Player Matchup

Izanami
Izanami
EnzoAgustixD
Izanami
Level 87
God Stats
1W - 0L
1,295 SR
Queue Stats
5W - 15L
1,290 Elo+
Party 2
Ao Kuang
Ao Kuang
GregoElCrafter
Ao Kuang
Level 88
God Stats
1W - 1L
1,823 SR
Queue Stats
7W - 19L
1,183 Elo+
Party 2
Vamana
Vamana
MaTJP
Vamana
Level 48
God Stats
4W - 3L
1,462 SR
Queue Stats
8W - 23L
1,183 Elo+
Party 2
Team Averages
Level 74
1,527 SR
1,219 Elo+

VS

Team Averages
Level 33
1,560 SR
1,473 Elo+
Sobek
Sobek
RenanPicudao
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
archerspk
Thanatos
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 8L
1,459 Elo+
Party 1
Scylla
Scylla
lxlstrykerlxl
Scylla
Level 17
God Stats
0W - 3L
1,466 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnzoAgustixD
Izanami
7
0 / 1 / 2
6,308
631
1,998
2,858
701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
14
10 / 0 / 7
9,110
911
11,360
10,051
4,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
MaTJP
Vamana
13
7 / 3 / 9
8,754
875
7,860
10,058
10,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,952
595
3,830
9,066
7,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
archerspk
Thanatos
10
1 / 7 / 1
6,867
687
4,464
8,506
4,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 6 / 0
6,858
686
3,826
8,153
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
EnzoAgustixD
Izanami
0
1
2
1
W
Ao Kuang
10
0
7
13.5
W
Vamana
MaTJP
Vamana
7
3
9
3.83
L
0
4
2
0.25
L
Thanatos
archerspk
Thanatos
1
7
1
0.21
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
12,120
22,967
Taken
25,725
15,377
Mitigated
14,762
9,318
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EnzoAgustixD
Izanami
1,998
1,510
0
723
2,858
701
360
770
2,088
0
12,172
W
Ao Kuang
11,360
3,083
0
5,328
10,051
4,157
1,222
3,624
6,427
29,930
2,694
W
Vamana
MaTJP
Vamana
7,860
3,509
0
3,267
10,058
10,519
365
3,439
6,619
103
25,234
L
3,830
463
0
760
9,066
7,540
0
3,129
5,937
9,629
0
L
Thanatos
archerspk
Thanatos
4,464
1,447
0
2,529
8,506
4,282
0
4,338
4,168
0
13,317
L
3,826
1,491
0
170
8,153
2,940
117
3,484
4,669
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
19,677
95
Minions Killed
73
4
Camps Cleared
3
481,232
Distance Traveled
500,131
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,308
631
16
2
1
64,523
0
W
Ao Kuang
9,110
911
36
4
2
221,401
3
W
Vamana
8,754
875
43
4
1
195,308
2
L
Sobek
5,952
595
18
2
0
179,916
2
L
Thanatos
6,867
687
23
2
2
167,144
4
L
Scylla
6,858
686
32
3
1
153,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role