Player Matchup

Ares
Ares
 
Ares
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
cudder587
Geb
Level 28
God Stats
4W - 1L
1,376 SR
Queue Stats
70W - 35L
1,763 Elo+
Party 1
Izanami
Izanami
woofpack44
Izanami
Level 98
God Stats
6W - 0L
1,788 SR
Queue Stats
63W - 22L
1,743 Elo+
Party 1
Team Averages
Level 81
1,555 SR
1,669 Elo+

VS

Team Averages
Level 69
1,540 SR
1,271 Elo+
Merlin
Merlin
Carnage113
Merlin
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 31L
1,092 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GodlyComplex
Morgan Le Fay
Level 101
God Stats
31W - 26L
1,621 SR
Queue Stats
278W - 284L
1,630 Elo+
Solo
Hades
Hades
JumpingJebus
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 1 / 11
7,466
747
6,205
8,371
8,016
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 12
7,853
785
3,473
9,096
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
woofpack44
Izanami
13
9 / 0 / 4
8,674
867
7,708
5,387
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carnage113
Merlin
9
0 / 5 / 0
5,723
572
2,029
5,046
1,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
GodlyComplex
Morgan Le Fay
9
1 / 4 / 1
6,290
629
7,836
5,941
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 0
6,247
625
2,739
7,661
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
2
2
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
11
8.5
L
Merlin
Carnage113
Merlin
0
5
0
0
L
Morgan Le Fay
GodlyComplex
Morgan Le Fay
1
4
1
0.38
L
1
5
0
0.2
W
2
1
12
8
W
Izanami
woofpack44
Izanami
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
12,604
22,854
Taken
18,648
17,907
Mitigated
7,740
3,448
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,205
209
0
640
8,371
8,016
184
4,192
3,826
8,561
0
L
Merlin
Carnage113
Merlin
2,029
368
0
0
5,046
1,547
0
2,757
2,289
6,915
0
L
Morgan Le Fay
GodlyComplex
Morgan Le Fay
7,836
349
0
641
5,941
2,060
0
3,476
2,465
21,441
0
L
2,739
345
171
1,325
7,661
4,133
0
3,641
4,020
14,758
0
W
3,473
323
0
2,058
9,096
7,727
0
3,694
5,107
11,724
0
W
Izanami
woofpack44
Izanami
7,708
4,439
0
750
5,387
2,164
889
3,890
1,171
0
45,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
18,260
126
Minions Killed
86
5
Camps Cleared
2
569,875
Distance Traveled
484,621
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,466
747
5
1
0
186,619
1
L
Merlin
5,723
572
9
1
1
161,633
0
L
Morgan Le Fay
6,290
629
30
3
1
174,418
2
L
Hades
6,247
625
47
5
0
148,570
2
W
Geb
7,853
785
8
1
0
196,020
1
W
Izanami
8,674
867
113
11
5
187,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role