Player Matchup

Sun Wukong
Sun Wukong
Lil Tyrone2151
Sun Wukong
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
540W - 533L
1,471 Elo+
Party 4
Jing Wei
Jing Wei
TXC MidKnigh
Jing Wei
Level 109
God Stats
7W - 10L
1,450 SR
Queue Stats
406W - 415L
1,566 Elo+
Party 2
Sol
Sol
bleedrs
Sol
Level 133
God Stats
12W - 19L
1,518 SR
Queue Stats
186W - 183L
1,571 Elo+
Solo
Bastet
Bastet
llStNickll
Bastet
Level 89
God Stats
27W - 23L
1,659 SR
Queue Stats
544W - 510L
1,523 Elo+
Party 4
Sylvanus
Sylvanus
toxichoundzz
Sylvanus
Level 67
God Stats
50W - 30L
1,634 SR
Queue Stats
112W - 123L
1,521 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,530 Elo+

VS

Team Averages
Level 111
1,496 SR
1,488 Elo+
Bellona
Bellona
ClaudiosMindset
Bellona
Level 99
God Stats
5W - 3L
1,460 SR
Queue Stats
297W - 297L
1,514 Elo+
Party 1
Bakasura
Bakasura
Jahreyd
Bakasura
Level 144
God Stats
16W - 14L
1,567 SR
Queue Stats
349W - 343L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Rage_Beat_
Cthulhu
Level 121
God Stats
3W - 5L
1,283 SR
Queue Stats
170W - 174L
1,483 Elo+
Party 1
Apollo
Apollo
TheOutlawJJP
Apollo
Level 103
God Stats
17W - 22L
1,541 SR
Queue Stats
202W - 206L
1,490 Elo+
Party 3
Thoth
Thoth
WilloTheWisp91
Thoth
Level 89
God Stats
52W - 33L
1,627 SR
Queue Stats
103W - 100L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil Tyrone2151
Sun Wukong
14
2 / 2 / 1
8,055
474
12,810
19,078
9,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
TXC MidKnigh
Jing Wei
14
3 / 5 / 4
8,163
480
8,277
13,516
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
15
4 / 2 / 4
8,684
511
11,290
14,252
5,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
llStNickll
Bastet
14
5 / 2 / 2
8,634
508
10,117
13,180
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
toxichoundzz
Sylvanus
10
0 / 1 / 5
6,933
408
2,628
9,889
6,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,456
497
9,900
15,821
14,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Jahreyd
Bakasura
14
3 / 5 / 5
8,721
513
5,000
19,429
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rage_Beat_
Cthulhu
13
2 / 2 / 6
8,193
482
8,267
11,752
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
14
4 / 4 / 4
8,636
508
10,233
9,826
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 4
8,454
497
13,362
7,432
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
12
12
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Bakasura
Jahreyd
Bakasura
3
5
5
1.1
L
Sun Wukong
Lil Tyrone2151
Sun Wukong
2
2
1
1.25
W
Cthulhu
Rage_Beat_
Cthulhu
2
2
6
2.5
L
Jing Wei
TXC MidKnigh
Jing Wei
3
5
4
1
W
Apollo
4
4
4
1.5
W
2
1
4
4
L
Sol
4
2
4
3
L
Bastet
llStNickll
Bastet
5
2
2
3
L
Sylvanus
toxichoundzz
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
46,762
69,915
Taken
64,260
29,859
Mitigated
39,734
21,326
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,900
3,058
0
5,359
15,821
14,295
892
512
15,309
0
53,180
W
Bakasura
Jahreyd
Bakasura
5,000
3,526
0
8,858
19,429
8,862
0
5,593
13,836
0
51,910
L
Sun Wukong
Lil Tyrone2151
Sun Wukong
12,810
1,823
0
8,003
19,078
9,134
121
3,478
15,326
0
48,313
W
Cthulhu
Rage_Beat_
Cthulhu
8,267
347
0
911
11,752
11,034
0
3,479
8,273
25,563
0
L
Jing Wei
TXC MidKnigh
Jing Wei
8,277
6,614
0
1,685
13,516
4,126
444
3,715
9,450
0
52,676
W
Apollo
10,233
6,292
0
2,228
9,826
3,008
511
1,362
8,464
0
48,844
W
13,362
223
0
2,239
7,432
2,535
346
2,972
4,460
48,819
0
L
Sol
11,290
3,838
0
6,487
14,252
5,423
100
7,939
5,435
66,860
0
L
Bastet
llStNickll
Bastet
10,117
3,248
0
1,357
13,180
4,481
0
2,360
10,627
0
66,526
L
Sylvanus
toxichoundzz
Sylvanus
2,628
937
1,612
2,182
9,889
6,695
100
3,234
6,415
21,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
42,460
470
Minions Killed
424
0
Camps Cleared
0
1,571,180
Distance Traveled
1,719,711
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,456
497
113
7
0
342,601
6
W
Bakasura
8,721
513
108
6
0
358,669
3
L
Sun Wukong
8,055
474
96
6
0
334,545
0
W
Cthulhu
8,193
482
29
2
0
348,568
4
L
Jing Wei
8,163
480
102
6
0
274,275
0
W
Apollo
8,636
508
84
5
0
309,813
1
W
Thoth
8,454
497
90
5
0
360,060
2
L
Sol
8,684
511
118
7
0
318,772
9
L
Bastet
8,634
508
108
6
0
370,732
2
L
Sylvanus
6,933
408
46
3
0
272,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role