Player Matchup

Bellona
Bellona
Beellatrix
Bellona
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 1
Scylla
Scylla
HaruKi2131
Scylla
Level 157
God Stats
1W - 2L
1,388 SR
Queue Stats
81W - 82L
1,617 Elo+
Party 1
Charybdis
Charybdis
andrew921as
Charybdis
Level 148
God Stats
11W - 6L
1,711 SR
Queue Stats
91W - 84L
1,643 Elo+
Party 1
Team Averages
Level 144
1,605 SR
1,586 Elo+

VS

Team Averages
Level 107
1,545 SR
1,537 Elo+
Kukulkan
Kukulkan
Elzhukulento69
Kukulkan
Level 65
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 2
Ymir
Ymir
MOMOMILK
Ymir
Level 126
God Stats
1W - 0L
1,428 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
ivan820
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beellatrix
Bellona
14
6 / 7 / 6
11,888
660
10,285
23,077
23,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
HaruKi2131
Scylla
14
4 / 6 / 6
11,326
629
12,438
16,850
5,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
andrew921as
Charybdis
16
4 / 4 / 6
12,116
673
19,981
15,344
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 3 / 11
11,860
659
15,726
13,168
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
7 / 6 / 10
12,985
721
11,400
22,400
26,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ivan820
Neith
16
7 / 6 / 9
13,456
748
16,419
18,781
7,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
17
17
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beellatrix
Bellona
6
7
6
1.29
W
Kukulkan
3
3
11
2.83
L
Scylla
HaruKi2131
Scylla
4
6
6
1.17
W
Ymir
7
6
10
2
L
Charybdis
andrew921as
Charybdis
4
4
6
1.75
W
Neith
ivan820
Neith
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
43,545
55,271
Taken
54,349
35,274
Mitigated
38,071
13,021
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beellatrix
Bellona
10,285
2,408
0
5,777
23,077
23,046
545
12,279
10,798
0
31,930
W
Kukulkan
15,726
1,313
0
2,498
13,168
4,927
1,074
4,918
7,853
72,848
0
L
Scylla
HaruKi2131
Scylla
12,438
1,705
0
2,080
16,850
5,513
659
6,440
10,410
32,929
0
W
Ymir
11,400
1,185
0
2,100
22,400
26,007
65
5,188
16,725
29,768
0
L
Charybdis
andrew921as
Charybdis
19,981
10,112
0
5,164
15,344
6,715
1,290
9,141
6,203
0
59,810
W
Neith
ivan820
Neith
16,419
7,510
0
3,202
18,781
7,137
1,700
3,127
15,385
0
39,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
38,301
171
Minions Killed
163
8
Camps Cleared
5
890,853
Distance Traveled
884,753
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,888
660
45
3
2
303,817
3
W
Kukulkan
11,860
659
94
5
4
313,951
2
L
Scylla
11,326
629
40
2
1
296,226
1
W
Ymir
12,985
721
28
2
0
301,169
3
L
Charybdis
12,116
673
86
5
5
290,810
4
W
Neith
13,456
748
41
2
1
269,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role