
4,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
GodTreed
Chang'e
9
0 / 2 / 0
4,602
460
1,759
4,109
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Skullymitsu
Xing Tian
6
0 / 2 / 1
4,335
434
1,581
6,792
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Trigalv
Jing Wei
8
0 / 2 / 2
5,022
502
1,457
6,166
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
2
2
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
0
0.67
L
Chaac
CETUS3000
Chaac
0
2
0
0
L
Chang'e
GodTreed
Chang'e
0
2
0
0
W
2
1
1
2.5
W
Ymir
0
1
3
1.5
W
7
0
1
7.5
L
Xing Tian
Skullymitsu
Xing Tian
0
2
1
0.25
W
2
0
1
2.5
L
Jing Wei
Trigalv
Jing Wei
0
2
2
0.5
W
Arachne
kashmoneyPhD
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
10,921
21,023
Taken
31,133
9,009
Mitigated
14,458
10,207
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,288
1,113
0
958
6,000
2,112
0
1,527
4,473
0
24,388
L
Chaac
CETUS3000
Chaac
1,836
142
0
3,581
8,066
4,147
0
0
8,066
0
23,656
L
Chang'e
GodTreed
Chang'e
1,759
202
107
1,720
4,109
1,269
0
1,913
2,196
20,306
0
W
4,952
1,530
0
1,431
4,066
959
270
737
3,264
0
21,657
W
Ymir
1,146
170
0
327
3,113
1,829
0
716
2,397
7,004
0
W
4,552
271
0
3,403
4,264
1,650
608
1,250
2,951
36,250
0
L
Xing Tian
Skullymitsu
Xing Tian
1,581
87
0
0
6,792
5,135
0
1,302
5,490
11,727
0
W
4,926
378
0
2,725
4,698
2,713
83
0
4,698
0
40,782
L
Jing Wei
Trigalv
Jing Wei
1,457
1,020
0
2,178
6,166
1,795
632
956
5,210
0
23,140
W
Arachne
kashmoneyPhD
Arachne
737
253
0
2,321
4,882
1,858
0
509
4,373
0
27,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
23,793
282
Minions Killed
211
0
Camps Cleared
0
940,886
Distance Traveled
904,072
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,014
501
51
5
0
188,390
3
L
Chaac
4,820
482
49
5
0
185,264
1
L
Chang'e
4,602
460
43
4
0
189,836
2
W
Neith
4,981
498
41
4
0
174,942
2
W
Ymir
4,768
477
9
1
0
165,128
1
W
Anubis
7,086
709
83
8
0
174,908
1
L
Xing Tian
4,335
434
16
2
0
174,797
4
W
Chaac
6,549
655
87
9
0
192,494
2
L
Jing Wei
5,022
502
52
5
0
165,785
2
W
Arachne
5,148
515
62
6
0
233,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role