Player Matchup

Bellona
Bellona
ATWISTEDBURRITO
Bellona
Level 144
God Stats
18W - 13L
1,773 SR
Queue Stats
252W - 292L
1,477 Elo+
Party 4
Fenrir
Fenrir
BaseddGodd__
Fenrir
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 2
Osiris
Osiris
DABABA4KT
Osiris
Level 29
God Stats
7W - 10L
1,556 SR
Queue Stats
127W - 129L
1,552 Elo+
Party 2
Scylla
Scylla
ONEFUZZYSACK
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,503 Elo+
Party 4
Anhur
Anhur
ozzie11123
Anhur
Level 156
God Stats
12W - 15L
1,512 SR
Queue Stats
334W - 329L
1,559 Elo+
Party 4
Team Averages
Level 85
1,568 SR
1,520 Elo+

VS

Team Averages
Level 60
1,631 SR
1,535 Elo+
Mercury
Mercury
DeathHunter406
Mercury
Level 107
God Stats
9W - 5L
1,788 SR
Queue Stats
208W - 164L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
Jehal367
Zhong Kui
Level 85
God Stats
1W - 0L
1,566 SR
Queue Stats
44W - 31L
1,502 Elo+
Party 3
Charybdis
Charybdis
Xerancy
Charybdis
Level 25
God Stats
6W - 8L
1,369 SR
Queue Stats
73W - 47L
1,513 Elo+
Party 1
Sobek
Sobek
makwert97
Sobek
Level 49
God Stats
5W - 1L
1,692 SR
Queue Stats
64W - 52L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
rico96979999
Amaterasu
Level 32
God Stats
10W - 4L
1,740 SR
Queue Stats
246W - 226L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,028
590
8,811
10,712
9,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
0 / 5 / 4
6,718
395
2,538
13,635
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
DABABA4KT
Osiris
13
0 / 6 / 3
7,905
465
6,115
12,797
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
1 / 5 / 2
7,812
460
2,504
8,767
3,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
3 / 6 / 2
8,565
504
10,422
11,004
3,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
9,909
583
8,470
10,916
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Jehal367
Zhong Kui
15
7 / 2 / 10
9,566
563
13,704
11,445
8,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Xerancy
Charybdis
14
5 / 4 / 5
8,432
496
8,356
9,323
2,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
makwert97
Sobek
14
3 / 0 / 13
8,930
525
4,578
11,128
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
rico96979999
Amaterasu
16
4 / 2 / 3
9,790
576
5,843
10,041
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
25
25
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
Fenrir
0
5
4
0.4
L
Osiris
DABABA4KT
Osiris
0
6
3
0.25
W
6
2
6
4.5
W
Zhong Kui
Jehal367
Zhong Kui
7
2
10
6
L
Scylla
1
5
2
0.4
W
Charybdis
Xerancy
Charybdis
5
4
5
1.88
W
Sobek
makwert97
Sobek
3
0
13
9.5
L
Anhur
3
6
2
0.67
W
Amaterasu
rico96979999
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,390
Damage
40,951
56,915
Taken
52,853
31,887
Mitigated
31,207
11,254
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,811
3,036
0
2,698
10,712
9,234
0
2,638
7,864
8,773
47,194
L
Fenrir
2,538
424
0
1,464
13,635
8,093
0
2,581
11,054
0
10,345
L
Osiris
DABABA4KT
Osiris
6,115
2,242
0
2,704
12,797
7,963
0
4,978
7,819
0
51,478
W
8,470
2,465
0
735
10,916
4,275
0
505
10,411
0
89,387
W
Zhong Kui
Jehal367
Zhong Kui
13,704
1,463
194
4,995
11,445
8,249
78
2,125
9,320
43,795
0
L
Scylla
2,504
521
0
2,056
8,767
3,141
548
4,998
3,769
31,834
0
W
Charybdis
Xerancy
Charybdis
8,356
5,485
0
1,891
9,323
2,512
1,439
496
8,720
0
42,349
W
Sobek
makwert97
Sobek
4,578
385
0
5,334
11,128
9,519
0
471
10,657
28,063
0
L
Anhur
10,422
3,734
0
2,332
11,004
3,456
0
3,151
7,853
0
60,855
W
Amaterasu
rico96979999
Amaterasu
5,843
2,771
0
5,038
10,041
6,652
783
977
9,064
0
60,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
46,627
379
Minions Killed
473
0
Camps Cleared
0
1,512,460
Distance Traveled
1,714,679
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,028
590
123
7
0
329,438
5
L
Fenrir
6,718
395
12
1
0
315,465
7
L
Osiris
7,905
465
96
6
0
329,404
3
W
Mercury
9,909
583
138
8
0
407,767
1
W
Zhong Kui
9,566
563
88
5
0
313,253
2
L
Scylla
7,812
460
51
3
0
268,921
5
W
Charybdis
8,432
496
95
6
0
300,144
3
W
Sobek
8,930
525
28
2
0
349,146
3
L
Anhur
8,565
504
97
6
0
269,232
5
W
Amaterasu
9,790
576
124
7
0
344,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role